Player Matchup

Nemesis
Nemesis
PizzaHutOfficiaI
Nemesis
Level 47
God Stats
0W - 7L
1,199 SR
Queue Stats
40W - 49L
1,447 Elo+
Party 2
Bellona
Bellona
brockhamptun
Bellona
Level 86
God Stats
0W - 3L
1,340 SR
Queue Stats
70W - 72L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
inhaler32
Cthulhu
Level 31
God Stats
8W - 5L
1,671 SR
Queue Stats
19W - 19L
1,521 Elo+
Party 2
Team Averages
Level 55
1,403 SR
1,485 Elo+

VS

Team Averages
Level 77
1,413 SR
1,449 Elo+
Freya
Freya
SageRobby2Gunz
Freya
Level 107
God Stats
8W - 6L
1,673 SR
Queue Stats
97W - 109L
1,517 Elo+
Solo
Thanatos
Thanatos
Shhgoki
Thanatos
Level 59
God Stats
2W - 4L
1,227 SR
Queue Stats
43W - 48L
1,454 Elo+
Party 1
Osiris
Osiris
temp-202336
Osiris
Level 66
God Stats
2W - 3L
1,340 SR
Queue Stats
64W - 80L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,263
660
3,954
8,022
2,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
brockhamptun
Bellona
10
2 / 4 / 2
7,463
678
5,801
10,743
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
inhaler32
Cthulhu
10
2 / 4 / 2
8,341
758
8,358
10,200
5,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 4
9,063
824
8,769
6,743
2,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Shhgoki
Thanatos
12
4 / 3 / 9
8,335
758
8,185
8,089
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
11
1 / 2 / 13
7,844
713
5,647
11,844
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
14
14
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
9
1
4
11
W
Thanatos
Shhgoki
Thanatos
4
3
9
2.83
L
Bellona
brockhamptun
Bellona
2
4
2
0.75
L
Cthulhu
inhaler32
Cthulhu
2
4
2
0.75
W
Osiris
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
22,601
28,965
Taken
26,676
13,840
Mitigated
11,977
2,590
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,954
1,848
0
967
8,022
2,443
363
1,713
6,309
0
13,028
W
8,769
2,834
0
2,992
6,743
2,412
420
3,290
3,453
35,865
0
W
Thanatos
Shhgoki
Thanatos
8,185
2,961
107
6,112
8,089
2,672
441
1,959
6,130
0
33,247
L
Bellona
brockhamptun
Bellona
5,801
2,270
0
765
10,743
6,230
575
2,700
8,043
0
24,297
L
Cthulhu
inhaler32
Cthulhu
8,358
894
70
788
10,200
5,167
90
4,359
5,841
24,435
0
W
Osiris
5,647
2,075
154
5,575
11,844
6,893
662
3,547
8,297
0
19,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,067
Gold Earned
25,242
86
Minions Killed
127
0
Camps Cleared
0
591,336
Distance Traveled
620,765
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,263
660
21
2
0
197,523
3
W
Freya
9,063
824
51
5
0
206,579
3
W
Thanatos
8,335
758
53
5
0
216,197
2
L
Bellona
7,463
678
41
4
0
192,526
0
L
Cthulhu
8,341
758
24
2
0
201,287
1
W
Osiris
7,844
713
23
2
0
197,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role