Player Matchup

Jormungandr
Jormungandr
Paragôn
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,425 Elo+
Party 2
Tiamat
Tiamat
Trippled
Tiamat
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,377 Elo+
Party 2
Hercules
Hercules
XxSmitethisxX
Hercules
Level 99
God Stats
10W - 3L
1,757 SR
Queue Stats
83W - 79L
1,609 Elo+
Party 2
Team Averages
Level 109
1,586 SR
1,470 Elo+

VS

Team Averages
Level 71
1,693 SR
1,522 Elo+
Baron Samedi
Baron Samedi
REDmeansGO
Baron Samedi
Level 104
God Stats
25W - 15L
1,627 SR
Queue Stats
229W - 153L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
Sebl1minal
Xing Tian
Level 41
God Stats
17W - 8L
1,953 SR
Queue Stats
209W - 143L
1,519 Elo+
Party 1
Neith
Neith
aquiroz99
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Paragôn
Jormungandr
9
1 / 4 / 1
7,376
567
2,338
8,575
6,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Trippled
Tiamat
11
0 / 3 / 3
7,314
563
6,462
8,428
4,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
XxSmitethisxX
Hercules
12
2 / 2 / 1
7,844
603
8,517
13,378
5,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
REDmeansGO
Baron Samedi
12
2 / 3 / 6
8,680
668
8,040
7,895
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Sebl1minal
Xing Tian
11
0 / 0 / 7
8,826
679
3,605
8,507
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
aquiroz99
Neith
13
7 / 0 / 1
9,470
728
10,572
7,312
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
9
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Paragôn
Jormungandr
1
4
1
0.38
W
Baron Samedi
REDmeansGO
Baron Samedi
2
3
6
1.67
W
Xing Tian
Sebl1minal
Xing Tian
0
0
7
3.5
L
Tiamat
Trippled
Tiamat
0
3
3
0.5
L
Hercules
XxSmitethisxX
Hercules
2
2
1
1.25
W
Neith
aquiroz99
Neith
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,317
Damage
22,217
30,381
Taken
23,714
16,609
Mitigated
14,336
7,723
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Paragôn
Jormungandr
2,338
439
0
100
8,575
6,452
0
2,569
5,863
12,151
0
W
Baron Samedi
REDmeansGO
Baron Samedi
8,040
553
1,511
3,292
7,895
4,784
390
3,173
4,722
33,441
0
W
Xing Tian
Sebl1minal
Xing Tian
3,605
613
489
2,242
8,507
6,832
377
2,359
6,148
10,686
0
L
Tiamat
Trippled
Tiamat
6,462
768
0
2,260
8,428
4,676
0
3,695
4,584
30,942
0
L
Hercules
XxSmitethisxX
Hercules
8,517
3,299
474
4,889
13,378
5,481
0
4,846
8,273
0
29,116
W
Neith
aquiroz99
Neith
10,572
5,159
0
3,883
7,312
2,720
1,703
3,332
3,980
0
45,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,534
Gold Earned
26,976
106
Minions Killed
140
0
Camps Cleared
0
599,084
Distance Traveled
695,874
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,376
567
21
2
0
145,793
0
W
Baron Samedi
8,680
668
45
3
0
226,876
1
W
Xing Tian
8,826
679
18
1
0
230,140
1
L
Tiamat
7,314
563
36
3
0
197,226
0
L
Hercules
7,844
603
49
4
0
256,065
3
W
Neith
9,470
728
77
6
0
238,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role