Player Matchup

Xbalanque
Xbalanque
BrohannSBach
Xbalanque
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,731 Elo+
Solo
Cthulhu
Cthulhu
Casmus-
Cthulhu
Level 108
God Stats
3W - 2L
1,511 SR
Queue Stats
28W - 52L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Skargath
Kukulkan
Level 105
God Stats
7W - 3L
1,637 SR
Queue Stats
86W - 64L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
Xudel
Cernunnos
Level 98
God Stats
5W - 2L
1,598 SR
Queue Stats
73W - 50L
1,553 Elo+
Party 1
Nike
Nike
janiahxo
Nike
Level 58
God Stats
1W - 1L
1,285 SR
Queue Stats
23W - 34L
1,417 Elo+
Solo
Team Averages
Level 89
1,506 SR
1,534 Elo+

VS

Team Averages
Level 82
1,746 SR
1,550 Elo+
Anubis
Anubis
HazzeyNight
Anubis
Level 66
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Serqet
Serqet
ItsFM_creg
Serqet
Level 131
God Stats
0W - 2L
1,774 SR
Queue Stats
234W - 194L
1,574 Elo+
Party 2
Ymir
Ymir
OnlyFansGirl823
Ymir
Level 87
God Stats
2W - 3L
1,709 SR
Queue Stats
95W - 100L
1,428 Elo+
Solo
Danzaburou
Danzaburou
POLO_DGK
Danzaburou
Level 67
God Stats
18W - 11L
1,666 SR
Queue Stats
19W - 16L
1,592 Elo+
Party 2
Osiris
Osiris
Pharmokinetics
Osiris
Level 57
God Stats
3W - 2L
1,853 SR
Queue Stats
108W - 110L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrohannSBach
Xbalanque
20
7 / 2 / 20
15,534
1,036
23,512
10,857
5,022
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Cthulhu
Casmus-
Cthulhu
20
9 / 5 / 20
15,942
1,063
28,012
24,535
28,672
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Skargath
Kukulkan
20
8 / 6 / 20
15,660
1,044
26,433
14,531
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Xudel
Cernunnos
20
6 / 5 / 20
15,528
1,035
28,698
20,631
9,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
20
3 / 0 / 16
13,595
906
9,847
7,232
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 1 / 0
11,078
739
138
959
358
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
ItsFM_creg
Serqet
20
7 / 7 / 7
15,535
1,036
24,434
31,176
18,248
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 9 / 12
14,482
965
13,857
34,926
42,516
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
POLO_DGK
Danzaburou
20
3 / 5 / 5
14,241
949
15,748
20,822
7,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 11 / 9
15,366
1,024
17,964
37,101
32,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
51
33
Kills
18
18
Deaths
33
96
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BrohannSBach
Xbalanque
7
2
20
8.5
W
Cthulhu
Casmus-
Cthulhu
9
5
20
3.8
L
Anubis
0
1
0
0
L
Serqet
ItsFM_creg
Serqet
7
7
7
1.5
L
2
9
12
0.89
L
Danzaburou
POLO_DGK
Danzaburou
3
5
5
1.1
L
6
11
9
0.95
W
Kukulkan
Skargath
Kukulkan
8
6
20
3
W
Cernunnos
Xudel
Cernunnos
6
5
20
3.2
W
Nike
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,502
Damage
72,141
77,786
Taken
124,984
57,320
Mitigated
101,169
11,700
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BrohannSBach
Xbalanque
23,512
13,854
0
842
10,857
5,022
0
1,628
8,713
0
39,893
W
Cthulhu
Casmus-
Cthulhu
28,012
1,336
2,348
1,710
24,535
28,672
0
3,924
19,819
61,149
0
L
Anubis
138
0
0
137
959
358
0
433
498
4,491
0
L
Serqet
ItsFM_creg
Serqet
24,434
7,969
0
2,948
31,176
18,248
0
13,135
17,573
0
48,202
L
13,857
288
424
6,833
34,926
42,516
0
14,655
19,914
42,585
0
L
Danzaburou
POLO_DGK
Danzaburou
15,748
6,431
0
1,832
20,822
7,926
0
11,198
9,329
0
53,952
L
17,964
9,587
0
4,911
37,101
32,121
0
13,946
22,677
659
39,936
W
Kukulkan
Skargath
Kukulkan
26,433
3,690
0
0
14,531
6,110
0
2,260
11,377
53,130
0
W
Cernunnos
Xudel
Cernunnos
28,698
21,504
0
6,392
20,631
9,960
0
5,649
14,206
0
56,575
W
Nike
9,847
2,848
0
408
7,232
7,556
0
1,193
5,877
0
22,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,259
Gold Earned
70,702
298
Minions Killed
274
11
Camps Cleared
5
1,222,455
Distance Traveled
1,139,137
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,534
1,036
39
3
2
278,628
0
W
Cthulhu
15,942
1,063
70
5
0
254,557
0
L
Anubis
11,078
739
7
0
0
12,724
0
L
Serqet
15,535
1,036
75
5
2
313,155
0
L
Ymir
14,482
965
67
4
2
273,298
2
L
Danzaburou
14,241
949
74
5
1
248,394
0
L
Osiris
15,366
1,024
51
3
0
291,566
0
W
Kukulkan
15,660
1,044
75
5
0
247,151
1
W
Cernunnos
15,528
1,035
72
5
9
231,306
1
W
Nike
13,595
906
42
3
0
210,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role