Player Matchup

Heimdallr
Heimdallr
FaZe JJFish
Heimdallr
Level 16
God Stats
5W - 16L
1,375 SR
Queue Stats
86W - 85L
1,228 Elo+
Party 1
Jormungandr
Jormungandr
FlankinFrank
Jormungandr
Level 7
God Stats
7W - 17L
1,428 SR
Queue Stats
44W - 51L
1,237 Elo+
Party 1
Loki
Loki
scp-Parasite-001
Loki
Level 29
God Stats
1W - 4L
1,535 SR
Queue Stats
8W - 18L
1,348 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,271 Elo+

VS

Team Averages
Level 33
1,571 SR
1,366 Elo+
Guan Yu
Guan Yu
FE4RS0M3-W4RR10R
Guan Yu
Level 16
God Stats
5W - 1L
1,831 SR
Queue Stats
36W - 35L
1,390 Elo+
Party 2
Ares
Ares
H4PPY TH1NGZ
Ares
Level 16
God Stats
6W - 12L
1,382 SR
Queue Stats
93W - 135L
1,199 Elo+
Solo
Cupid
Cupid
Mirror-_-image
Cupid
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
526W - 513L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaZe JJFish
Heimdallr
10
0 / 4 / 0
6,637
603
4,665
7,001
2,243
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
FlankinFrank
Jormungandr
10
0 / 3 / 0
6,432
585
4,037
7,558
4,372
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
6,199
564
2,807
6,876
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
7,932
721
4,884
5,543
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 8
8,085
735
3,763
6,386
2,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 0 / 7
8,724
793
9,559
7,115
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Heimdallr
FaZe JJFish
Heimdallr
0
4
0
0
L
Jormungandr
FlankinFrank
Jormungandr
0
3
0
0
W
4
0
8
8
W
6
0
7
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,509
Damage
18,206
21,435
Taken
19,044
8,012
Mitigated
9,877
1,194
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,884
677
176
164
5,543
4,515
459
1,125
4,418
0
15,277
L
Heimdallr
FaZe JJFish
Heimdallr
4,665
1,570
0
919
7,001
2,243
0
1,104
5,897
0
20,821
L
Jormungandr
FlankinFrank
Jormungandr
4,037
1,138
0
125
7,558
4,372
0
1,470
6,088
18,932
0
W
3,763
255
0
102
6,386
2,726
227
1,652
4,734
22,957
0
W
9,559
5,266
838
4,173
7,115
2,636
610
1,300
5,815
0
32,453
L
2,807
773
0
150
6,876
1,397
0
1,237
5,639
0
7,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,268
Gold Earned
24,741
78
Minions Killed
115
0
Camps Cleared
0
494,896
Distance Traveled
721,671
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,932
721
37
3
0
261,080
1
L
Heimdallr
6,637
603
43
4
0
166,849
2
L
Jormungandr
6,432
585
28
3
0
155,965
0
W
Ares
8,085
735
30
3
0
239,045
0
W
Cupid
8,724
793
48
4
0
221,546
2
L
Loki
6,199
564
7
1
0
172,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role