Player Matchup

Set
Set
BigSeany69
Set
Level 27
God Stats
18W - 9L
1,690 SR
Queue Stats
103W - 71L
1,506 Elo+
Party 3
Odin
Odin
Funglestreak
Odin
Level 26
God Stats
9W - 0L
1,625 SR
Queue Stats
269W - 253L
1,508 Elo+
Party 3
Fafnir
Fafnir
Wendigo89654
Fafnir
Level 26
God Stats
5W - 6L
1,399 SR
Queue Stats
285W - 274L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
rafaelscamargo
Danzaburou
Level 25
God Stats
11W - 12L
1,760 SR
Queue Stats
228W - 217L
1,475 Elo+
Party 2
Vulcan
Vulcan
xXSloppySecondsX
Vulcan
Level 27
God Stats
17W - 11L
1,635 SR
Queue Stats
322W - 300L
1,517 Elo+
Party 3
Team Averages
Level 26
1,622 SR
1,496 Elo+

VS

Team Averages
Level 23
1,584 SR
1,505 Elo+
Kuzenbo
Kuzenbo
Darthedardar
Kuzenbo
Level 28
God Stats
5W - 11L
1,537 SR
Queue Stats
73W - 65L
1,519 Elo+
Solo
Set
Set
King EJayy
Set
Level 26
God Stats
56W - 44L
1,541 SR
Queue Stats
244W - 206L
1,491 Elo+
Solo
Poseidon
Poseidon
Marques caua 99
Poseidon
Level 24
God Stats
14W - 8L
1,630 SR
Queue Stats
45W - 39L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Suzushee
Danzaburou
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
52W - 54L
1,384 Elo+
Party 1
Rama
Rama
Ukiyo1648
Rama
Level 11
God Stats
12W - 7L
1,712 SR
Queue Stats
24W - 24L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 3
9,610
601
7,115
12,837
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
9 / 0 / 2
9,389
587
8,829
8,319
5,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
12
1 / 0 / 6
8,495
531
4,350
10,935
8,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
rafaelscamargo
Danzaburou
14
6 / 0 / 3
9,326
583
10,610
11,375
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 5
8,798
550
5,400
5,802
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Darthedardar
Kuzenbo
12
1 / 3 / 0
6,885
430
5,112
12,581
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 1
5,208
326
601
2,262
519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Poseidon
13
3 / 5 / 0
7,681
480
7,505
8,264
2,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Suzushee
Danzaburou
10
0 / 9 / 0
6,535
408
3,171
10,598
3,338
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
10
0 / 9 / 0
5,747
359
6,862
13,608
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
27
Kills
4
4
Deaths
27
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
L
Kuzenbo
Darthedardar
Kuzenbo
1
3
0
0.33
W
9
0
2
10
L
0
1
1
0.5
L
Poseidon
3
5
0
0.6
L
Danzaburou
Suzushee
Danzaburou
0
9
0
0
L
Rama
0
9
0
0
W
Fafnir
1
0
6
4
W
Danzaburou
rafaelscamargo
Danzaburou
6
0
3
7.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,304
Damage
23,251
49,268
Taken
47,313
24,995
Mitigated
21,067
23,058
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,115
2,105
0
5,114
12,837
5,181
1,247
3,547
9,290
0
55,607
L
Kuzenbo
Darthedardar
Kuzenbo
5,112
2,137
0
4,002
12,581
10,700
0
3,053
9,528
22,222
0
W
8,829
3,072
0
1,960
8,319
5,259
827
0
8,319
0
42,077
L
601
194
0
330
2,262
519
0
554
1,708
0
9,025
L
Poseidon
7,505
766
0
1,253
8,264
2,591
0
3,030
5,234
42,225
0
L
Danzaburou
Suzushee
Danzaburou
3,171
1,435
0
1,720
10,598
3,338
906
827
9,771
0
30,812
L
Rama
6,862
5,687
0
2,809
13,608
3,919
0
2,286
11,322
0
26,315
W
Fafnir
4,350
1,348
429
5,096
10,935
8,305
353
2,917
8,018
11,991
0
W
Danzaburou
rafaelscamargo
Danzaburou
10,610
5,122
0
7,993
11,375
4,030
2,155
3,592
7,783
0
71,319
W
5,400
1,262
111
2,355
5,802
2,220
1,781
2,561
3,241
44,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
32,056
407
Minions Killed
246
0
Camps Cleared
0
1,352,011
Distance Traveled
1,086,815
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,610
601
97
6
0
302,484
3
L
Kuzenbo
6,885
430
36
2
0
283,547
2
W
Odin
9,389
587
85
5
0
241,050
0
L
Set
5,208
326
24
2
0
73,839
2
L
Poseidon
7,681
480
73
5
0
263,125
0
L
Danzaburou
6,535
408
61
4
0
222,100
0
L
Rama
5,747
359
52
3
0
244,204
0
W
Fafnir
8,495
531
26
2
0
285,741
3
W
Danzaburou
9,326
583
123
8
0
249,857
1
W
Vulcan
8,798
550
76
5
0
272,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role