Player Matchup

Bacchus
Bacchus
AnthonyWeeks
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
KN Reaperstorm5
Awilix
Level 66
God Stats
0W - 3L
1,421 SR
Queue Stats
47W - 63L
1,416 Elo+
Solo
Olorun
Olorun
niteplayer99
Olorun
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 62
1,474 SR
1,472 Elo+

VS

Team Averages
Level 77
1,684 SR
1,512 Elo+
Tyr
Tyr
Ledoo-_-
Tyr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 117L
1,344 Elo+
Solo
Fenrir
Fenrir
flyingninja908
Fenrir
Level 87
God Stats
41W - 23L
1,879 SR
Queue Stats
397W - 260L
1,600 Elo+
Party 1
Merlin
Merlin
mleeb13
Merlin
Level 83
God Stats
77W - 31L
1,672 SR
Queue Stats
401W - 272L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnthonyWeeks
Bacchus
9
0 / 5 / 3
6,987
699
3,445
9,402
7,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 0
7,210
721
3,666
5,863
1,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
9
0 / 3 / 2
6,167
617
2,202
5,396
1,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
7,617
762
2,350
6,248
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 1 / 5
7,636
764
3,586
4,613
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
mleeb13
Merlin
12
5 / 1 / 6
8,039
804
9,080
2,770
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
2
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AnthonyWeeks
Bacchus
0
5
3
0.3
L
2
3
0
0.67
W
2
1
6
5
W
4
1
5
6.5
W
Merlin
mleeb13
Merlin
5
1
6
8
L
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,313
Damage
15,016
20,661
Taken
13,631
10,683
Mitigated
7,219
1,925
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AnthonyWeeks
Bacchus
3,445
347
221
556
9,402
7,421
0
3,130
5,887
14,597
0
L
3,666
1,186
0
0
5,863
1,690
0
2,253
3,304
0
22,797
W
2,350
1,164
363
1,399
6,248
3,792
325
3,040
3,208
0
15,879
W
3,586
719
0
196
4,613
2,443
504
1,290
3,323
0
6,929
W
Merlin
mleeb13
Merlin
9,080
1,021
0
170
2,770
984
143
1,354
1,416
35,788
0
L
Olorun
2,202
843
79
1,069
5,396
1,572
0
2,979
2,285
14,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,364
Gold Earned
23,292
85
Minions Killed
109
0
Camps Cleared
0
546,709
Distance Traveled
530,599
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,987
699
15
2
0
193,072
4
L
Awilix
7,210
721
44
4
0
181,588
2
W
Tyr
7,617
762
24
2
0
173,069
2
W
Fenrir
7,636
764
13
1
0
190,277
1
W
Merlin
8,039
804
72
7
0
167,253
4
L
Olorun
6,167
617
26
3
0
172,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role