Player Matchup

Izanami
Izanami
SatyrBoy666
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,561 Elo+
Solo
Jing Wei
Jing Wei
SirGallhad97
Jing Wei
Level 17
God Stats
15W - 30L
1,311 SR
Queue Stats
25W - 67L
1,212 Elo+
Party 1
Bellona
Bellona
Slade2018badbone
Bellona
Level 28
God Stats
2W - 4L
1,638 SR
Queue Stats
40W - 43L
1,403 Elo+
Party 1
Cerberus
Cerberus
VOX_MALUM
Cerberus
Level 16
God Stats
1W - 1L
1,725 SR
Queue Stats
71W - 111L
1,436 Elo+
Party 1
Hel
Hel
mightysw
Hel
Level 25
God Stats
14W - 21L
1,381 SR
Queue Stats
95W - 133L
1,340 Elo+
Party 1
Team Averages
Level 20
1,511 SR
1,390 Elo+

VS

Team Averages
Level 24
1,399 SR
1,364 Elo+
Medusa
Medusa
Appolyia
Medusa
Level 27
God Stats
41W - 33L
1,416 SR
Queue Stats
228W - 248L
1,366 Elo+
Solo
Ymir
Ymir
BenJaMMiNitHARD
Ymir
Level 42
God Stats
8W - 5L
1,314 SR
Queue Stats
96W - 110L
1,448 Elo+
Party 2
Xing Tian
Xing Tian
Edwardsfullmetal
Xing Tian
Level 29
God Stats
12W - 5L
1,584 SR
Queue Stats
83W - 93L
1,387 Elo+
Solo
Kali
Kali
Iscllemc
Kali
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,262 Elo+
Solo
The Morrigan
The Morrigan
SpaceDuck369
The Morrigan
Level 17
God Stats
3W - 6L
1,183 SR
Queue Stats
54W - 80L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SatyrBoy666
Izanami
15
2 / 7 / 6
9,519
952
10,840
16,419
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
SirGallhad97
Jing Wei
14
3 / 11 / 4
9,329
933
10,171
19,322
6,249
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 7 / 4
9,821
982
12,204
22,881
18,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
VOX_MALUM
Cerberus
16
0 / 1 / 8
9,759
976
8,239
22,673
20,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 7 / 4
9,618
962
14,094
15,033
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

153

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Appolyia
Medusa
18
16 / 1 / 13
13,353
1,335
29,456
7,367
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 22
11,360
1,136
15,172
17,376
16,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
16
1 / 0 / 13
10,184
1,018
13,568
11,083
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kali
17
3 / 5 / 20
10,728
1,073
13,051
16,627
6,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
SpaceDuck369
The Morrigan
17
9 / 3 / 13
11,096
1,110
15,702
10,271
4,447
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
12
Kills
33
33
Deaths
12
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Medusa
Appolyia
Medusa
16
1
13
22.5
W
4
3
22
5
W
Xing Tian
1
0
13
7.5
W
Kali
3
5
20
2.6
L
Izanami
SatyrBoy666
Izanami
2
7
6
0.71
L
Jing Wei
SirGallhad97
Jing Wei
3
11
4
0.45
L
4
7
4
0.86
W
The Morrigan
SpaceDuck369
The Morrigan
9
3
13
5.17
L
Cerberus
VOX_MALUM
Cerberus
0
1
8
4
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,548
Damage
86,949
96,328
Taken
62,724
56,894
Mitigated
41,034
17,022
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Appolyia
Medusa
29,456
16,515
0
3,284
7,367
3,383
0
2,358
4,959
0
47,883
W
15,172
2,911
0
796
17,376
16,572
0
4,836
12,398
21,553
0
W
Xing Tian
13,568
1,032
537
1,563
11,083
9,794
0
4,193
6,694
29,265
0
W
Kali
13,051
6,389
0
8,025
16,627
6,838
0
7,121
9,331
0
22,619
L
Izanami
SatyrBoy666
Izanami
10,840
7,023
0
1,361
16,419
5,597
0
8,784
7,635
0
29,897
L
Jing Wei
SirGallhad97
Jing Wei
10,171
7,877
0
0
19,322
6,249
0
7,662
11,660
0
19,716
L
12,204
7,069
0
1,440
22,881
18,381
0
11,787
11,094
26
25,399
W
The Morrigan
SpaceDuck369
The Morrigan
15,702
2,948
963
1,024
10,271
4,447
0
3,844
6,302
33,542
0
L
Cerberus
VOX_MALUM
Cerberus
8,239
1,039
0
4,253
22,673
20,981
0
9,468
13,205
26,499
0
L
14,094
977
6,474
3,494
15,033
5,686
0
6,741
8,292
23,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
56,721
154
Minions Killed
151
5
Camps Cleared
3
865,427
Distance Traveled
848,432
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,353
1,335
38
4
0
162,840
0
W
Ymir
11,360
1,136
19
2
1
174,477
0
W
Xing Tian
10,184
1,018
24
2
0
199,957
0
W
Kali
10,728
1,073
26
3
1
148,615
0
L
Izanami
9,519
952
38
4
1
118,388
0
L
Jing Wei
9,329
933
15
2
2
187,928
0
L
Bellona
9,821
982
23
2
0
187,333
2
W
The Morrigan
11,096
1,110
44
4
1
162,543
0
L
Cerberus
9,759
976
52
5
0
188,994
0
L
Hel
9,618
962
26
3
2
182,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role