Player Matchup

Susano
Susano
GangyzT
Susano
Level 119
God Stats
0W - 1L
1,731 SR
Queue Stats
37W - 37L
1,612 Elo+
Party 1
Cupid
Cupid
Moreel27
Cupid
Level 26
God Stats
6W - 2L
1,662 SR
Queue Stats
55W - 49L
1,476 Elo+
Solo
Scylla
Scylla
TTVQuaad
Scylla
Level 26
God Stats
10W - 10L
1,468 SR
Queue Stats
81W - 62L
1,596 Elo+
Party 1
Neith
Neith
cjplfnbqq
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
heyitsonlysixto
Hel
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 62L
1,551 Elo+
Party 1
Team Averages
Level 38
1,572 SR
1,547 Elo+

VS

Team Averages
Level 35
1,662 SR
1,581 Elo+
Ymir
Ymir
HoneyGlazedHaze
Ymir
Level 16
God Stats
9W - 1L
1,758 SR
Queue Stats
19W - 11L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
JFrAnEy10
Baron Samedi
Level 107
God Stats
6W - 1L
1,886 SR
Queue Stats
34W - 35L
1,672 Elo+
Party 2
Awilix
Awilix
MrCrispySnipes
Awilix
Level 29
God Stats
5W - 2L
1,643 SR
Queue Stats
76W - 28L
1,810 Elo+
Party 2
Izanami
Izanami
Smirphy
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Odin
Odin
kreutz18
Odin
Level 18
God Stats
4W - 1L
1,523 SR
Queue Stats
28W - 21L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GangyzT
Susano
17
6 / 5 / 10
11,434
1,039
18,257
16,216
7,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Moreel27
Cupid
17
4 / 4 / 6
11,356
1,032
9,174
14,851
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
TTVQuaad
Scylla
17
6 / 7 / 4
11,463
1,042
16,483
13,434
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
cjplfnbqq
Neith
17
0 / 6 / 12
9,966
906
11,903
15,602
6,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 9 / 8
9,593
872
3,545
13,582
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

89

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 23
12,388
1,126
6,634
14,006
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
JFrAnEy10
Baron Samedi
18
8 / 2 / 20
12,645
1,150
22,185
12,927
8,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
14 / 4 / 7
12,882
1,171
17,715
11,723
5,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Smirphy
Izanami
17
2 / 7 / 17
10,485
953
11,565
14,485
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
17
4 / 1 / 19
11,160
1,015
12,073
12,026
12,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
16
Kills
31
31
Deaths
16
40
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Susano
GangyzT
Susano
6
5
10
2.2
W
3
2
23
7.25
W
Baron Samedi
JFrAnEy10
Baron Samedi
8
2
20
9
L
Cupid
Moreel27
Cupid
4
4
6
1.75
W
14
4
7
4.38
W
Izanami
Smirphy
Izanami
2
7
17
1.5
L
Scylla
TTVQuaad
Scylla
6
7
4
1.14
L
Neith
cjplfnbqq
Neith
0
6
12
1
L
0
9
8
0.44
W
Odin
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,362
Damage
70,172
73,685
Taken
65,167
30,077
Mitigated
46,109
12,963
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
GangyzT
Susano
18,257
3,145
0
166
16,216
7,292
0
5,066
11,114
0
26,820
W
6,634
972
0
1,852
14,006
14,143
0
5,601
8,100
20,781
0
W
Baron Samedi
JFrAnEy10
Baron Samedi
22,185
965
4,558
5,612
12,927
8,259
0
4,042
8,704
52,474
0
L
Cupid
Moreel27
Cupid
9,174
6,069
34
1,624
14,851
5,647
0
6,214
8,587
0
32,775
W
17,715
5,660
0
1,343
11,723
5,130
0
1,318
10,349
0
37,016
W
Izanami
Smirphy
Izanami
11,565
6,735
0
2,113
14,485
6,005
0
2,953
11,372
0
33,102
L
Scylla
TTVQuaad
Scylla
16,483
63
0
1,076
13,434
5,099
0
5,256
8,153
47,026
0
L
Neith
cjplfnbqq
Neith
11,903
3,585
1,006
1,935
15,602
6,440
0
6,782
8,720
0
31,703
L
3,545
421
5,752
1,370
13,582
5,599
0
5,902
7,605
10,155
0
W
Odin
12,073
2,374
0
250
12,026
12,572
0
5,150
6,614
443
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,812
Gold Earned
59,560
209
Minions Killed
217
6
Camps Cleared
8
906,196
Distance Traveled
964,223
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,434
1,039
10
1
0
202,520
0
W
Ymir
12,388
1,126
25
2
1
190,631
0
W
Baron Samedi
12,645
1,150
70
6
0
191,914
1
L
Cupid
11,356
1,032
45
4
4
175,900
0
W
Awilix
12,882
1,171
61
6
5
243,282
0
W
Izanami
10,485
953
46
4
1
164,702
1
L
Scylla
11,463
1,042
102
9
1
189,530
0
L
Neith
9,966
906
38
3
1
155,752
3
L
Hel
9,593
872
14
1
0
182,494
0
W
Odin
11,160
1,015
15
1
1
173,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role