Player Matchup

Bellona
Bellona
CosmoIsGod
Bellona
Level 37
God Stats
1W - 18L
980 SR
Queue Stats
51W - 67L
1,318 Elo+
Party 1
Fenrir
Fenrir
Kakujya
Fenrir
Level 12
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 19L
1,316 Elo+
Solo
Eset
Eset
Rightous01
Eset
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
339W - 317L
1,561 Elo+
Solo
Izanami
Izanami
animecracked
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Artemis
Artemis
lalachuy
Artemis
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,371 Elo+

VS

Team Averages
Level 20
1,481 SR
1,352 Elo+
Baba Yaga
Baba Yaga
JENNAYYYY
Baba Yaga
Level 24
God Stats
7W - 2L
1,610 SR
Queue Stats
151W - 170L
1,377 Elo+
Solo
Yemoja
Yemoja
MissGorl
Yemoja
Level 21
God Stats
28W - 19L
1,444 SR
Queue Stats
128W - 159L
1,381 Elo+
Party 2
Amaterasu
Amaterasu
foreal916
Amaterasu
Level 13
God Stats
7W - 10L
1,422 SR
Queue Stats
12W - 27L
1,292 Elo+
Party 3
Chernobog
Chernobog
mvscorpio
Chernobog
Level 17
God Stats
6W - 5L
1,427 SR
Queue Stats
14W - 18L
1,376 Elo+
Party 2
Kali
Kali
zoro76xx
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 75L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CosmoIsGod
Bellona
16
8 / 4 / 3
10,372
494
15,125
20,412
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kakujya
Fenrir
14
3 / 7 / 5
9,508
453
6,643
19,439
8,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 8 / 7
9,463
451
13,273
16,200
6,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
animecracked
Izanami
8
0 / 13 / 4
6,670
318
3,775
14,429
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
lalachuy
Artemis
14
1 / 5 / 5
8,613
410
12,198
14,160
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JENNAYYYY
Baba Yaga
15
8 / 0 / 9
10,616
506
16,353
14,582
8,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
MissGorl
Yemoja
14
7 / 2 / 13
10,669
508
10,474
13,473
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
foreal916
Amaterasu
16
10 / 4 / 12
11,122
530
11,797
15,945
14,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
mvscorpio
Chernobog
14
6 / 2 / 12
9,600
457
14,059
14,565
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kali
16
5 / 6 / 12
10,864
517
8,900
16,751
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
13
Kills
36
37
Deaths
14
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bellona
CosmoIsGod
Bellona
8
4
3
2.38
W
Baba Yaga
JENNAYYYY
Baba Yaga
8
0
9
12.5
L
Fenrir
Kakujya
Fenrir
3
7
5
0.79
W
Yemoja
MissGorl
Yemoja
7
2
13
6.75
L
1
8
7
0.56
L
Izanami
animecracked
Izanami
0
13
4
0.15
W
Amaterasu
foreal916
Amaterasu
10
4
12
4
L
Artemis
lalachuy
Artemis
1
5
5
0.7
W
Chernobog
mvscorpio
Chernobog
6
2
12
6
W
Kali
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,014
Damage
61,583
84,640
Taken
75,316
39,913
Mitigated
52,824
19,699
Healing
25,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CosmoIsGod
Bellona
15,125
3,152
0
4,424
20,412
15,762
774
5,090
14,988
0
55,960
W
Baba Yaga
JENNAYYYY
Baba Yaga
16,353
1,625
67
6,718
14,582
8,318
1,754
3,994
10,082
55,818
0
L
Fenrir
Kakujya
Fenrir
6,643
1,332
0
5,426
19,439
8,143
0
5,314
13,897
0
35,482
W
Yemoja
MissGorl
Yemoja
10,474
2,560
3,176
1,629
13,473
16,109
786
1,807
11,430
33,911
0
L
13,273
1,115
1,146
3,085
16,200
6,269
250
6,923
9,227
42,461
0
L
Izanami
animecracked
Izanami
3,775
3,155
0
871
14,429
4,333
0
4,112
10,267
0
9,658
W
Amaterasu
foreal916
Amaterasu
11,797
4,808
0
2,895
15,945
14,955
2,208
1,564
13,967
0
35,668
L
Artemis
lalachuy
Artemis
12,198
5,933
0
4,747
14,160
5,406
0
5,388
8,772
0
46,441
W
Chernobog
mvscorpio
Chernobog
14,059
8,456
0
4,746
14,565
6,509
1,376
2,416
11,811
0
47,576
W
Kali
8,900
5,224
0
5,828
16,751
6,933
1,561
2,351
13,963
0
65,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
52,871
329
Minions Killed
353
0
Camps Cleared
0
1,873,456
Distance Traveled
1,975,161
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,372
494
99
5
0
408,433
0
W
Baba Yaga
10,616
506
74
4
0
390,191
1
L
Fenrir
9,508
453
65
3
0
385,977
0
W
Yemoja
10,669
508
41
2
0
356,118
0
L
Eset
9,463
451
85
4
0
329,385
0
L
Izanami
6,670
318
14
1
0
412,865
0
W
Amaterasu
11,122
530
58
3
0
440,038
1
L
Artemis
8,613
410
66
3
0
336,796
1
W
Chernobog
9,600
457
70
3
0
395,788
5
W
Kali
10,864
517
110
5
0
393,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role