Player Matchup

Erlang Shen
Erlang Shen
GabrielCaai
Erlang Shen
Level 47
God Stats
9W - 3L
1,632 SR
Queue Stats
172W - 181L
1,427 Elo+
Party 3
Hel
Hel
LaCholiii
Hel
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,622 Elo+
Party 3
Ullr
Ullr
brN154
Ullr
Level 17
God Stats
1W - 0L
1,452 SR
Queue Stats
2W - 1L
1,522 Elo+
Solo
Thor
Thor
lucklucas05
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
maniaconub
Sylvanus
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,560 SR
1,514 Elo+

VS

Team Averages
Level 20
1,517 SR
1,498 Elo+
Nox
Nox
Abbout
Nox
Level 28
God Stats
4W - 5L
1,718 SR
Queue Stats
125W - 110L
1,572 Elo+
Solo
Kukulkan
Kukulkan
LORDMARS2
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
SOLOORF6
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,586 Elo+
Solo
Tiamat
Tiamat
TLK_AND3RSON
Tiamat
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 321L
1,418 Elo+
Party 1
Izanami
Izanami
TLK_GE0VANNED1AS
Izanami
Level 27
God Stats
11W - 24L
1,367 SR
Queue Stats
145W - 215L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GabrielCaai
Erlang Shen
18
10 / 3 / 1
10,625
625
12,093
20,256
9,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 5
7,467
439
3,208
8,687
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
brN154
Ullr
14
2 / 2 / 5
7,898
465
5,211
10,635
3,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 2 / 2
6,921
407
987
5,612
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
maniaconub
Sylvanus
11
2 / 5 / 1
7,339
432
3,539
14,632
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Abbout
Nox
11
1 / 2 / 1
7,791
458
5,679
4,965
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
LORDMARS2
Kukulkan
13
2 / 7 / 4
8,083
475
4,253
8,426
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SOLOORF6
Fenrir
19
9 / 2 / 4
12,110
712
13,034
12,431
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
13
3 / 2 / 7
8,197
482
4,516
8,134
11,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 5 / 4
8,324
490
7,122
12,935
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
16
Kills
17
18
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
Abbout
Nox
1
2
1
0.75
W
Erlang Shen
GabrielCaai
Erlang Shen
10
3
1
3.5
L
Kukulkan
LORDMARS2
Kukulkan
2
7
4
0.57
W
0
6
5
0.42
L
Fenrir
SOLOORF6
Fenrir
9
2
4
5.5
L
Tiamat
3
2
7
3.25
L
2
5
4
0.8
W
Ullr
brN154
Ullr
2
2
5
2.25
W
2
2
2
1.5
W
Sylvanus
maniaconub
Sylvanus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,038
Damage
34,604
59,822
Taken
46,891
27,656
Mitigated
29,106
18,962
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Abbout
Nox
5,679
994
0
1,419
4,965
1,817
551
402
4,563
30,278
0
W
Erlang Shen
GabrielCaai
Erlang Shen
12,093
7,082
0
9,199
20,256
9,876
932
5,335
14,921
0
72,538
L
Kukulkan
LORDMARS2
Kukulkan
4,253
535
0
250
8,426
3,143
1,182
1,620
6,806
20,264
0
W
3,208
483
331
1,206
8,687
3,091
584
3,578
5,109
22,357
0
L
Fenrir
SOLOORF6
Fenrir
13,034
6,645
0
3,152
12,431
8,637
0
1,464
10,967
0
91,558
L
Tiamat
4,516
1,349
438
3,693
8,134
11,335
836
1,531
6,603
24,449
0
L
7,122
4,939
111
4,277
12,935
4,174
729
1,730
11,205
0
56,616
W
Ullr
brN154
Ullr
5,211
2,770
0
3,205
10,635
3,590
0
2,323
8,312
0
48,254
W
987
272
0
1,963
5,612
1,605
0
0
5,612
0
16,803
W
Sylvanus
maniaconub
Sylvanus
3,539
1,442
349
2,709
14,632
9,494
0
3,212
11,420
17,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
44,505
303
Minions Killed
375
0
Camps Cleared
0
1,334,158
Distance Traveled
1,355,192
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,791
458
64
4
0
193,231
2
W
Erlang Shen
10,625
625
141
8
0
328,837
0
L
Kukulkan
8,083
475
35
2
0
208,607
1
W
Hel
7,467
439
40
2
0
267,243
0
L
Fenrir
12,110
712
153
9
0
390,845
0
L
Tiamat
8,197
482
36
2
0
276,969
1
L
Izanami
8,324
490
87
5
0
285,540
5
W
Ullr
7,898
465
69
4
0
318,307
0
W
Thor
6,921
407
31
2
0
146,903
0
W
Sylvanus
7,339
432
22
1
0
272,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role