Player Matchup

Cthulhu
Cthulhu
Jay941_Rodriguez
Cthulhu
Level 17
God Stats
12W - 20L
1,406 SR
Queue Stats
12W - 22L
1,238 Elo+
Party 2
Ao Kuang
Ao Kuang
Skavenger8
Ao Kuang
Level 39
God Stats
2W - 7L
1,183 SR
Queue Stats
77W - 110L
1,122 Elo+
Solo
Jormungandr
Jormungandr
Xx_Clutch_xX21
Jormungandr
Level 14
God Stats
8W - 15L
1,358 SR
Queue Stats
8W - 17L
1,170 Elo+
Party 2
Team Averages
Level 23
1,315 SR
1,177 Elo+

VS

Team Averages
Level 17
1,392 SR
1,349 Elo+
Skadi
Skadi
Neo-Gorila
Skadi
Level 14
God Stats
6W - 1L
1,190 SR
Queue Stats
27W - 25L
1,594 Elo+
Solo
Khepri
Khepri
Nightgunner1547
Khepri
Level 18
God Stats
7W - 5L
1,503 SR
Queue Stats
79W - 87L
1,229 Elo+
Party 1
Tiamat
Tiamat
gold hunter2559
Tiamat
Level 18
God Stats
18W - 18L
1,483 SR
Queue Stats
193W - 216L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
6,759
614
4,009
9,176
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Skavenger8
Ao Kuang
9
2 / 7 / 1
7,263
660
4,869
13,118
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Xx_Clutch_xX21
Jormungandr
11
1 / 5 / 2
7,011
637
5,307
12,480
4,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
9 / 0 / 6
9,487
862
13,441
6,811
2,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 10
7,389
672
3,829
7,899
3,850
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

12
6 / 1 / 10
8,840
804
12,163
6,648
4,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
16
16
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Skadi
9
0
6
12
W
1
3
10
2
L
Ao Kuang
Skavenger8
Ao Kuang
2
7
1
0.36
L
Jormungandr
Xx_Clutch_xX21
Jormungandr
1
5
2
0.4
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,185
Damage
29,433
34,774
Taken
21,358
13,177
Mitigated
10,816
7,073
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,009
36
152
1,502
9,176
3,921
0
4,150
4,897
9,437
0
W
Skadi
13,441
8,773
0
3,001
6,811
2,535
1,593
4,175
2,536
0
55,356
W
3,829
410
0
0
7,899
3,850
600
5,263
2,395
10,247
0
L
Ao Kuang
Skavenger8
Ao Kuang
4,869
829
135
2,219
13,118
4,334
0
6,535
6,252
14,525
0
L
Jormungandr
Xx_Clutch_xX21
Jormungandr
5,307
1,251
418
2,647
12,480
4,922
0
4,667
7,605
24,197
0
W
12,163
1,031
898
2,999
6,648
4,431
570
4,276
2,218
28,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,033
Gold Earned
25,716
75
Minions Killed
121
0
Camps Cleared
0
449,007
Distance Traveled
545,656
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,759
614
15
1
0
119,474
1
W
Skadi
9,487
862
76
7
0
173,404
2
W
Khepri
7,389
672
11
1
0
170,175
0
L
Ao Kuang
7,263
660
25
2
0
174,279
0
L
Jormungandr
7,011
637
35
3
0
155,254
1
W
Tiamat
8,840
804
34
3
0
202,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role