Player Matchup

Arachne
Arachne
FbMexicancoolman
Arachne
Level 18
God Stats
11W - 11L
1,445 SR
Queue Stats
35W - 45L
1,499 Elo+
Party 1
Bacchus
Bacchus
KimcheeFries
Bacchus
Level 15
God Stats
17W - 23L
1,423 SR
Queue Stats
69W - 72L
1,480 Elo+
Party 2
Cupid
Cupid
Ruinedcosmonaut
Cupid
Level 49
God Stats
4W - 2L
1,754 SR
Queue Stats
432W - 421L
1,497 Elo+
Party 2
Anubis
Anubis
Shadun911
Anubis
Level 40
God Stats
78W - 39L
1,670 SR
Queue Stats
331W - 292L
1,552 Elo+
Party 2
Set
Set
alexandercn21
Set
Level 108
God Stats
22W - 18L
1,612 SR
Queue Stats
440W - 404L
1,504 Elo+
Party 1
Team Averages
Level 46
1,581 SR
1,506 Elo+

VS

Team Averages
Level 42
1,520 SR
1,544 Elo+
Camazotz
Camazotz
JuanLuis976
Camazotz
Level 89
God Stats
13W - 14L
1,548 SR
Queue Stats
300W - 234L
1,588 Elo+
Party 3
Amaterasu
Amaterasu
Kaivil
Amaterasu
Level 17
God Stats
13W - 15L
1,522 SR
Queue Stats
726W - 598L
1,639 Elo+
Party 3
Anhur
Anhur
MercyResMePlease
Anhur
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
clackingsp00ns
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,498 Elo+
Party 4
Janus
Janus
jmell625
Janus
Level 56
God Stats
90W - 75L
1,531 SR
Queue Stats
115W - 107L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 5
6,349
577
4,355
6,305
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
KimcheeFries
Bacchus
10
3 / 0 / 6
6,187
562
3,841
5,546
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 6
6,200
564
5,825
4,902
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Shadun911
Anubis
13
8 / 0 / 0
8,089
735
7,003
4,001
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 1
6,695
609
4,862
7,240
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JuanLuis976
Camazotz
9
0 / 3 / 1
5,278
480
2,278
8,842
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Kaivil
Amaterasu
12
4 / 3 / 0
6,623
602
5,826
11,418
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,662
424
2,970
6,479
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

6
0 / 5 / 0
4,453
405
2,161
8,131
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
jmell625
Janus
9
0 / 7 / 0
5,068
461
1,918
5,972
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
22
Kills
4
4
Deaths
22
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Camazotz
JuanLuis976
Camazotz
0
3
1
0.17
L
Amaterasu
Kaivil
Amaterasu
4
3
0
1.33
W
Bacchus
KimcheeFries
Bacchus
3
0
6
6
L
0
4
0
0
W
4
0
6
7
W
Anubis
Shadun911
Anubis
8
0
0
8
W
3
4
1
0.88
L
0
5
0
0
L
Janus
jmell625
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
15,153
27,994
Taken
40,842
13,984
Mitigated
14,600
10,587
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,355
3,097
0
1,216
6,305
1,797
0
620
5,643
0
28,593
L
Camazotz
JuanLuis976
Camazotz
2,278
539
0
3,614
8,842
2,253
0
2,162
6,680
0
25,345
L
Amaterasu
Kaivil
Amaterasu
5,826
2,927
0
7,003
11,418
5,763
709
0
11,418
0
35,579
W
Bacchus
KimcheeFries
Bacchus
3,841
510
675
2,823
5,546
4,114
279
1,164
4,344
15,320
0
L
2,970
1,173
0
1,238
6,479
1,729
0
2,351
4,128
0
16,751
W
5,825
3,741
113
1,479
4,902
1,335
623
743
4,159
0
33,421
W
Anubis
Shadun911
Anubis
7,003
628
0
2,377
4,001
1,877
544
1,378
2,529
53,015
0
W
4,862
2,913
0
1,904
7,240
4,861
140
0
7,240
0
35,522
L
2,161
448
0
2,468
8,131
3,801
0
2,391
5,740
9,204
0
L
Janus
jmell625
Janus
1,918
141
0
260
5,972
1,054
0
3,940
2,032
28,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
26,084
307
Minions Killed
250
0
Camps Cleared
0
1,059,484
Distance Traveled
1,028,532
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,349
577
43
4
0
263,299
0
L
Camazotz
5,278
480
59
5
0
247,028
0
L
Amaterasu
6,623
602
81
7
0
205,121
0
W
Bacchus
6,187
562
22
2
0
215,439
0
L
Anhur
4,662
424
43
4
0
175,395
3
W
Cupid
6,200
564
54
5
0
205,897
0
W
Anubis
8,089
735
116
11
0
188,153
3
W
Set
6,695
609
72
7
0
186,696
2
L
Ares
4,453
405
9
1
0
201,443
2
L
Janus
5,068
461
58
5
0
199,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role