Player Matchup

Kuzenbo
Kuzenbo
BigWhiz24
Kuzenbo
Level 27
God Stats
20W - 26L
1,446 SR
Queue Stats
82W - 79L
1,450 Elo+
Party 2
Sol
Sol
SapidSnake
Sol
Level 28
God Stats
5W - 8L
1,429 SR
Queue Stats
58W - 51L
1,416 Elo+
Party 2
Medusa
Medusa
twelvemm
Medusa
Level 25
God Stats
3W - 2L
1,343 SR
Queue Stats
97W - 86L
1,413 Elo+
Party 2
Team Averages
Level 27
1,406 SR
1,427 Elo+

VS

Team Averages
Level 36
1,637 SR
1,476 Elo+
Serqet
Serqet
BigPapaBre
Serqet
Level 18
God Stats
27W - 18L
1,597 SR
Queue Stats
315W - 209L
1,408 Elo+
Party 1
Raijin
Raijin
I Bezerk l
Raijin
Level 25
God Stats
16W - 11L
1,697 SR
Queue Stats
404W - 255L
1,420 Elo+
Party 1
Skadi
Skadi
Liimone
Skadi
Level 64
God Stats
25W - 22L
1,618 SR
Queue Stats
854W - 597L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigWhiz24
Kuzenbo
13
1 / 3 / 5
10,324
607
6,828
17,637
17,317
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 5
9,660
568
14,068
12,931
2,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
twelvemm
Medusa
15
6 / 6 / 2
11,216
660
10,218
18,411
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BigPapaBre
Serqet
13
0 / 2 / 13
10,039
591
4,274
15,072
8,553
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
I Bezerk l
Raijin
15
6 / 4 / 7
11,900
700
17,971
11,035
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Liimone
Skadi
15
7 / 2 / 6
11,488
676
18,183
10,906
4,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
13
13
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
BigPapaBre
Serqet
0
2
13
3.25
L
Kuzenbo
BigWhiz24
Kuzenbo
1
3
5
1.17
W
Raijin
I Bezerk l
Raijin
6
4
7
2.38
W
Skadi
Liimone
Skadi
7
2
6
5
L
1
4
5
0.88
L
Medusa
twelvemm
Medusa
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,114
Damage
40,428
48,979
Taken
37,013
25,772
Mitigated
16,653
11,537
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BigPapaBre
Serqet
4,274
61
970
3,678
15,072
8,553
272
8,011
7,061
0
9,988
L
Kuzenbo
BigWhiz24
Kuzenbo
6,828
1,785
845
1,408
17,637
17,317
59
6,315
10,695
20,267
0
W
Raijin
I Bezerk l
Raijin
17,971
1,021
172
1,992
11,035
4,014
530
6,058
4,977
76,315
0
W
Skadi
Liimone
Skadi
18,183
8,921
0
3,548
10,906
4,086
2,196
6,899
4,007
0
56,476
L
14,068
933
296
1,993
12,931
2,786
271
4,774
7,073
38,078
0
L
Medusa
twelvemm
Medusa
10,218
3,323
632
6,363
18,411
5,669
740
6,097
11,574
0
47,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
33,427
142
Minions Killed
222
0
Camps Cleared
0
890,580
Distance Traveled
900,886
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,039
591
13
1
0
330,448
4
L
Kuzenbo
10,324
607
26
2
0
308,878
3
W
Raijin
11,900
700
119
7
0
283,522
1
W
Skadi
11,488
676
90
5
0
286,916
2
L
Sol
9,660
568
47
3
0
300,358
0
L
Medusa
11,216
660
69
4
0
281,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role