Player Matchup

Chang'e
Chang'e
Daze2293
Chang'e
Level 48
God Stats
2W - 1L
1,704 SR
Queue Stats
5W - 5L
1,480 Elo+
Party 1
Ymir
Ymir
LilTizell
Ymir
Level 68
God Stats
3W - 2L
1,768 SR
Queue Stats
7W - 8L
1,389 Elo+
Party 1
Achilles
Achilles
TheBigHappy
Achilles
Level 51
God Stats
7W - 12L
1,354 SR
Queue Stats
9W - 17L
1,278 Elo+
Party 1
Team Averages
Level 56
1,609 SR
1,383 Elo+

VS

Team Averages
Level 51
1,541 SR
1,438 Elo+
Susano
Susano
KAValier88
Susano
Level 58
God Stats
2W - 7L
1,321 SR
Queue Stats
266W - 339L
1,418 Elo+
Solo
Chaac
Chaac
MegaManXero
Chaac
Level 31
God Stats
3W - 2L
1,801 SR
Queue Stats
30W - 32L
1,434 Elo+
Solo
Tiamat
Tiamat
xXSINKA98Xx
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daze2293
Chang'e
15
5 / 2 / 14
12,143
639
15,582
19,260
6,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
15
4 / 0 / 13
11,733
618
7,407
19,168
15,662
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
TheBigHappy
Achilles
16
10 / 1 / 9
12,872
677
19,072
24,012
24,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KAValier88
Susano
12
0 / 11 / 3
10,021
527
10,129
18,747
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 1
10,383
546
12,459
17,830
16,889
Boots

Boots

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
15
1 / 3 / 2
10,688
563
18,076
13,761
17,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
19
Kills
3
3
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Daze2293
Chang'e
5
2
14
6
L
Susano
KAValier88
Susano
0
11
3
0.14
W
Ymir
4
0
13
10.5
L
2
5
1
0.5
W
Achilles
TheBigHappy
Achilles
10
1
9
14.5
L
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,061
Damage
40,664
62,440
Taken
50,338
46,866
Mitigated
41,538
30,219
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Daze2293
Chang'e
15,582
887
12,702
9,573
19,260
6,804
1,058
5,470
13,233
61,254
0
L
Susano
KAValier88
Susano
10,129
1,587
0
1,283
18,747
6,708
150
8,396
10,351
0
41,628
W
Ymir
7,407
986
1,839
1,492
19,168
15,662
264
3,357
15,275
29,590
0
L
12,459
1,025
648
3,225
17,830
16,889
0
8,220
9,610
0
28,041
W
Achilles
TheBigHappy
Achilles
19,072
7,316
1,588
3,025
24,012
24,400
1,089
7,608
15,711
0
42,652
L
Tiamat
18,076
2,305
243
6,724
13,761
17,941
386
6,480
7,281
61,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,748
Gold Earned
31,092
180
Minions Killed
153
0
Camps Cleared
0
995,212
Distance Traveled
880,826
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,143
639
81
4
0
347,115
2
L
Susano
10,021
527
50
3
0
298,774
5
W
Ymir
11,733
618
51
3
0
335,685
3
L
Chaac
10,383
546
18
1
0
283,963
0
W
Achilles
12,872
677
48
3
0
312,412
0
L
Tiamat
10,688
563
85
4
0
298,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role