Player Matchup

Fenrir
Fenrir
BPRPhantom
Fenrir
Level 7
God Stats
0W - 4L
1,289 SR
Queue Stats
40W - 58L
1,231 Elo+
Party 1
Sobek
Sobek
KekGraph
Sobek
Level 26
God Stats
1W - 10L
1,346 SR
Queue Stats
54W - 60L
1,318 Elo+
Party 1
Hercules
Hercules
Ronin-l--
Hercules
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 93L
1,362 Elo+
Party 1
Team Averages
Level 26
1,378 SR
1,304 Elo+

VS

Team Averages
Level 40
1,644 SR
1,417 Elo+
Agni
Agni
CoachFeratu69
Agni
Level 87
God Stats
8W - 10L
1,649 SR
Queue Stats
70W - 89L
1,445 Elo+
Party 2
Izanami
Izanami
Ramses123333
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
savajudah555
Cthulhu
Level 28
God Stats
5W - 4L
1,783 SR
Queue Stats
101W - 113L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BPRPhantom
Fenrir
11
2 / 7 / 3
8,217
632
4,513
10,516
3,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
KekGraph
Sobek
12
4 / 2 / 3
8,809
678
4,646
12,541
11,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Ronin-l--
Hercules
12
0 / 1 / 6
8,157
627
6,777
12,233
4,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
9,603
739
11,575
6,599
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ramses123333
Izanami
12
2 / 1 / 7
9,651
742
6,451
8,769
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
savajudah555
Cthulhu
12
3 / 2 / 5
9,822
756
6,303
15,199
15,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
6
Kills
10
10
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BPRPhantom
Fenrir
2
7
3
0.5
W
5
4
3
1.63
L
Sobek
KekGraph
Sobek
4
2
3
2.75
W
Izanami
Ramses123333
Izanami
2
1
7
5.5
L
Hercules
Ronin-l--
Hercules
0
1
6
3
W
Cthulhu
savajudah555
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,936
Damage
24,329
35,290
Taken
30,567
20,146
Mitigated
20,463
4,757
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BPRPhantom
Fenrir
4,513
642
0
185
10,516
3,901
26
4,988
5,528
0
11,715
W
11,575
1,170
0
1,066
6,599
2,339
540
1,299
5,300
38,762
0
L
Sobek
KekGraph
Sobek
4,646
294
0
1,362
12,541
11,385
0
6,856
5,685
20,020
0
W
Izanami
Ramses123333
Izanami
6,451
4,492
0
405
8,769
2,852
2,399
1,516
7,253
0
54,520
L
Hercules
Ronin-l--
Hercules
6,777
800
612
2,598
12,233
4,860
0
6,136
6,097
0
45,908
W
Cthulhu
savajudah555
Cthulhu
6,303
493
0
3,356
15,199
15,272
270
2,665
12,534
16,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,183
Gold Earned
29,076
102
Minions Killed
152
0
Camps Cleared
0
738,954
Distance Traveled
677,368
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,217
632
17
1
0
203,280
0
W
Agni
9,603
739
57
4
0
208,788
4
L
Sobek
8,809
678
27
2
0
262,772
0
W
Izanami
9,651
742
74
6
0
231,755
5
L
Hercules
8,157
627
58
4
0
272,902
1
W
Cthulhu
9,822
756
21
2
0
236,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role