Player Matchup

Thoth
Thoth
Bubblegum
Thoth
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
242W - 75L
1,912 Elo+
Party 1
Izanami
Izanami
CamelGunner
Izanami
Level 119
God Stats
1W - 2L
1,536 SR
Queue Stats
426W - 140L
1,792 Elo+
Party 1
King Arthur
King Arthur
FullMetalJackie
King Arthur
Level 149
God Stats
35W - 13L
1,870 SR
Queue Stats
915W - 277L
1,804 Elo+
Party 1
Team Averages
Level 139
1,707 SR
1,836 Elo+

VS

Team Averages
Level 104
1,955 SR
1,799 Elo+
Raijin
Raijin
CapnNganga
Raijin
Level 61
God Stats
8W - 1L
2,106 SR
Queue Stats
86W - 34L
1,843 Elo+
Party 2
Chang'e
Chang'e
Hbigga
Chang'e
Level 124
God Stats
10W - 2L
1,891 SR
Queue Stats
55W - 31L
1,737 Elo+
Solo
Sun Wukong
Sun Wukong
zartag42
Sun Wukong
Level 127
God Stats
22W - 3L
1,868 SR
Queue Stats
483W - 200L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bubblegum
Thoth
15
1 / 4 / 5
12,343
561
23,505
14,579
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
CamelGunner
Izanami
16
0 / 2 / 5
12,357
562
12,411
20,053
13,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
FullMetalJackie
King Arthur
17
5 / 2 / 1
13,240
602
15,350
22,669
30,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CapnNganga
Raijin
18
3 / 1 / 4
13,858
630
16,918
22,896
10,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Hbigga
Chang'e
16
0 / 3 / 7
12,453
566
13,659
18,451
8,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
zartag42
Sun Wukong
17
5 / 2 / 2
13,835
629
19,086
18,639
23,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
8
8
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bubblegum
Thoth
1
4
5
0.88
L
Izanami
CamelGunner
Izanami
0
2
5
1.25
W
Raijin
CapnNganga
Raijin
3
1
4
5
L
King Arthur
FullMetalJackie
King Arthur
5
2
1
2.75
W
Chang'e
Hbigga
Chang'e
0
3
7
1.17
W
Sun Wukong
zartag42
Sun Wukong
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,266
Damage
49,663
57,301
Taken
59,986
50,105
Mitigated
42,676
13,871
Healing
28,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bubblegum
Thoth
23,505
338
0
2,310
14,579
6,016
35
8,028
6,276
69,794
0
L
Izanami
CamelGunner
Izanami
12,411
7,146
0
3,906
20,053
13,167
401
9,616
10,037
0
117,135
W
Raijin
CapnNganga
Raijin
16,918
1,430
0
12,050
22,896
10,344
368
9,780
12,452
133,673
0
L
King Arthur
FullMetalJackie
King Arthur
15,350
2,811
1,349
6,306
22,669
30,922
0
13,289
9,134
0
29,261
W
Chang'e
Hbigga
Chang'e
13,659
382
5,875
7,464
18,451
8,534
1,081
7,015
10,700
54,820
0
W
Sun Wukong
zartag42
Sun Wukong
19,086
3,141
0
2,969
18,639
23,798
800
4,880
12,935
243
55,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
40,146
293
Minions Killed
315
0
Camps Cleared
0
1,241,665
Distance Traveled
1,291,704
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,343
561
83
4
0
422,835
10
L
Izanami
12,357
562
186
8
0
391,733
1
W
Raijin
13,858
630
184
8
0
394,973
5
L
King Arthur
13,240
602
24
1
0
427,097
7
W
Chang'e
12,453
566
77
4
0
431,343
7
W
Sun Wukong
13,835
629
54
2
0
465,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role