Player Matchup

Chiron
Chiron
AXEL7W7
Chiron
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 76L
1,578 Elo+
Solo
Tiamat
Tiamat
Brand32
Tiamat
Level 106
God Stats
30W - 32L
1,644 SR
Queue Stats
376W - 377L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
DM4OnlyFans
Guan Yu
Level 106
God Stats
5W - 3L
1,675 SR
Queue Stats
369W - 359L
1,606 Elo+
Party 1
Team Averages
Level 117
1,606 SR
1,588 Elo+

VS

Team Averages
Level 72
1,618 SR
1,605 Elo+
Hel
Hel
Diamante Solar
Hel
Level 107
God Stats
12W - 15L
1,667 SR
Queue Stats
123W - 121L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
Kiarekkami
Danzaburou
Level 78
God Stats
74W - 50L
1,563 SR
Queue Stats
158W - 148L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
SrZhertx
Cthulhu
Level 32
God Stats
14W - 14L
1,625 SR
Queue Stats
448W - 536L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AXEL7W7
Chiron
15
6 / 4 / 9
11,337
756
19,177
15,783
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Brand32
Tiamat
15
9 / 3 / 7
11,571
771
18,036
11,306
12,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DM4OnlyFans
Guan Yu
14
2 / 4 / 8
9,744
650
8,856
13,204
11,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
9,705
647
9,033
15,687
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Kiarekkami
Danzaburou
14
6 / 6 / 4
11,483
766
10,091
13,359
4,478
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SrZhertx
Cthulhu
13
2 / 4 / 9
9,855
657
9,919
22,976
17,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
17
Kills
11
11
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
AXEL7W7
Chiron
6
4
9
2.63
W
Tiamat
Brand32
Tiamat
9
3
7
4.17
W
Guan Yu
DM4OnlyFans
Guan Yu
2
4
8
1.5
L
3
7
5
0.79
L
Danzaburou
Kiarekkami
Danzaburou
6
6
4
1.33
L
Cthulhu
SrZhertx
Cthulhu
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,069
Damage
29,043
40,293
Taken
52,022
29,512
Mitigated
27,363
13,146
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AXEL7W7
Chiron
19,177
9,191
375
6,983
15,783
5,844
1,827
9,536
6,247
0
77,784
W
Tiamat
Brand32
Tiamat
18,036
1,672
0
2,579
11,306
12,370
776
4,378
6,928
46,047
0
W
Guan Yu
DM4OnlyFans
Guan Yu
8,856
563
1,360
1,849
13,204
11,298
597
5,175
8,029
285
21,881
L
9,033
80
5,327
6,515
15,687
4,913
495
5,728
9,959
37,178
0
L
Danzaburou
Kiarekkami
Danzaburou
10,091
5,439
0
949
13,359
4,478
796
4,213
9,146
0
46,089
L
Cthulhu
SrZhertx
Cthulhu
9,919
655
473
3,300
22,976
17,972
94
8,476
14,500
33,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
31,043
183
Minions Killed
199
0
Camps Cleared
0
790,927
Distance Traveled
764,485
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,337
756
105
7
0
241,418
1
W
Tiamat
11,571
771
53
4
0
253,154
0
W
Guan Yu
9,744
650
25
2
0
296,355
5
L
Hel
9,705
647
49
3
0
245,824
3
L
Danzaburou
11,483
766
89
6
0
244,704
3
L
Cthulhu
9,855
657
61
4
0
273,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role