Player Matchup

Ah Puch
Ah Puch
SerGeoTB33
Ah Puch
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 36L
1,413 Elo+
Party 2
Da Ji
Da Ji
THE_TOMAS_LTL
Da Ji
Level 69
God Stats
4W - 3L
1,491 SR
Queue Stats
27W - 45L
1,434 Elo+
Party 2
Osiris
Osiris
galvancito23
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,731 Elo+
Party 2
Team Averages
Level 51
1,497 SR
1,526 Elo+

VS

Team Averages
Level 56
1,577 SR
1,442 Elo+
Chang'e
Chang'e
MellowRedDragon
Chang'e
Level 89
God Stats
6W - 4L
1,569 SR
Queue Stats
83W - 96L
1,417 Elo+
Party 1
Odin
Odin
TheBlackMamba97
Odin
Level 67
God Stats
28W - 15L
1,553 SR
Queue Stats
88W - 106L
1,416 Elo+
Party 1
Izanami
Izanami
biometeen
Izanami
Level 13
God Stats
29W - 14L
1,608 SR
Queue Stats
56W - 61L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SerGeoTB33
Ah Puch
13
3 / 9 / 3
9,927
709
8,944
14,569
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 9 / 4
11,257
804
8,866
12,905
9,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Osiris
11
1 / 10 / 4
8,924
637
6,010
12,967
7,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 2 / 11
12,439
889
17,473
13,760
4,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 4 / 13
11,546
825
11,980
13,396
8,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
biometeen
Izanami
13
4 / 3 / 18
10,653
761
6,571
9,708
3,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
9
Kills
28
28
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
15
2
11
10.25
L
Ah Puch
SerGeoTB33
Ah Puch
3
9
3
0.5
L
5
9
4
0.78
W
9
4
13
3.88
W
Izanami
biometeen
Izanami
4
3
18
4.33
L
Osiris
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,820
Damage
36,024
40,441
Taken
36,864
21,999
Mitigated
16,313
5,191
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,473
2,200
2,246
5,838
13,760
4,881
795
3,195
10,287
46,359
0
L
Ah Puch
SerGeoTB33
Ah Puch
8,944
288
298
2,673
14,569
4,916
0
5,722
8,847
26,917
0
L
8,866
1,691
0
1,455
12,905
9,508
0
7,461
5,444
0
26,591
W
11,980
2,623
45
1,797
13,396
8,055
67
3,352
9,690
4,750
31,587
W
Izanami
biometeen
Izanami
6,571
4,652
294
1,157
9,708
3,377
2,463
1,677
7,883
0
38,224
L
Osiris
6,010
2,334
0
765
12,967
7,575
0
5,795
7,172
0
18,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,108
Gold Earned
34,638
102
Minions Killed
183
0
Camps Cleared
0
662,100
Distance Traveled
805,887
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,439
889
50
4
0
266,491
0
L
Ah Puch
9,927
709
44
3
0
204,763
0
L
Da Ji
11,257
804
26
2
0
235,443
1
W
Odin
11,546
825
47
3
0
282,842
0
W
Izanami
10,653
761
86
6
0
256,554
0
L
Osiris
8,924
637
32
2
0
221,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role