Player Matchup

Kukulkan
Kukulkan
Heimelrok
Kukulkan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,367 Elo+
Party 2
Hercules
Hercules
Krapok
Hercules
Level 100
God Stats
29W - 33L
1,509 SR
Queue Stats
183W - 169L
1,545 Elo+
Party 2
Izanami
Izanami
Miathao
Izanami
Level 87
God Stats
25W - 20L
1,733 SR
Queue Stats
145W - 135L
1,593 Elo+
Party 2
Team Averages
Level 68
1,581 SR
1,502 Elo+

VS

Team Averages
Level 53
1,567 SR
1,576 Elo+
Neith
Neith
AydinJay
Neith
Level 46
God Stats
5W - 4L
1,519 SR
Queue Stats
95W - 86L
1,518 Elo+
Party 1
Chaac
Chaac
LostInMyPants
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 107L
1,595 Elo+
Party 1
Scylla
Scylla
TirtIe
Scylla
Level 29
God Stats
4W - 3L
1,682 SR
Queue Stats
103W - 83L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Heimelrok
Kukulkan
14
2 / 6 / 7
11,079
616
9,267
10,801
6,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Krapok
Hercules
15
4 / 2 / 5
12,204
678
10,152
20,713
22,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Miathao
Izanami
15
5 / 7 / 4
11,527
640
12,603
15,032
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AydinJay
Neith
15
3 / 6 / 11
12,007
667
11,383
11,813
4,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 8
12,790
711
11,690
19,015
20,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
TirtIe
Scylla
16
5 / 3 / 8
12,468
693
14,955
8,476
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
15
15
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
AydinJay
Neith
3
6
11
1.42
L
Kukulkan
Heimelrok
Kukulkan
2
6
7
0.92
L
Hercules
Krapok
Hercules
4
2
5
3.25
W
7
2
8
5.5
L
Izanami
Miathao
Izanami
5
7
4
1
W
Scylla
TirtIe
Scylla
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
38,028
46,546
Taken
39,304
34,828
Mitigated
27,522
15,330
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AydinJay
Neith
11,383
4,722
0
2,297
11,813
4,274
1,909
3,224
8,589
0
38,848
L
Kukulkan
Heimelrok
Kukulkan
9,267
1,710
0
1,315
10,801
6,368
224
3,027
7,584
44,259
0
L
Hercules
Krapok
Hercules
10,152
2,465
474
10,343
20,713
22,692
395
7,615
12,557
0
33,338
W
11,690
2,707
0
10,340
19,015
20,613
622
4,476
14,539
0
45,054
L
Izanami
Miathao
Izanami
12,603
8,287
0
3,198
15,032
5,768
1,691
3,589
11,297
0
63,118
W
Scylla
TirtIe
Scylla
14,955
511
576
1,297
8,476
2,635
738
1,640
6,836
56,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
37,265
189
Minions Killed
192
0
Camps Cleared
0
880,113
Distance Traveled
926,444
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,007
667
55
3
0
289,805
0
L
Kukulkan
11,079
616
84
5
0
250,015
1
L
Hercules
12,204
678
31
2
0
340,307
3
W
Chaac
12,790
711
47
3
0
310,794
0
L
Izanami
11,527
640
74
4
0
289,791
0
W
Scylla
12,468
693
90
5
0
325,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role