Player Matchup

Raijin
Raijin
Amorill
Raijin
Level 136
God Stats
8W - 7L
1,690 SR
Queue Stats
216W - 214L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
DR L0V3
Baron Samedi
Level 119
God Stats
3W - 1L
1,532 SR
Queue Stats
84W - 50L
1,613 Elo+
Party 1
Cupid
Cupid
K3ttle
Cupid
Level 127
God Stats
4W - 3L
1,570 SR
Queue Stats
113W - 103L
1,642 Elo+
Party 1
Loki
Loki
Mierkov
Loki
Level 50
God Stats
7W - 7L
1,527 SR
Queue Stats
7W - 9L
1,424 Elo+
Party 1
Geb
Geb
Son0Nardo
Geb
Level 126
God Stats
14W - 7L
1,609 SR
Queue Stats
50W - 39L
1,590 Elo+
Party 1
Team Averages
Level 112
1,586 SR
1,578 Elo+

VS

Team Averages
Level 112
1,541 SR
1,591 Elo+
Mulan
Mulan
Etownzu1096
Mulan
Level 87
God Stats
5W - 6L
1,593 SR
Queue Stats
165W - 156L
1,646 Elo+
Solo
Ullr
Ullr
HeroofWars715
Ullr
Level 157
God Stats
52W - 53L
1,585 SR
Queue Stats
1,049W - 1,007L
1,629 Elo+
Solo
Sobek
Sobek
MadWavy
Sobek
Level 98
God Stats
1W - 6L
1,500 SR
Queue Stats
381W - 418L
1,571 Elo+
Party 2
Janus
Janus
iJustSpawned
Janus
Level 137
God Stats
2W - 4L
1,691 SR
Queue Stats
17W - 14L
1,598 Elo+
Solo
Cernunnos
Cernunnos
resurgent1oo
Cernunnos
Level 79
God Stats
3W - 4L
1,336 SR
Queue Stats
676W - 682L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amorill
Raijin
18
9 / 0 / 6
11,417
634
14,874
8,635
3,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
DR L0V3
Baron Samedi
16
3 / 0 / 7
10,018
557
13,195
11,359
11,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
K3ttle
Cupid
18
13 / 0 / 4
11,557
642
15,514
8,336
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Mierkov
Loki
15
0 / 2 / 10
9,000
500
5,594
11,475
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 15
9,881
549
9,375
15,054
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,787
488
5,955
16,423
13,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
1 / 5 / 0
7,955
442
5,920
16,281
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
MadWavy
Sobek
11
1 / 7 / 1
7,551
420
4,247
19,349
17,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 5 / 2
8,538
474
9,162
11,194
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
resurgent1oo
Cernunnos
13
0 / 8 / 0
7,729
429
4,440
13,799
3,759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
28
Kills
2
2
Deaths
28
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
Amorill
Raijin
9
0
6
12
W
Baron Samedi
DR L0V3
Baron Samedi
3
0
7
6.5
L
0
3
0
0
L
1
5
0
0.2
W
Cupid
K3ttle
Cupid
13
0
4
15
L
Sobek
MadWavy
Sobek
1
7
1
0.21
W
Loki
Mierkov
Loki
0
2
10
2.5
W
3
0
15
10.5
L
0
5
2
0.2
L
Cernunnos
resurgent1oo
Cernunnos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,552
Damage
29,724
54,859
Taken
77,046
34,366
Mitigated
45,235
28,614
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Amorill
Raijin
14,874
1,236
58
3,316
8,635
3,117
343
2,403
6,144
92,767
0
W
Baron Samedi
DR L0V3
Baron Samedi
13,195
2,442
1,522
7,811
11,359
11,143
156
1,032
9,837
61,334
0
L
5,955
629
0
6,118
16,423
13,818
0
11,559
4,864
0
52,580
L
5,920
2,142
0
3,545
16,281
6,591
0
8,291
7,990
0
48,242
W
Cupid
K3ttle
Cupid
15,514
9,376
778
5,476
8,336
4,084
1,091
630
7,706
0
81,454
L
Sobek
MadWavy
Sobek
4,247
527
0
2,782
19,349
17,337
0
9,853
9,496
17,689
0
W
Loki
Mierkov
Loki
5,594
1,297
0
4,322
11,475
3,522
0
3,370
7,948
0
56,560
W
9,375
648
568
4,763
15,054
12,500
183
5,603
9,216
33,478
0
L
9,162
774
123
987
11,194
3,730
0
5,217
5,977
74,260
0
L
Cernunnos
resurgent1oo
Cernunnos
4,440
1,758
0
3,172
13,799
3,759
0
2,524
11,275
0
52,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,873
Gold Earned
40,560
547
Minions Killed
460
0
Camps Cleared
0
1,843,150
Distance Traveled
1,715,002
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,417
634
168
9
0
380,373
8
W
Baron Samedi
10,018
557
110
6
0
333,223
0
L
Mulan
8,787
488
117
7
0
337,768
6
L
Ullr
7,955
442
89
5
0
334,297
3
W
Cupid
11,557
642
129
7
0
365,763
9
L
Sobek
7,551
420
29
2
0
347,610
2
W
Loki
9,000
500
104
6
0
397,348
7
W
Geb
9,881
549
36
2
0
366,443
4
L
Janus
8,538
474
148
8
0
357,238
1
L
Cernunnos
7,729
429
77
4
0
338,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role