Player Matchup

Bellona
Bellona
CosmoIsGod
Bellona
Level 37
God Stats
1W - 18L
991 SR
Queue Stats
51W - 67L
1,330 Elo+
Party 2
Ares
Ares
CrypticSlayer88
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
Közz
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Izanami
Izanami
YoungStunna
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
animecracked
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 9
1,398 SR
1,466 Elo+

VS

Team Averages
Level 12
1,451 SR
1,343 Elo+
Ra
Ra
Arzert
Ra
Level 6
God Stats
2W - 1L
1,577 SR
Queue Stats
19W - 26L
1,343 Elo+
Party 1
Athena
Athena
BIaz3rmAn
Athena
Level 23
God Stats
7W - 17L
1,378 SR
Queue Stats
252W - 308L
1,361 Elo+
Party 1
Cerberus
Cerberus
Mikal_789
Cerberus
Level 22
God Stats
26W - 32L
1,509 SR
Queue Stats
302W - 381L
1,368 Elo+
Party 1
Artemis
Artemis
Shortstack946
Artemis
Level 3
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 1
Sun Wukong
Sun Wukong
Yudokunaneko
Sun Wukong
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 25L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CosmoIsGod
Bellona
11
7 / 3 / 2
7,330
524
10,249
12,185
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 9 / 2
5,755
411
1,884
9,810
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
11
2 / 7 / 2
6,973
498
4,438
7,097
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
YoungStunna
Izanami
9
2 / 7 / 2
6,157
440
4,942
8,584
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 9 / 3
5,175
370
2,897
9,570
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
11 / 7 / 7
8,547
611
13,432
8,221
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
BIaz3rmAn
Athena
10
5 / 2 / 8
7,098
507
4,408
8,290
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Mikal_789
Cerberus
12
9 / 1 / 6
7,831
559
6,214
12,092
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
12
4 / 1 / 3
7,210
515
4,481
4,866
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Yudokunaneko
Sun Wukong
11
3 / 3 / 3
6,857
490
3,012
8,428
5,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
13
Kills
32
35
Deaths
14
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
11
7
7
2.07
W
Athena
BIaz3rmAn
Athena
5
2
8
4.5
L
Bellona
CosmoIsGod
Bellona
7
3
2
2.67
L
1
9
2
0.22
L
Ra
2
7
2
0.43
W
Cerberus
Mikal_789
Cerberus
9
1
6
12
W
Artemis
4
1
3
5.5
L
Izanami
YoungStunna
Izanami
2
7
2
0.43
W
Sun Wukong
Yudokunaneko
Sun Wukong
3
3
3
1.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,410
Damage
31,547
47,246
Taken
41,897
19,906
Mitigated
22,945
6,666
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
13,432
3,548
614
1,478
8,221
2,796
1,566
1,361
6,760
41,160
0
W
Athena
BIaz3rmAn
Athena
4,408
1,048
0
800
8,290
5,377
112
1,332
6,883
10,181
0
L
Bellona
CosmoIsGod
Bellona
10,249
4,241
0
3,170
12,185
7,615
76
7,109
5,051
0
31,180
L
1,884
353
0
218
9,810
4,794
503
2,772
6,905
10,439
0
L
Ra
4,438
957
0
1,241
7,097
2,138
150
2,917
4,180
36,639
0
W
Cerberus
Mikal_789
Cerberus
6,214
730
0
3,861
12,092
7,840
0
869
11,048
39,143
0
W
Artemis
4,481
2,089
0
2,406
4,866
1,634
1,396
2,144
2,722
0
29,402
L
Izanami
YoungStunna
Izanami
4,942
4,111
0
1,809
8,584
2,405
434
5,616
2,943
0
25,226
W
Sun Wukong
Yudokunaneko
Sun Wukong
3,012
1,321
0
2,645
8,428
5,298
1,214
616
7,662
0
18,679
L
2,897
1,529
0
228
9,570
2,954
0
5,640
3,880
0
6,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
37,543
177
Minions Killed
292
0
Camps Cleared
0
1,271,992
Distance Traveled
1,265,917
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,547
611
61
4
0
258,750
1
W
Athena
7,098
507
17
1
0
282,533
2
L
Bellona
7,330
524
43
3
0
263,320
1
L
Ares
5,755
411
15
1
0
248,608
0
L
Ra
6,973
498
66
5
0
246,830
0
W
Cerberus
7,831
559
120
9
0
267,927
0
W
Artemis
7,210
515
58
4
0
231,885
0
L
Izanami
6,157
440
45
3
0
224,420
2
W
Sun Wukong
6,857
490
36
3
0
224,822
1
L
Thor
5,175
370
8
1
0
288,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role