Player Matchup

Athena
Athena
MiserableEgg
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 79L
1,749 Elo+
Party 2
Nu Wa
Nu Wa
Sixshooter465
Nu Wa
Level 16
God Stats
4W - 2L
1,508 SR
Queue Stats
28W - 27L
1,484 Elo+
Party 2
Erlang Shen
Erlang Shen
Warrtortle
Erlang Shen
Level 30
God Stats
14W - 10L
1,662 SR
Queue Stats
403W - 394L
1,400 Elo+
Party 2
Neith
Neith
luv ur meat
Neith
Level 60
God Stats
28W - 26L
1,553 SR
Queue Stats
296W - 299L
1,526 Elo+
Party 2
Bakasura
Bakasura
xXLuckysquidXx
Bakasura
Level 29
God Stats
19W - 7L
1,861 SR
Queue Stats
271W - 280L
1,527 Elo+
Solo
Team Averages
Level 31
1,617 SR
1,537 Elo+

VS

Team Averages
Level 21
1,542 SR
1,415 Elo+
Cerberus
Cerberus
Copp VLKN
Cerberus
Level 13
God Stats
2W - 6L
1,453 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
Don Pollo VLKN
Danzaburou
Level 27
God Stats
1W - 1L
1,489 SR
Queue Stats
20W - 24L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
LuisCvz VLKN
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 1
Arachne
Arachne
Markush VLKN
Arachne
Level 40
God Stats
4W - 4L
1,769 SR
Queue Stats
220W - 219L
1,446 Elo+
Party 1
Olorun
Olorun
alan0168
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
13 / 1 / 12
14,446
628
18,638
21,826
22,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
3 / 4 / 7
13,165
572
11,504
11,344
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Warrtortle
Erlang Shen
20
9 / 3 / 11
14,085
612
21,596
26,570
20,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 1 / 7
13,182
573
18,671
14,095
6,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
20
8 / 2 / 7
14,421
627
17,306
19,013
10,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Copp VLKN
Cerberus
13
0 / 9 / 0
8,455
368
4,438
21,904
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Don Pollo VLKN
Danzaburou
15
1 / 8 / 0
9,905
431
9,017
18,159
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
LuisCvz VLKN
Guan Yu
16
1 / 7 / 3
10,044
437
8,319
21,852
18,513
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Markush VLKN
Arachne
17
6 / 11 / 3
11,963
520
17,691
27,987
10,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
alan0168
Olorun
17
3 / 9 / 3
10,949
476
10,388
18,088
7,570
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
43
Kills
11
11
Deaths
44
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Copp VLKN
Cerberus
0
9
0
0
L
Danzaburou
Don Pollo VLKN
Danzaburou
1
8
0
0.13
L
Guan Yu
LuisCvz VLKN
Guan Yu
1
7
3
0.36
L
Arachne
Markush VLKN
Arachne
6
11
3
0.68
W
Athena
13
1
12
19
W
3
4
7
1.63
W
Erlang Shen
Warrtortle
Erlang Shen
9
3
11
4.83
L
Olorun
alan0168
Olorun
3
9
3
0.5
W
10
1
7
13.5
W
Bakasura
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,715
Damage
49,853
92,848
Taken
107,990
64,873
Mitigated
56,341
38,663
Healing
22,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Copp VLKN
Cerberus
4,438
433
0
2,361
21,904
13,598
563
7,581
14,323
32,352
0
L
Danzaburou
Don Pollo VLKN
Danzaburou
9,017
4,240
0
4,772
18,159
6,236
762
6,447
11,712
0
52,881
L
Guan Yu
LuisCvz VLKN
Guan Yu
8,319
2,387
1,075
3,080
21,852
18,513
524
2,946
18,606
0
56,360
L
Arachne
Markush VLKN
Arachne
17,691
13,370
0
4,705
27,987
10,424
707
7,089
20,429
0
74,931
W
Athena
18,638
5,359
0
7,314
21,826
22,607
597
3,561
18,265
72,063
0
W
11,504
4,102
570
2,820
11,344
4,719
2,225
3,992
7,352
87,674
0
W
Erlang Shen
Warrtortle
Erlang Shen
21,596
12,959
0
11,690
26,570
20,806
2,589
4,531
22,039
0
104,141
L
Olorun
alan0168
Olorun
10,388
3,937
718
5,293
18,088
7,570
0
6,079
11,662
63,504
0
W
18,671
10,048
0
9,073
14,095
6,077
2,359
3,638
10,457
0
89,649
W
Bakasura
17,306
13,450
0
7,196
19,013
10,664
1,887
2,406
16,607
0
97,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,299
Gold Earned
51,316
675
Minions Killed
477
0
Camps Cleared
0
2,240,615
Distance Traveled
1,959,221
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,455
368
52
2
0
437,518
0
L
Danzaburou
9,905
431
116
5
0
347,832
0
L
Guan Yu
10,044
437
94
4
0
413,189
1
L
Arachne
11,963
520
101
4
0
425,504
0
W
Athena
14,446
628
79
3
0
485,282
8
W
Nu Wa
13,165
572
143
6
0
375,805
0
W
Erlang Shen
14,085
612
128
6
0
482,876
0
L
Olorun
10,949
476
114
5
0
335,178
1
W
Neith
13,182
573
137
6
0
400,289
4
W
Bakasura
14,421
627
188
8
0
496,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role