Player Matchup

Merlin
Merlin
Adrian562
Merlin
Level 137
God Stats
35W - 21L
1,860 SR
Queue Stats
808W - 769L
1,537 Elo+
Solo
Cupid
Cupid
AliUniverse
Cupid
Level 122
God Stats
2W - 3L
1,430 SR
Queue Stats
110W - 116L
1,613 Elo+
Solo
Ne Zha
Ne Zha
Lonita
Ne Zha
Level 127
God Stats
10W - 11L
1,481 SR
Queue Stats
48W - 38L
1,547 Elo+
Solo
Kali
Kali
So_Hungryy
Kali
Level 113
God Stats
4W - 10L
1,582 SR
Queue Stats
321W - 324L
1,558 Elo+
Solo
Chaac
Chaac
SuspectedCargo98
Chaac
Level 59
God Stats
11W - 10L
1,801 SR
Queue Stats
40W - 47L
1,555 Elo+
Solo
Team Averages
Level 112
1,631 SR
1,562 Elo+

VS

Team Averages
Level 112
1,435 SR
1,522 Elo+
Izanami
Izanami
Butter master55
Izanami
Level 126
God Stats
8W - 3L
1,586 SR
Queue Stats
279W - 246L
1,533 Elo+
Party 1
Yemoja
Yemoja
IAMTOWLEE
Yemoja
Level 136
God Stats
3W - 0L
1,524 SR
Queue Stats
67W - 45L
1,601 Elo+
Solo
Odin
Odin
JJallDAY0318
Odin
Level 132
God Stats
3W - 1L
1,322 SR
Queue Stats
287W - 259L
1,533 Elo+
Party 1
Olorun
Olorun
Thefixer23
Olorun
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
XFirstOfHisNameX
Camazotz
Level 68
God Stats
1W - 1L
1,242 SR
Queue Stats
6W - 8L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adrian562
Merlin
16
0 / 3 / 8
9,356
624
14,360
8,862
3,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 3
9,854
657
5,299
8,016
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Lonita
Ne Zha
17
2 / 6 / 5
9,816
654
11,391
14,745
6,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 5
10,044
670
6,327
12,765
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 3
9,910
661
13,339
19,035
20,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
12,403
827
15,752
9,051
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
IAMTOWLEE
Yemoja
17
2 / 1 / 10
10,152
677
9,703
13,256
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 3 / 9
10,969
731
8,707
15,487
18,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Thefixer23
Olorun
19
6 / 1 / 4
11,422
761
10,362
10,958
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 1 / 5
8,872
591
6,422
12,551
5,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
9
Kills
19
19
Deaths
9
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
Adrian562
Merlin
0
3
8
1.33
L
1
2
3
1.25
W
7
3
7
3.5
W
Yemoja
IAMTOWLEE
Yemoja
2
1
10
7
W
4
3
9
2.83
L
Ne Zha
Lonita
Ne Zha
2
6
5
0.75
L
3
4
5
1.38
L
3
4
3
1.13
W
Olorun
Thefixer23
Olorun
6
1
4
8
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,716
Damage
50,946
63,423
Taken
61,303
40,666
Mitigated
43,173
17,398
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Adrian562
Merlin
14,360
154
0
1,811
8,862
3,932
0
3,208
5,604
40,067
0
L
5,299
2,260
1,037
1,363
8,016
4,133
0
3,511
4,505
0
34,928
W
15,752
12,732
0
1,905
9,051
3,535
853
1,142
7,770
0
60,192
W
Yemoja
IAMTOWLEE
Yemoja
9,703
989
5,336
9,141
13,256
9,246
2
5,426
7,397
31,513
0
W
8,707
1,843
0
586
15,487
18,561
0
2,285
12,626
0
23,282
L
Ne Zha
Lonita
Ne Zha
11,391
1,447
0
2,326
14,745
6,392
456
2,353
12,192
0
44,543
L
6,327
2,264
0
3,356
12,765
5,620
22
5,487
7,178
0
18,872
L
13,339
1,304
400
7,105
19,035
20,589
560
5,578
13,107
0
35,297
W
Olorun
Thefixer23
Olorun
10,362
5,007
765
4,925
10,958
6,535
60
3,725
6,909
43,047
1,761
W
6,422
594
0
2,988
12,551
5,296
0
1,575
10,793
0
23,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,980
Gold Earned
53,818
334
Minions Killed
350
7
Camps Cleared
9
1,454,761
Distance Traveled
1,421,007
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,356
624
92
6
1
275,821
0
L
Cupid
9,854
657
89
6
2
300,608
3
W
Izanami
12,403
827
125
8
1
258,067
1
W
Yemoja
10,152
677
47
3
0
266,903
3
W
Odin
10,969
731
40
3
2
307,692
0
L
Ne Zha
9,816
654
68
5
4
297,746
3
L
Kali
10,044
670
28
2
0
274,250
2
L
Chaac
9,910
661
57
4
0
306,336
1
W
Olorun
11,422
761
90
6
4
286,123
0
W
Camazotz
8,872
591
48
3
2
302,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role