Player Matchup

Artio
Artio
Artiosblossom
Artio
Level 28
God Stats
12W - 13L
1,480 SR
Queue Stats
32W - 34L
1,501 Elo+
Solo
Ra
Ra
ManticWeb987654
Ra
Level 27
God Stats
0W - 3L
1,207 SR
Queue Stats
114W - 91L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Volappie
Danzaburou
Level 6
God Stats
1W - 4L
1,143 SR
Queue Stats
5W - 7L
1,268 Elo+
Solo
Nemesis
Nemesis
XPepsixX
Nemesis
Level 8
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 9L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
Z0oNn
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,450 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,432 Elo+

VS

Team Averages
Level 21
1,478 SR
1,475 Elo+
Chaac
Chaac
DrGhostBus
Chaac
Level 27
God Stats
4W - 8L
1,224 SR
Queue Stats
61W - 91L
1,480 Elo+
Party 1
Izanami
Izanami
NaughtyKnave
Izanami
Level 28
God Stats
40W - 26L
1,622 SR
Queue Stats
83W - 76L
1,442 Elo+
Party 1
Janus
Janus
Wha5z
Janus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 41L
1,448 Elo+
Solo
Awilix
Awilix
elbooows
Awilix
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,560 Elo+
Solo
Cerberus
Cerberus
ionskunk
Cerberus
Level 29
God Stats
20W - 26L
1,546 SR
Queue Stats
160W - 222L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,027
419
2,247
10,012
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 1
5,777
481
3,672
6,842
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Volappie
Danzaburou
8
2 / 6 / 0
5,581
465
4,776
8,705
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
XPepsixX
Nemesis
7
1 / 6 / 2
5,304
442
3,064
8,222
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Z0oNn
Sun Wukong
9
1 / 3 / 0
5,454
455
1,565
5,970
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 1 / 2
6,979
582
3,209
6,156
3,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NaughtyKnave
Izanami
11
9 / 2 / 6
7,523
627
12,373
6,007
1,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Wha5z
Janus
13
4 / 0 / 6
7,475
623
7,788
2,790
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
elbooows
Awilix
11
4 / 2 / 2
6,840
570
3,866
6,330
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ionskunk
Cerberus
10
2 / 1 / 7
7,072
589
3,034
9,226
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
22
22
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chaac
3
1
2
4
L
1
4
1
0.38
W
Izanami
NaughtyKnave
Izanami
9
2
6
6
L
Danzaburou
Volappie
Danzaburou
2
6
0
0.33
W
Janus
Wha5z
Janus
4
0
6
7
L
Nemesis
XPepsixX
Nemesis
1
6
2
0.33
L
Sun Wukong
Z0oNn
Sun Wukong
1
3
0
0.33
W
Awilix
elbooows
Awilix
4
2
2
2.5
W
Cerberus
ionskunk
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
30,270
39,751
Taken
30,509
13,118
Mitigated
12,376
7,257
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,247
503
224
1,245
10,012
3,545
0
2,267
7,745
11,575
0
W
Chaac
3,209
134
775
3,090
6,156
3,830
1,359
735
5,171
0
24,818
L
3,672
188
166
2,154
6,842
2,095
551
3,807
3,035
33,379
0
W
Izanami
NaughtyKnave
Izanami
12,373
9,553
0
0
6,007
1,813
2,443
1,812
4,195
0
43,889
L
Danzaburou
Volappie
Danzaburou
4,776
2,268
0
1,632
8,705
1,833
144
2,519
6,186
0
15,532
W
Janus
Wha5z
Janus
7,788
620
0
841
2,790
797
1,402
331
2,459
47,301
0
L
Nemesis
XPepsixX
Nemesis
3,064
939
0
1,534
8,222
2,124
188
1,230
6,992
0
18,782
L
Sun Wukong
Z0oNn
Sun Wukong
1,565
114
0
302
5,970
3,521
196
999
4,971
0
18,078
W
Awilix
elbooows
Awilix
3,866
1,681
0
2,136
6,330
1,821
440
1,702
4,628
0
33,368
W
Cerberus
ionskunk
Cerberus
3,034
389
516
4,763
9,226
4,115
497
1,339
7,887
16,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
35,889
175
Minions Killed
355
0
Camps Cleared
0
1,115,547
Distance Traveled
1,242,511
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,027
419
16
1
0
220,345
1
W
Chaac
6,979
582
61
5
0
252,963
1
L
Ra
5,777
481
52
4
0
212,055
5
W
Izanami
7,523
627
81
7
0
225,930
0
L
Danzaburou
5,581
465
30
3
0
192,855
1
W
Janus
7,475
623
102
9
0
231,691
2
L
Nemesis
5,304
442
40
3
0
254,750
0
L
Sun Wukong
5,454
455
37
3
0
235,542
1
W
Awilix
6,840
570
66
6
0
289,729
3
W
Cerberus
7,072
589
45
4
0
242,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role