Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
ACE_Ninja04
Tiamat
Level 86
God Stats
15W - 13L
1,705 SR
Queue Stats
215W - 203L
1,485 Elo+
Solo
Chiron
Chiron
ElPelushe07
Chiron
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
303W - 269L
1,596 Elo+
Party 2
Cabrakan
Cabrakan
Filkins_1221
Cabrakan
Level 156
God Stats
6W - 7L
1,442 SR
Queue Stats
191W - 179L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
Vitonex
Erlang Shen
Level 89
God Stats
10W - 7L
1,489 SR
Queue Stats
242W - 216L
1,549 Elo+
Solo
Team Averages
Level 115
1,527 SR
1,534 Elo+

VS

Team Averages
Level 138
1,722 SR
1,586 Elo+
Fafnir
Fafnir
Dark Clawed 269
Fafnir
Level 136
God Stats
2W - 1L
1,724 SR
Queue Stats
313W - 293L
1,559 Elo+
Party 1
Hera
Hera
Dark Raptor AC
Hera
Level 160
God Stats
4W - 3L
1,714 SR
Queue Stats
507W - 451L
1,548 Elo+
Party 1
Tiamat
Tiamat
ElessarMel
Tiamat
Level 143
God Stats
19W - 15L
1,549 SR
Queue Stats
323W - 291L
1,529 Elo+
Solo
Tyr
Tyr
ProLeagueSax
Tyr
Level 121
God Stats
0W - 1L
1,834 SR
Queue Stats
48W - 37L
1,565 Elo+
Solo
Danzaburou
Danzaburou
oscarescarabajo
Danzaburou
Level 128
God Stats
28W - 18L
1,787 SR
Queue Stats
156W - 115L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 4 / 1
6,409
493
6,487
6,077
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
13
0 / 0 / 0
7,387
568
6,540
7,906
7,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chiron
11
1 / 3 / 1
6,473
498
4,293
8,988
2,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
Filkins_1221
Cabrakan
11
3 / 2 / 3
6,977
537
7,061
10,263
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Vitonex
Erlang Shen
13
1 / 0 / 1
6,988
538
1,771
5,676
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
6,546
504
6,263
9,575
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 4
7,058
543
7,173
5,192
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
ElessarMel
Tiamat
11
2 / 1 / 2
6,496
500
2,323
6,482
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
7,271
559
5,673
10,175
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
oscarescarabajo
Danzaburou
10
1 / 2 / 4
6,439
495
4,237
9,464
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
9
9
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
4
1
0.38
W
Tiamat
0
0
0
0
L
2
2
4
2
L
4
1
4
6
W
Chiron
1
3
1
0.5
L
Tiamat
ElessarMel
Tiamat
2
1
2
3
W
Cabrakan
Filkins_1221
Cabrakan
3
2
3
2.25
L
0
0
0
0
W
Erlang Shen
Vitonex
Erlang Shen
1
0
1
1.5
L
Danzaburou
oscarescarabajo
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,152
Damage
25,669
38,910
Taken
40,888
22,848
Mitigated
22,871
13,378
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,487
1,025
0
453
6,077
2,061
0
4,062
2,015
39,918
0
W
Tiamat
6,540
2,197
0
6,092
7,906
7,483
0
862
6,658
53,383
0
L
6,263
1,780
0
2,774
9,575
7,130
0
4,061
5,338
19,925
0
L
7,173
2,617
0
1,700
5,192
1,669
0
2,701
2,245
44,204
0
W
Chiron
4,293
1,425
377
1,930
8,988
2,931
0
4,533
4,455
0
42,344
L
Tiamat
ElessarMel
Tiamat
2,323
284
0
2,614
6,482
3,464
0
2,687
3,663
31,958
0
W
Cabrakan
Filkins_1221
Cabrakan
7,061
822
0
2,976
10,263
7,775
0
5,081
5,182
26,392
0
L
5,673
1,337
0
6,027
10,175
7,677
0
6,087
4,088
0
50,340
W
Erlang Shen
Vitonex
Erlang Shen
1,771
827
0
1,550
5,676
2,598
0
1,221
4,455
0
44,449
L
Danzaburou
oscarescarabajo
Danzaburou
4,237
1,568
0
3,493
9,464
2,931
90
3,968
5,466
0
31,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
33,810
406
Minions Killed
370
0
Camps Cleared
0
1,152,979
Distance Traveled
1,225,290
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,409
493
73
6
0
235,231
0
W
Tiamat
7,387
568
113
9
0
210,078
4
L
Fafnir
6,546
504
24
2
0
236,548
2
L
Hera
7,058
543
73
6
0
257,859
6
W
Chiron
6,473
498
93
7
0
222,036
3
L
Tiamat
6,496
500
79
6
0
250,812
1
W
Cabrakan
6,977
537
28
2
0
211,680
0
L
Tyr
7,271
559
126
10
0
259,166
1
W
Erlang Shen
6,988
538
99
8
0
273,954
5
L
Danzaburou
6,439
495
68
5
0
220,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role