Player Matchup

Aphrodite
Aphrodite
KanzukiFox
Aphrodite
Level 127
God Stats
54W - 56L
1,485 SR
Queue Stats
324W - 339L
1,450 Elo+
Party 2
Neith
Neith
MelonRat
Neith
Level 107
God Stats
18W - 19L
1,379 SR
Queue Stats
127W - 135L
1,429 Elo+
Party 2
Hades
Hades
Uglax
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 3
Tiamat
Tiamat
Zach The Dank
Tiamat
Level 43
God Stats
5W - 7L
1,633 SR
Queue Stats
182W - 187L
1,583 Elo+
Party 3
Serqet
Serqet
brightredbeardo
Serqet
Level 104
God Stats
2W - 13L
1,500 SR
Queue Stats
756W - 737L
1,448 Elo+
Party 2
Team Averages
Level 102
1,499 SR
1,478 Elo+

VS

Team Averages
Level 122
1,576 SR
1,420 Elo+
Discordia
Discordia
MoxxyBerry39
Discordia
Level 122
God Stats
10W - 14L
1,803 SR
Queue Stats
244W - 252L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
RNS FATSACKS
Kumbhakarna
Level 122
God Stats
1W - 3L
1,366 SR
Queue Stats
4W - 7L
1,367 Elo+
Party 1
King Arthur
King Arthur
RNS KOJACK
King Arthur
Level 124
God Stats
15W - 15L
1,708 SR
Queue Stats
82W - 82L
1,412 Elo+
Party 1
Medusa
Medusa
RNS VESTROIA
Medusa
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 12L
1,354 Elo+
Party 1
Yemoja
Yemoja
calecito24
Yemoja
Level 120
God Stats
30W - 42L
1,503 SR
Queue Stats
98W - 103L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KanzukiFox
Aphrodite
16
1 / 9 / 11
9,894
412
10,800
21,938
14,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
MelonRat
Neith
15
0 / 5 / 5
9,882
412
9,259
13,288
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Uglax
Hades
17
6 / 8 / 6
11,649
485
18,948
24,726
15,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 10 / 3
10,705
446
12,626
18,889
17,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 5 / 6
12,922
538
16,559
20,801
11,330
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MoxxyBerry39
Discordia
17
6 / 6 / 4
11,397
475
11,193
18,247
6,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RNS FATSACKS
Kumbhakarna
16
0 / 4 / 19
9,655
402
5,521
17,613
13,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
RNS KOJACK
King Arthur
20
13 / 1 / 11
13,540
564
21,184
25,199
24,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
18
12 / 3 / 6
12,205
509
27,487
18,910
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
calecito24
Yemoja
19
6 / 4 / 14
12,219
509
12,967
19,275
8,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
18
Kills
37
37
Deaths
18
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
KanzukiFox
Aphrodite
1
9
11
0.72
L
Neith
MelonRat
Neith
0
5
5
0.5
W
Discordia
MoxxyBerry39
Discordia
6
6
4
1.33
W
Kumbhakarna
RNS FATSACKS
Kumbhakarna
0
4
19
2.38
W
King Arthur
RNS KOJACK
King Arthur
13
1
11
18.5
W
Medusa
12
3
6
5
L
Hades
Uglax
Hades
6
8
6
1.13
L
3
10
3
0.45
L
8
5
6
2.2
W
Yemoja
calecito24
Yemoja
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,192
Damage
78,352
99,642
Taken
99,244
65,057
Mitigated
60,903
32,144
Healing
40,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
KanzukiFox
Aphrodite
10,800
1,009
7,251
10,120
21,938
14,624
562
5,958
15,709
38,011
0
L
Neith
MelonRat
Neith
9,259
4,170
0
921
13,288
5,299
1,518
4,871
8,329
0
51,908
W
Discordia
MoxxyBerry39
Discordia
11,193
1,641
0
5,031
18,247
6,480
2,197
6,602
9,945
66,478
0
W
Kumbhakarna
RNS FATSACKS
Kumbhakarna
5,521
356
455
3,950
17,613
13,523
0
5,784
10,553
17,054
0
W
King Arthur
RNS KOJACK
King Arthur
21,184
2,472
0
8,798
25,199
24,838
538
11,465
11,981
473
73,604
W
Medusa
27,487
12,713
0
8,482
18,910
7,360
1,541
7,534
10,332
0
88,752
L
Hades
Uglax
Hades
18,948
398
2,094
6,989
24,726
15,856
878
9,482
14,626
58,123
0
L
12,626
1,344
0
4,058
18,889
17,948
916
4,826
13,483
57,651
0
L
16,559
2,223
0
711
20,801
11,330
932
3,942
16,594
0
83,489
W
Yemoja
calecito24
Yemoja
12,967
2,306
8,408
5,722
19,275
8,702
1,133
7,978
9,433
65,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,052
Gold Earned
59,016
509
Minions Killed
534
0
Camps Cleared
0
1,892,463
Distance Traveled
2,054,096
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,894
412
70
3
0
358,771
6
L
Neith
9,882
412
101
4
0
359,717
10
W
Discordia
11,397
475
116
5
0
353,758
2
W
Kumbhakarna
9,655
402
27
1
0
445,333
4
W
King Arthur
13,540
564
149
6
0
473,235
5
W
Medusa
12,205
509
115
5
0
390,728
6
L
Hades
11,649
485
109
5
0
358,396
1
L
Tiamat
10,705
446
125
5
0
331,583
0
L
Serqet
12,922
538
104
4
0
483,996
0
W
Yemoja
12,219
509
127
5
0
391,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role