Player Matchup

Hun Batz
Hun Batz
LigmaJohn420
Hun Batz
Level 20
God Stats
38W - 32L
1,542 SR
Queue Stats
123W - 147L
1,486 Elo+
Solo
Chronos
Chronos
Neko_Chicha
Chronos
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 114L
1,521 Elo+
Solo
Nike
Nike
jdflipflop
Nike
Level 18
God Stats
9W - 10L
1,436 SR
Queue Stats
12W - 17L
1,221 Elo+
Party 1
Ymir
Ymir
julioj2391
Ymir
Level 29
God Stats
10W - 1L
1,500 SR
Queue Stats
394W - 409L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
zanderdabeast173
Cu Chulainn
Level 29
God Stats
6W - 7L
1,474 SR
Queue Stats
162W - 193L
1,457 Elo+
Party 1
Team Averages
Level 22
1,490 SR
1,420 Elo+

VS

Team Averages
Level 33
1,423 SR
1,299 Elo+
Thor
Thor
DJ112511
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
988 Elo+
Solo
Merlin
Merlin
MasterTofu35
Merlin
Level 5
God Stats
3W - 6L
1,588 SR
Queue Stats
4W - 8L
1,390 Elo+
Party 2
Horus
Horus
NEOT3K47
Horus
Level 6
God Stats
0W - 4L
1,150 SR
Queue Stats
4W - 6L
1,311 Elo+
Solo
Skadi
Skadi
Rodrigohan1411
Skadi
Level 126
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 8L
1,468 Elo+
Party 2
Khepri
Khepri
kgdctheman
Khepri
Level 23
God Stats
1W - 2L
1,576 SR
Queue Stats
16W - 22L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LigmaJohn420
Hun Batz
16
10 / 2 / 4
10,039
558
11,279
11,586
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Neko_Chicha
Chronos
18
16 / 2 / 3
11,429
635
15,632
12,129
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 5
8,716
484
2,408
9,547
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 0 / 16
10,214
567
9,669
11,833
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
zanderdabeast173
Cu Chulainn
16
3 / 1 / 2
9,900
550
4,512
9,151
6,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 14 / 0
6,131
341
2,145
12,450
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
14
2 / 3 / 0
8,880
493
7,587
6,862
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
NEOT3K47
Horus
10
0 / 8 / 0
6,562
365
1,846
14,994
7,252
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 0
8,622
479
9,516
11,020
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
kgdctheman
Khepri
9
0 / 7 / 3
7,308
406
3,836
12,160
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
36
Kills
5
5
Deaths
38
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
0
14
0
0
W
Hun Batz
LigmaJohn420
Hun Batz
10
2
4
6
L
Merlin
2
3
0
0.67
L
Horus
NEOT3K47
Horus
0
8
0
0
W
Chronos
Neko_Chicha
Chronos
16
2
3
8.75
L
3
6
0
0.5
W
2
0
5
4.5
W
5
0
16
13
L
Khepri
kgdctheman
Khepri
0
7
3
0.21
W
Cu Chulainn
zanderdabeast173
Cu Chulainn
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,500
Damage
24,930
54,246
Taken
57,486
33,280
Mitigated
24,508
16,740
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,145
569
0
21
12,450
3,416
0
4,820
7,476
0
14,603
W
Hun Batz
LigmaJohn420
Hun Batz
11,279
3,787
0
3,219
11,586
4,694
1,904
1,747
9,707
0
70,675
L
Merlin
7,587
392
0
1,157
6,862
2,464
468
2,799
3,819
46,057
0
L
Horus
NEOT3K47
Horus
1,846
999
201
994
14,994
7,252
76
8,421
6,377
0
20,491
W
Chronos
Neko_Chicha
Chronos
15,632
5,236
0
4,784
12,129
4,712
1,126
1,973
10,084
82,589
0
L
9,516
3,705
0
2,455
11,020
3,865
1,521
3,686
7,139
0
51,920
W
2,408
123
0
1,502
9,547
5,083
1,977
4,071
5,140
0
30,190
W
9,669
2,052
835
4,406
11,833
12,318
597
2,230
9,529
36,556
0
L
Khepri
kgdctheman
Khepri
3,836
625
433
1,062
12,160
7,511
0
4,842
7,064
18,872
0
W
Cu Chulainn
zanderdabeast173
Cu Chulainn
4,512
484
0
1,994
9,151
6,473
286
734
8,363
0
56,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,298
Gold Earned
37,503
475
Minions Killed
270
0
Camps Cleared
0
1,739,825
Distance Traveled
1,512,536
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,131
341
12
1
0
327,255
0
W
Hun Batz
10,039
558
107
6
0
344,504
0
L
Merlin
8,880
493
102
6
0
318,778
0
L
Horus
6,562
365
41
2
0
238,511
1
W
Chronos
11,429
635
123
7
0
339,801
3
L
Skadi
8,622
479
84
5
0
306,923
3
W
Nike
8,716
484
71
4
0
376,252
0
W
Ymir
10,214
567
54
3
0
322,218
3
L
Khepri
7,308
406
31
2
0
321,069
1
W
Cu Chulainn
9,900
550
120
7
0
357,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role