Player Matchup

Merlin
Merlin
RAGE_SKULL1
Merlin
Level 63
God Stats
1W - 1L
1,279 SR
Queue Stats
155W - 180L
1,318 Elo+
Solo
Ares
Ares
Zaaydric
Ares
Level 55
God Stats
4W - 1L
1,685 SR
Queue Stats
24W - 42L
1,320 Elo+
Party 1
Neith
Neith
zzman32893
Neith
Level 62
God Stats
11W - 9L
1,602 SR
Queue Stats
18W - 36L
1,316 Elo+
Party 1
Team Averages
Level 60
1,522 SR
1,318 Elo+

VS

Team Averages
Level 105
1,305 SR
1,327 Elo+
Cthulhu
Cthulhu
BigAssDeano
Cthulhu
Level 108
God Stats
18W - 25L
1,292 SR
Queue Stats
99W - 134L
1,311 Elo+
Solo
Cu Chulainn
Cu Chulainn
OppShop
Cu Chulainn
Level 64
God Stats
23W - 30L
1,427 SR
Queue Stats
261W - 304L
1,338 Elo+
Solo
Merlin
Merlin
Over4chi3ver
Merlin
Level 143
God Stats
4W - 7L
1,196 SR
Queue Stats
433W - 617L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 2 / 6
12,082
711
12,587
11,670
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
14
4 / 9 / 5
11,664
686
10,175
18,985
16,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
15
3 / 6 / 6
11,784
693
9,127
12,408
5,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigAssDeano
Cthulhu
12
2 / 3 / 7
11,220
660
5,728
13,776
7,185
Cu Chulainn
OppShop
Cu Chulainn
15
11 / 6 / 4
12,819
754
14,146
18,965
15,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
16
4 / 3 / 7
12,545
738
9,768
10,378
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
17
17
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigAssDeano
Cthulhu
2
3
7
1.83
L
Cu Chulainn
OppShop
Cu Chulainn
11
6
4
2.17
L
Merlin
4
3
7
2.5
W
Merlin
4
2
6
3.5
W
Ares
4
9
5
0.72
W
Neith
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,889
Damage
29,642
43,063
Taken
43,119
26,849
Mitigated
26,302
3,969
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigAssDeano
Cthulhu
5,728
174
169
1,217
13,776
7,185
0
7,334
6,442
14,550
0
L
Cu Chulainn
OppShop
Cu Chulainn
14,146
4,130
462
2,347
18,965
15,081
1,069
9,556
9,409
3,946
41,676
L
Merlin
9,768
175
0
816
10,378
4,036
2,063
5,958
4,420
68,656
0
W
Merlin
12,587
960
0
3,039
11,670
4,671
739
6,030
5,590
79,718
0
W
Ares
10,175
207
0
0
18,985
16,998
702
5,952
12,658
18,135
0
W
Neith
9,127
4,895
0
930
12,408
5,180
1,756
4,625
7,583
0
45,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
36,584
168
Minions Killed
171
0
Camps Cleared
0
839,328
Distance Traveled
751,776
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,220
660
24
1
0
220,019
0
L
Cu Chulainn
12,819
754
64
4
0
262,810
0
L
Merlin
12,545
738
83
5
0
268,947
3
W
Merlin
12,082
711
92
5
0
306,212
3
W
Ares
11,664
686
20
1
0
263,501
0
W
Neith
11,784
693
56
3
0
269,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role