Player Matchup

Kali
Kali
STK9044
Kali
Level 29
God Stats
0W - 3L
1,370 SR
Queue Stats
71W - 113L
1,260 Elo+
Party 1
Izanami
Izanami
TOXIC_FATTY1
Izanami
Level 28
God Stats
18W - 16L
1,537 SR
Queue Stats
208W - 266L
1,299 Elo+
Party 1
Ratatoskr
Ratatoskr
Wewstaban
Ratatoskr
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Yemoja
Yemoja
jzcampbell11
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,232 Elo+
Solo
Merlin
Merlin
midnightwolf1401
Merlin
Level 26
God Stats
5W - 11L
1,228 SR
Queue Stats
27W - 58L
1,248 Elo+
Party 1
Team Averages
Level 21
1,427 SR
1,308 Elo+

VS

Team Averages
Level 16
1,510 SR
1,445 Elo+
Neith
Neith
JaloCZ
Neith
Level 6
God Stats
3W - 4L
1,721 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nike
Nike
Lory_R3l04d-7
Nike
Level 18
God Stats
7W - 2L
1,657 SR
Queue Stats
110W - 110L
1,313 Elo+
Solo
Susano
Susano
TaC Destroyz
Susano
Level 27
God Stats
2W - 3L
1,248 SR
Queue Stats
13W - 15L
1,422 Elo+
Solo
Tiamat
Tiamat
ZirconZilla_
Tiamat
Level 15
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 0L
1,642 Elo+
Solo
Fafnir
Fafnir
daniiimateiii02
Fafnir
Level 16
God Stats
1W - 2L
1,195 SR
Queue Stats
64W - 75L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
STK9044
Kali
17
2 / 8 / 2
10,625
483
4,335
18,138
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TOXIC_FATTY1
Izanami
15
4 / 10 / 2
10,113
460
13,003
19,377
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Wewstaban
Ratatoskr
14
4 / 9 / 1
9,125
415
9,011
18,990
14,598
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
13
0 / 7 / 2
8,614
392
1,835
14,125
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 12 / 3
9,273
422
6,125
14,900
9,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JaloCZ
Neith
20
18 / 1 / 9
12,950
589
22,113
13,120
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 13
11,321
515
6,892
12,044
6,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
20
22 / 0 / 10
14,048
639
22,388
13,940
6,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
15
2 / 6 / 10
10,641
484
7,037
13,724
14,667
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 2 / 7
10,406
473
5,333
16,295
11,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
10
Kills
46
46
Deaths
11
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
JaloCZ
Neith
18
1
9
22.5
W
2
2
13
4.25
L
Kali
STK9044
Kali
2
8
2
0.38
L
Izanami
TOXIC_FATTY1
Izanami
4
10
2
0.5
W
Susano
22
0
10
27
L
Ratatoskr
Wewstaban
Ratatoskr
4
9
1
0.5
W
Tiamat
2
6
10
1.17
W
2
2
7
2.75
L
Yemoja
0
7
2
0.14
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
63,763
85,530
Taken
69,123
45,535
Mitigated
45,709
14,022
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JaloCZ
Neith
22,113
15,529
0
5,261
13,120
6,148
6,418
2,264
10,731
0
83,981
W
6,892
1,299
0
1,180
12,044
6,605
1,775
0
12,019
96
68,691
L
Kali
STK9044
Kali
4,335
2,542
0
4,628
18,138
7,872
1,596
959
17,179
0
56,705
L
Izanami
TOXIC_FATTY1
Izanami
13,003
7,272
0
4,445
19,377
6,986
1,112
499
18,878
0
61,215
W
Susano
22,388
6,479
0
5,436
13,940
6,697
2,569
1,206
12,684
0
82,696
L
Ratatoskr
Wewstaban
Ratatoskr
9,011
1,912
0
2,009
18,990
14,598
1,193
5,255
13,735
0
33,398
W
Tiamat
7,037
1,579
0
2,584
13,724
14,667
1,146
3,275
10,329
45,096
0
W
5,333
2,073
0
5,461
16,295
11,592
114
1,141
14,804
33,714
0
L
Yemoja
1,835
837
1,051
965
14,125
6,842
457
3,395
10,730
19,142
0
L
6,125
609
0
924
14,900
9,237
898
2,358
12,542
47,175
1,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,750
Gold Earned
59,366
404
Minions Killed
454
0
Camps Cleared
0
1,701,140
Distance Traveled
2,057,620
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,950
589
124
6
0
407,467
2
W
Nike
11,321
515
123
6
0
415,290
5
L
Kali
10,625
483
110
5
0
385,763
2
L
Izanami
10,113
460
125
6
0
333,165
1
W
Susano
14,048
639
104
5
0
499,058
1
L
Ratatoskr
9,125
415
47
2
0
411,130
0
W
Tiamat
10,641
484
72
3
0
319,635
3
W
Fafnir
10,406
473
31
1
0
416,170
2
L
Yemoja
8,614
392
28
1
0
297,795
5
L
Merlin
9,273
422
94
4
0
273,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role