Player Matchup

Erlang Shen
Erlang Shen
AdamBraz
Erlang Shen
Level 26
God Stats
26W - 23L
1,750 SR
Queue Stats
164W - 170L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
Halmouch
Cernunnos
Level 11
God Stats
0W - 3L
1,260 SR
Queue Stats
87W - 115L
1,345 Elo+
Party 3
Scylla
Scylla
Jay1675
Scylla
Level 16
God Stats
5W - 4L
1,711 SR
Queue Stats
23W - 19L
1,532 Elo+
Party 2
Ares
Ares
Schmony
Ares
Level 17
God Stats
12W - 9L
1,824 SR
Queue Stats
102W - 80L
1,502 Elo+
Solo
Nemesis
Nemesis
saif2002
Nemesis
Level 9
God Stats
8W - 7L
1,557 SR
Queue Stats
98W - 146L
1,302 Elo+
Party 3
Team Averages
Level 16
1,620 SR
1,444 Elo+

VS

Team Averages
Level 19
1,602 SR
1,558 Elo+
Cu Chulainn
Cu Chulainn
Derro1
Cu Chulainn
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
SwissCheesePlant
Yemoja
Level 16
God Stats
2W - 1L
1,644 SR
Queue Stats
23W - 14L
1,568 Elo+
Party 1
Kali
Kali
Wabiko
Kali
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 58L
1,710 Elo+
Solo
Apollo
Apollo
bluedog669
Apollo
Level 16
God Stats
10W - 4L
1,939 SR
Queue Stats
31W - 21L
1,568 Elo+
Party 1
Scylla
Scylla
梓汐灬灬
Scylla
Level 18
God Stats
12W - 15L
1,429 SR
Queue Stats
17W - 20L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdamBraz
Erlang Shen
18
6 / 8 / 9
11,523
501
14,802
23,475
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Halmouch
Cernunnos
14
1 / 10 / 7
9,313
405
5,489
16,743
5,438
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Jay1675
Scylla
18
9 / 7 / 6
11,976
521
22,715
17,585
6,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
Schmony
Ares
16
2 / 7 / 11
10,942
476
11,031
23,558
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
saif2002
Nemesis
15
0 / 8 / 1
9,472
412
1,778
17,908
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Derro1
Cu Chulainn
18
1 / 2 / 7
12,716
553
10,500
20,823
18,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 3 / 17
12,220
531
8,123
14,648
17,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Wabiko
Kali
20
20 / 3 / 7
17,031
740
26,187
25,606
15,327
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
bluedog669
Apollo
17
13 / 4 / 8
13,501
587
20,824
27,535
11,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
16
3 / 6 / 14
12,015
522
9,211
11,942
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
18
Kills
40
40
Deaths
18
34
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AdamBraz
Erlang Shen
6
8
9
1.31
W
Cu Chulainn
Derro1
Cu Chulainn
1
2
7
2.25
L
Cernunnos
Halmouch
Cernunnos
1
10
7
0.45
L
Scylla
Jay1675
Scylla
9
7
6
1.71
L
Ares
Schmony
Ares
2
7
11
1.07
W
3
3
17
3.83
W
Kali
Wabiko
Kali
20
3
7
7.83
W
Apollo
bluedog669
Apollo
13
4
8
4.25
L
Nemesis
saif2002
Nemesis
0
8
1
0.06
W
Scylla
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,815
Damage
74,845
99,269
Taken
100,554
58,955
Mitigated
66,726
16,817
Healing
32,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AdamBraz
Erlang Shen
14,802
6,994
0
4,540
23,475
18,329
790
2,233
21,208
0
83,102
W
Cu Chulainn
Derro1
Cu Chulainn
10,500
2,398
0
3,331
20,823
18,842
678
6,683
13,915
0
76,887
L
Cernunnos
Halmouch
Cernunnos
5,489
2,854
0
3,278
16,743
5,438
0
3,177
13,420
0
39,948
L
Scylla
Jay1675
Scylla
22,715
1,127
0
2,579
17,585
6,102
348
2,646
14,677
64,397
0
L
Ares
Schmony
Ares
11,031
457
0
2,429
23,558
23,621
0
4,809
18,589
37,945
0
W
8,123
1,003
4,489
1,822
14,648
17,479
1,381
5,620
8,903
26,268
0
W
Kali
Wabiko
Kali
26,187
16,854
0
6,130
25,606
15,327
5,365
6,919
18,587
0
156,923
W
Apollo
bluedog669
Apollo
20,824
15,472
0
15,111
27,535
11,098
5,745
10,006
17,354
0
99,095
L
Nemesis
saif2002
Nemesis
1,778
404
0
3,991
17,908
5,465
512
3,715
14,041
0
52,317
W
Scylla
9,211
1,247
0
1,334
11,942
3,980
2,571
6,313
5,554
42,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,226
Gold Earned
67,483
431
Minions Killed
543
0
Camps Cleared
0
1,916,749
Distance Traveled
2,060,846
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,523
501
115
5
0
428,596
0
W
Cu Chulainn
12,716
553
133
6
0
449,356
0
L
Cernunnos
9,313
405
78
3
0
310,085
0
L
Scylla
11,976
521
85
4
0
380,671
0
L
Ares
10,942
476
41
2
0
384,822
6
W
Yemoja
12,220
531
28
1
0
381,216
3
W
Kali
17,031
740
180
8
0
458,817
5
W
Apollo
13,501
587
120
5
0
377,986
0
L
Nemesis
9,472
412
112
5
0
412,575
5
W
Scylla
12,015
522
82
4
0
393,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role