Player Matchup

Tiamat
Tiamat
Habhoka
Tiamat
Level 7
God Stats
43W - 47L
1,379 SR
Queue Stats
434W - 466L
1,279 Elo+
Solo
Anhur
Anhur
Hanjuice
Anhur
Level 17
God Stats
1W - 1L
1,642 SR
Queue Stats
59W - 60L
1,419 Elo+
Party 3
Achilles
Achilles
Hero9444
Achilles
Level 27
God Stats
14W - 10L
1,583 SR
Queue Stats
178W - 208L
1,359 Elo+
Party 3
Discordia
Discordia
Oiseau206
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,344 Elo+
Solo
Artio
Artio
Pandamoyer
Artio
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 238L
1,352 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,351 Elo+

VS

Team Averages
Level 52
1,480 SR
1,421 Elo+
Zeus
Zeus
BUTTSNORKELLR
Zeus
Level 117
God Stats
5W - 1L
1,745 SR
Queue Stats
51W - 41L
1,484 Elo+
Party 1
Bellona
Bellona
DJMC27
Bellona
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
37W - 30L
1,500 Elo+
Party 2
Artemis
Artemis
Kandlirina
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hera
Hera
Notimemachinez
Hera
Level 108
God Stats
1W - 0L
1,567 SR
Queue Stats
80W - 52L
1,500 Elo+
Party 2
Neith
Neith
Scendhell
Neith
Level 28
God Stats
2W - 7L
1,090 SR
Queue Stats
2W - 9L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Habhoka
Tiamat
15
3 / 10 / 3
10,004
909
13,361
19,857
12,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Hanjuice
Anhur
15
2 / 12 / 3
10,142
922
10,517
25,479
9,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Hero9444
Achilles
16
4 / 8 / 3
10,663
969
6,104
18,826
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Oiseau206
Discordia
17
1 / 4 / 7
10,498
954
10,808
10,517
3,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artio
16
0 / 7 / 4
10,054
914
1,991
24,458
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 15
14,852
1,350
38,646
10,120
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DJMC27
Bellona
18
5 / 6 / 23
11,393
1,036
10,982
12,512
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Kandlirina
Artemis
18
6 / 1 / 27
11,775
1,070
15,558
10,095
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 2 / 27
11,884
1,080
18,264
6,078
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Scendhell
Neith
17
4 / 0 / 21
10,735
976
10,510
6,865
2,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
154
10
Kills
41
41
Deaths
10
20
Assists
113
Player
Kills
Deaths
Assists
KDA
W
21
1
15
28.5
W
Bellona
DJMC27
Bellona
5
6
23
2.75
L
Tiamat
Habhoka
Tiamat
3
10
3
0.45
L
Anhur
Hanjuice
Anhur
2
12
3
0.29
L
Achilles
Hero9444
Achilles
4
8
3
0.69
W
Artemis
Kandlirina
Artemis
6
1
27
19.5
W
5
2
27
9.25
L
Discordia
Oiseau206
Discordia
1
4
7
1.13
L
Artio
0
7
4
0.29
W
Neith
Scendhell
Neith
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,781
Damage
93,960
99,137
Taken
45,670
65,047
Mitigated
19,283
6,317
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,646
2,247
0
2,890
10,120
3,401
0
4,162
5,883
62,475
0
W
Bellona
DJMC27
Bellona
10,982
4,669
0
978
12,512
8,356
0
7,330
5,003
112
16,788
L
Tiamat
Habhoka
Tiamat
13,361
872
0
1,764
19,857
12,399
0
12,889
6,853
36,406
0
L
Anhur
Hanjuice
Anhur
10,517
3,649
0
537
25,479
9,881
0
14,379
10,950
0
30,628
L
Achilles
Hero9444
Achilles
6,104
1,163
0
544
18,826
16,650
0
9,416
9,235
0
16,509
W
Artemis
Kandlirina
Artemis
15,558
8,671
0
2,627
10,095
3,089
0
6,568
3,400
0
25,289
W
18,264
3,593
0
1,248
6,078
1,967
0
4,144
1,934
43,142
0
L
Discordia
Oiseau206
Discordia
10,808
254
644
1,011
10,517
3,778
0
6,032
4,460
31,528
0
L
Artio
1,991
456
460
1,357
24,458
22,339
0
14,306
10,077
4,608
0
W
Neith
Scendhell
Neith
10,510
6,585
0
1,842
6,865
2,470
0
3,956
2,884
0
34,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,361
Gold Earned
60,639
163
Minions Killed
211
3
Camps Cleared
6
907,894
Distance Traveled
945,005
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,852
1,350
57
5
0
186,963
0
W
Bellona
11,393
1,036
16
1
0
202,452
0
L
Tiamat
10,004
909
52
5
1
191,499
2
L
Anhur
10,142
922
45
4
1
146,135
1
L
Achilles
10,663
969
21
2
1
197,607
0
W
Artemis
11,775
1,070
20
2
1
185,028
1
W
Hera
11,884
1,080
66
6
3
196,463
0
L
Discordia
10,498
954
36
3
0
187,577
0
L
Artio
10,054
914
9
1
0
185,076
0
W
Neith
10,735
976
52
5
2
174,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role