Player Matchup

Scylla
Scylla
JayR6
Scylla
Level 97
God Stats
12W - 7L
1,598 SR
Queue Stats
896W - 712L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
Lucktheturtle
Kukulkan
Level 127
God Stats
1W - 1L
1,623 SR
Queue Stats
25W - 37L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shahahaha9
Ah Muzen Cab
Level 124
God Stats
7W - 0L
1,743 SR
Queue Stats
369W - 245L
1,616 Elo+
Party 1
Ah Puch
Ah Puch
THICCSanta
Ah Puch
Level 128
God Stats
5W - 1L
1,847 SR
Queue Stats
143W - 116L
1,607 Elo+
Party 1
Fafnir
Fafnir
TsarBomba18
Fafnir
Level 86
God Stats
5W - 6L
1,654 SR
Queue Stats
226W - 170L
1,585 Elo+
Party 1
Team Averages
Level 112
1,693 SR
1,579 Elo+

VS

Team Averages
Level 110
1,433 SR
1,543 Elo+
King Arthur
King Arthur
AstroDethSon
King Arthur
Level 105
God Stats
0W - 2L
1,222 SR
Queue Stats
45W - 11L
1,682 Elo+
Party 2
Apollo
Apollo
BreadMaking
Apollo
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 136L
1,571 Elo+
Party 2
Nox
Nox
Greyhound28
Nox
Level 48
God Stats
0W - 7L
1,400 SR
Queue Stats
230W - 204L
1,471 Elo+
Party 2
Ne Zha
Ne Zha
IMrIFenrir
Ne Zha
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 73L
1,469 Elo+
Solo
Ah Puch
Ah Puch
mrgibbs6
Ah Puch
Level 108
God Stats
6W - 2L
1,544 SR
Queue Stats
246W - 224L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JayR6
Scylla
20
5 / 4 / 12
12,460
692
9,636
13,572
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Lucktheturtle
Kukulkan
18
4 / 7 / 13
12,083
671
10,603
15,986
7,685
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Shahahaha9
Ah Muzen Cab
20
7 / 5 / 12
13,296
739
18,925
16,900
7,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
THICCSanta
Ah Puch
20
6 / 3 / 14
13,240
736
22,783
13,763
6,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
19
3 / 4 / 16
13,178
732
10,305
25,343
33,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AstroDethSon
King Arthur
18
3 / 9 / 14
11,868
659
9,081
23,934
26,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
19
7 / 6 / 13
12,094
672
17,610
19,337
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 2 / 8
11,580
643
9,544
9,852
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
IMrIFenrir
Ne Zha
20
5 / 5 / 6
12,176
676
14,400
16,292
7,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
mrgibbs6
Ah Puch
20
3 / 3 / 11
11,820
657
21,636
12,150
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
75
25
Kills
23
23
Deaths
25
67
Assists
52
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AstroDethSon
King Arthur
3
9
14
1.11
L
Apollo
7
6
13
2.25
L
5
2
8
4.5
L
Ne Zha
IMrIFenrir
Ne Zha
5
5
6
1.6
W
Scylla
JayR6
Scylla
5
4
12
2.75
W
Kukulkan
Lucktheturtle
Kukulkan
4
7
13
1.5
W
Ah Muzen Cab
Shahahaha9
Ah Muzen Cab
7
5
12
2.6
W
Ah Puch
THICCSanta
Ah Puch
6
3
14
4.33
W
Fafnir
3
4
16
2.75
L
Ah Puch
mrgibbs6
Ah Puch
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,252
Damage
72,271
85,564
Taken
81,565
61,302
Mitigated
50,750
28,165
Healing
30,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AstroDethSon
King Arthur
9,081
1,321
2,076
2,774
23,934
26,540
66
13,807
9,783
0
20,644
L
Apollo
17,610
9,784
3,905
5,875
19,337
7,754
495
13,148
6,006
0
28,029
L
9,544
544
1,706
1,222
9,852
4,299
461
7,375
2,437
15,830
0
L
Ne Zha
IMrIFenrir
Ne Zha
14,400
2,737
2,596
4,821
16,292
7,461
842
8,658
7,506
0
39,056
W
Scylla
JayR6
Scylla
9,636
1,246
1,576
1,617
13,572
5,850
1,240
5,454
7,589
30,882
0
W
Kukulkan
Lucktheturtle
Kukulkan
10,603
809
310
2,482
15,986
7,685
473
5,980
9,538
40,320
0
W
Ah Muzen Cab
Shahahaha9
Ah Muzen Cab
18,925
4,859
2,123
4,785
16,900
7,746
2,593
5,840
10,607
0
43,032
W
Ah Puch
THICCSanta
Ah Puch
22,783
1,798
2,928
3,985
13,763
6,374
1,413
2,210
11,303
37,885
0
W
Fafnir
10,305
2,603
1,856
6,503
25,343
33,647
890
9,378
14,897
16,076
0
L
Ah Puch
mrgibbs6
Ah Puch
21,636
516
1,408
3,996
12,150
4,696
640
9,564
2,506
51,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,257
Gold Earned
59,538
229
Minions Killed
218
0
Camps Cleared
0
1,537,279
Distance Traveled
1,582,584
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,868
659
26
1
0
302,932
1
L
Apollo
12,094
672
40
2
0
316,789
0
L
Nox
11,580
643
31
2
0
336,394
0
L
Ne Zha
12,176
676
31
2
0
307,291
0
W
Scylla
12,460
692
57
3
0
276,055
4
W
Kukulkan
12,083
671
64
4
0
306,183
3
W
Ah Muzen Cab
13,296
739
60
3
0
289,510
0
W
Ah Puch
13,240
736
40
2
0
323,910
0
W
Fafnir
13,178
732
8
0
0
341,621
1
L
Ah Puch
11,820
657
90
5
0
319,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role