Player Matchup

Nu Wa
Nu Wa
JerryFL8561
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,737 Elo+
Party 2
Danzaburou
Danzaburou
KMurda
Danzaburou
Level 15
God Stats
17W - 6L
1,741 SR
Queue Stats
34W - 21L
1,616 Elo+
Party 3
Cthulhu
Cthulhu
King Tethra
Cthulhu
Level 28
God Stats
2W - 2L
1,209 SR
Queue Stats
10W - 19L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
S lK ll T Z O
Sun Wukong
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 12L
1,657 Elo+
Party 3
Izanami
Izanami
ScatPack Ian
Izanami
Level 28
God Stats
1W - 3L
1,667 SR
Queue Stats
4W - 4L
1,699 Elo+
Party 2
Team Averages
Level 23
1,523 SR
1,638 Elo+

VS

Team Averages
Level 17
1,522 SR
1,549 Elo+
Amaterasu
Amaterasu
Cephalon-JuJu
Amaterasu
Level 10
God Stats
11W - 8L
1,247 SR
Queue Stats
51W - 45L
1,521 Elo+
Party 1
Raijin
Raijin
GutsyRaptor9168
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 111L
1,514 Elo+
Solo
Anubis
Anubis
I AoKuang I
Anubis
Level 15
God Stats
2W - 4L
1,811 SR
Queue Stats
27W - 25L
1,557 Elo+
Solo
Serqet
Serqet
Scaathach-Skadi
Serqet
Level 28
God Stats
2W - 10L
1,300 SR
Queue Stats
249W - 238L
1,595 Elo+
Solo
Medusa
Medusa
TheGreatMageEvan
Medusa
Level 8
God Stats
1W - 1L
1,751 SR
Queue Stats
51W - 36L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 15
11,907
916
12,059
11,413
3,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KMurda
Danzaburou
19
2 / 3 / 14
12,170
936
13,238
11,877
4,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
King Tethra
Cthulhu
20
7 / 1 / 15
13,958
1,074
24,668
14,136
11,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
S lK ll T Z O
Sun Wukong
20
9 / 2 / 15
14,376
1,106
26,040
20,802
18,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
ScatPack Ian
Izanami
20
12 / 3 / 11
14,504
1,116
17,411
13,362
4,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cephalon-JuJu
Amaterasu
18
2 / 8 / 6
11,795
907
9,145
24,143
21,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 11 / 9
11,627
894
17,935
22,831
10,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
17
8 / 4 / 4
13,178
1,014
13,973
14,108
7,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 2 / 7
11,321
871
6,384
19,092
17,101
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 6 / 6
11,699
900
18,075
21,840
9,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
31
Kills
13
13
Deaths
31
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cephalon-JuJu
Amaterasu
2
8
6
0.63
L
1
11
9
0.5
L
Anubis
8
4
4
2.5
W
1
4
15
2.13
W
Danzaburou
KMurda
Danzaburou
2
3
14
3
W
Cthulhu
King Tethra
Cthulhu
7
1
15
14.5
W
Sun Wukong
S lK ll T Z O
Sun Wukong
9
2
15
8.25
L
0
2
7
1.75
W
Izanami
ScatPack Ian
Izanami
12
3
11
5.83
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,416
Damage
65,512
71,590
Taken
102,014
42,640
Mitigated
65,476
14,077
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cephalon-JuJu
Amaterasu
9,145
3,346
0
1,860
24,143
21,645
0
10,680
13,300
0
15,801
L
17,935
1,957
0
0
22,831
10,072
0
7,587
15,094
50,159
0
L
Anubis
13,973
123
0
1,595
14,108
7,382
0
3,468
10,540
25,602
0
W
12,059
4,618
66
965
11,413
3,692
0
5,903
5,435
30,005
0
W
Danzaburou
KMurda
Danzaburou
13,238
5,815
0
2,234
11,877
4,311
0
6,737
5,015
0
28,311
W
Cthulhu
King Tethra
Cthulhu
24,668
482
1,966
0
14,136
11,526
0
6,127
7,771
59,433
0
W
Sun Wukong
S lK ll T Z O
Sun Wukong
26,040
6,643
0
4,936
20,802
18,574
0
6,799
13,760
1,362
41,987
L
6,384
1,302
0
181
19,092
17,101
0
6,944
12,023
0
24,395
W
Izanami
ScatPack Ian
Izanami
17,411
13,636
366
3,544
13,362
4,537
0
6,342
6,651
0
37,427
L
18,075
8,977
0
3,946
21,840
9,276
0
9,374
12,241
0
42,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,915
Gold Earned
59,620
251
Minions Killed
196
11
Camps Cleared
6
1,109,882
Distance Traveled
1,159,364
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,795
907
10
1
0
276,153
0
L
Raijin
11,627
894
57
4
3
214,078
0
L
Anubis
13,178
1,014
35
3
2
167,609
0
W
Nu Wa
11,907
916
32
2
0
165,651
2
W
Danzaburou
12,170
936
39
3
2
210,345
0
W
Cthulhu
13,958
1,074
91
7
0
253,673
0
W
Sun Wukong
14,376
1,106
26
2
6
263,785
0
L
Serqet
11,321
871
36
3
0
232,032
0
W
Izanami
14,504
1,116
63
5
3
216,428
0
L
Medusa
11,699
900
58
4
1
269,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role