Player Matchup

Hachiman
Hachiman
Baziele
Hachiman
Level 122
God Stats
2W - 0L
1,895 SR
Queue Stats
67W - 39L
1,734 Elo+
Party 1
Chang'e
Chang'e
CapnNganga
Chang'e
Level 61
God Stats
3W - 0L
2,032 SR
Queue Stats
86W - 34L
1,836 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zartag42
Cu Chulainn
Level 127
God Stats
12W - 11L
1,424 SR
Queue Stats
483W - 200L
1,811 Elo+
Party 1
Team Averages
Level 103
1,784 SR
1,794 Elo+

VS

Team Averages
Level 114
1,603 SR
1,636 Elo+
Pele
Pele
Dragre999
Pele
Level 140
God Stats
6W - 5L
1,681 SR
Queue Stats
285W - 339L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Ganzeth
Guan Yu
Level 126
God Stats
11W - 13L
1,477 SR
Queue Stats
241W - 234L
1,632 Elo+
Solo
Merlin
Merlin
Spangs114
Merlin
Level 75
God Stats
3W - 5L
1,652 SR
Queue Stats
177W - 158L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baziele
Hachiman
12
1 / 1 / 5
10,582
588
4,531
6,514
1,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
CapnNganga
Chang'e
18
4 / 0 / 5
12,362
687
15,680
15,040
9,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
zartag42
Cu Chulainn
16
4 / 0 / 4
11,918
662
17,869
14,204
11,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 2 / 0
9,771
543
3,350
11,858
10,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Ganzeth
Guan Yu
12
1 / 4 / 0
9,791
544
9,562
22,618
22,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Spangs114
Merlin
14
0 / 3 / 0
10,100
561
13,015
9,814
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
9
Kills
1
1
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Baziele
Hachiman
1
1
5
3.5
W
Chang'e
CapnNganga
Chang'e
4
0
5
6.5
L
Pele
0
2
0
0
L
Guan Yu
Ganzeth
Guan Yu
1
4
0
0.25
L
Merlin
Spangs114
Merlin
0
3
0
0
W
Cu Chulainn
zartag42
Cu Chulainn
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
25,927
35,758
Taken
44,290
22,685
Mitigated
36,224
18,581
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Baziele
Hachiman
4,531
3,033
0
1,415
6,514
1,529
1,285
2,209
4,135
0
39,172
W
Chang'e
CapnNganga
Chang'e
15,680
1,504
3,203
10,357
15,040
9,600
1,228
5,554
9,164
93,814
0
L
Pele
3,350
496
0
926
11,858
10,248
0
3,559
8,049
0
43,674
L
Guan Yu
Ganzeth
Guan Yu
9,562
1,234
1,420
5,990
22,618
22,765
68
10,141
11,977
0
27,510
L
Merlin
Spangs114
Merlin
13,015
799
0
1,677
9,814
3,211
0
2,573
7,066
63,186
0
W
Cu Chulainn
zartag42
Cu Chulainn
17,869
4,556
0
3,606
14,204
11,556
932
4,297
9,360
3,021
60,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
29,662
252
Minions Killed
203
0
Camps Cleared
0
1,023,896
Distance Traveled
1,052,004
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,582
588
47
3
0
220,280
2
W
Chang'e
12,362
687
136
8
0
388,061
4
L
Pele
9,771
543
73
4
0
365,449
5
L
Guan Yu
9,791
544
32
2
0
356,523
5
L
Merlin
10,100
561
98
5
0
330,032
5
W
Cu Chulainn
11,918
662
69
4
0
415,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role