Player Matchup

Anubis
Anubis
Renegade100
Anubis
Level 28
God Stats
24W - 15L
1,529 SR
Queue Stats
29W - 17L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxTukaxX
Tsukuyomi
Level 48
God Stats
7W - 2L
1,500 SR
Queue Stats
25W - 14L
1,515 Elo+
Party 1
Cerberus
Cerberus
i TH3 x PR0DIGY
Cerberus
Level 47
God Stats
1W - 1L
1,464 SR
Queue Stats
12W - 9L
1,494 Elo+
Party 1
Team Averages
Level 41
1,498 SR
1,550 Elo+

VS

Team Averages
Level 33
1,412 SR
1,266 Elo+
Hera
Hera
AlexHamilguns
Hera
Level 55
God Stats
41W - 36L
1,424 SR
Queue Stats
221W - 246L
1,387 Elo+
Party 2
Izanami
Izanami
BooGiE6
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 182L
1,123 Elo+
Solo
Cerberus
Cerberus
Theark98
Cerberus
Level 16
God Stats
16W - 15L
1,313 SR
Queue Stats
140W - 161L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 1 / 5
11,461
674
11,514
10,799
5,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
XxTukaxX
Tsukuyomi
13
3 / 4 / 4
10,867
639
9,913
11,977
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cerberus
13
3 / 2 / 6
10,734
631
4,237
14,728
13,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
10,780
634
17,204
11,734
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
BooGiE6
Izanami
8
1 / 3 / 2
8,994
529
2,255
5,626
1,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Theark98
Cerberus
16
2 / 3 / 4
10,379
611
6,189
15,183
9,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
9
Kills
7
7
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Izanami
BooGiE6
Izanami
1
3
2
0.67
W
Anubis
3
1
5
5.5
L
Cerberus
Theark98
Cerberus
2
3
4
1.33
W
Tsukuyomi
XxTukaxX
Tsukuyomi
3
4
4
1.25
W
Cerberus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
25,648
37,504
Taken
32,543
25,486
Mitigated
14,137
9,765
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,204
2,802
1,014
2,004
11,734
3,047
0
7,068
4,666
59,192
0
L
Izanami
BooGiE6
Izanami
2,255
659
457
340
5,626
1,156
0
3,007
2,619
0
11,914
W
Anubis
11,514
995
0
5,443
10,799
5,996
1,206
6,975
3,824
74,359
0
L
Cerberus
Theark98
Cerberus
6,189
293
270
3,509
15,183
9,934
0
5,752
9,431
38,724
0
W
Tsukuyomi
XxTukaxX
Tsukuyomi
9,913
1,976
438
2,155
11,977
5,740
951
7,306
4,671
0
49,094
W
Cerberus
4,237
252
0
1,729
14,728
13,750
522
9,145
5,583
20,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
30,153
205
Minions Killed
163
0
Camps Cleared
0
812,133
Distance Traveled
717,157
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,780
634
69
4
0
281,109
4
L
Izanami
8,994
529
20
1
0
123,073
3
W
Anubis
11,461
674
115
7
0
258,480
1
L
Cerberus
10,379
611
74
4
0
312,975
1
W
Tsukuyomi
10,867
639
53
3
0
269,485
0
W
Cerberus
10,734
631
37
2
0
284,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role