Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TecMarquez
Ymir
Level 7
God Stats
3W - 2L
1,262 SR
Queue Stats
17W - 17L
1,127 Elo+
Solo
Fenrir
Fenrir
njj12
Fenrir
Level 27
God Stats
4W - 8L
1,338 SR
Queue Stats
4W - 8L
1,183 Elo+
Party 1
Heimdallr
Heimdallr
rayquaza-_-SL
Heimdallr
Level 24
God Stats
12W - 5L
1,244 SR
Queue Stats
122W - 131L
1,220 Elo+
Solo
Kukulkan
Kukulkan
riverski
Kukulkan
Level 28
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 1L
1,599 Elo+
Party 1
Team Averages
Level 23
1,409 SR
1,326 Elo+

VS

Team Averages
Level 22
1,499 SR
1,250 Elo+
Fenrir
Fenrir
Angeloc9262
Fenrir
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 112L
1,179 Elo+
Solo
Zeus
Zeus
HartLessCity860
Zeus
Level 17
God Stats
4W - 4L
1,548 SR
Queue Stats
27W - 30L
1,299 Elo+
Solo
Neith
Neith
The queen5501
Neith
Level 25
God Stats
21W - 18L
1,538 SR
Queue Stats
131W - 142L
1,315 Elo+
Solo
Izanami
Izanami
Und3RD4WgFRMH3LL
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,122 Elo+
Solo
Ymir
Ymir
YeomanShip
Ymir
Level 29
God Stats
13W - 19L
1,409 SR
Queue Stats
68W - 111L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 2 / 0
7,438
496
6,235
8,301
2,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 2 / 1
6,009
401
3,269
8,913
4,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
njj12
Fenrir
11
1 / 2 / 0
7,260
484
827
8,323
2,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
rayquaza-_-SL
Heimdallr
8
1 / 7 / 2
5,945
396
5,753
6,531
1,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
riverski
Kukulkan
11
2 / 4 / 1
7,312
487
6,195
5,896
1,909
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 1 / 3
8,831
589
6,760
10,987
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
6,204
414
1,582
4,616
1,333
13
0 / 1 / 2
7,617
508
8,254
8,338
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 2
7,426
495
4,759
5,211
1,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 0 / 4
7,908
527
4,922
11,013
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
17
17
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
0
1.5
W
Fenrir
7
1
3
8.5
W
0
4
1
0.13
L
1
2
1
0.75
W
0
1
2
1
W
5
2
2
3
W
5
0
4
7
L
Fenrir
njj12
Fenrir
1
2
0
0.5
L
Heimdallr
rayquaza-_-SL
Heimdallr
1
7
2
0.29
L
Kukulkan
riverski
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
26,277
37,964
Taken
40,165
13,038
Mitigated
15,043
6,567
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,235
3,215
0
3,852
8,301
2,394
1,842
1,945
6,356
0
38,800
W
Fenrir
6,760
1,994
0
3,729
10,987
4,196
401
2,033
8,954
0
47,524
W
1,582
284
0
0
4,616
1,333
381
1,906
2,710
13,622
0
L
3,269
467
0
700
8,913
4,266
0
1,115
7,798
12,980
0
W
8,254
3,088
0
3,743
8,338
3,081
2,506
4,504
3,834
0
44,738
W
4,759
3,314
0
2,014
5,211
1,361
1,481
414
4,797
0
23,172
W
4,922
887
0
3,565
11,013
5,072
548
607
10,406
25,065
0
L
Fenrir
njj12
Fenrir
827
238
0
1,494
8,323
2,510
1,295
0
8,323
0
17,424
L
Heimdallr
rayquaza-_-SL
Heimdallr
5,753
3,390
0
0
6,531
1,959
873
3,220
3,311
0
18,171
L
Kukulkan
riverski
Kukulkan
6,195
1,434
0
521
5,896
1,909
879
224
5,672
36,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,964
Gold Earned
37,986
233
Minions Killed
292
0
Camps Cleared
0
1,206,985
Distance Traveled
1,220,966
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,438
496
69
5
0
243,840
2
W
Fenrir
8,831
589
93
6
0
257,932
2
W
Zeus
6,204
414
27
2
0
173,063
4
L
Ymir
6,009
401
18
1
0
294,148
2
W
Neith
7,617
508
81
5
0
233,020
0
W
Izanami
7,426
495
46
3
0
283,819
3
W
Ymir
7,908
527
45
3
0
273,132
0
L
Fenrir
7,260
484
37
2
0
262,739
0
L
Heimdallr
5,945
396
27
2
0
189,191
0
L
Kukulkan
7,312
487
82
5
0
217,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role