Player Matchup

Bastet
Bastet
Ovelt112
Bastet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RedXArgyle
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 59L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SL REV4N
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 116L
1,500 Elo+
Party 1
Apollo
Apollo
TheRomanFox
Apollo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 27L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TimingFawn70363
Cu Chulainn
Level 29
God Stats
4W - 1L
1,560 SR
Queue Stats
152W - 157L
1,490 Elo+
Party 2
Team Averages
Level 26
1,512 SR
1,480 Elo+

VS

Team Averages
Level 23
1,570 SR
1,463 Elo+
Ah Puch
Ah Puch
BIGgunKEEPER
Ah Puch
Level 12
God Stats
4W - 6L
1,479 SR
Queue Stats
139W - 144L
1,486 Elo+
Party 3
Awilix
Awilix
Rowe-_-Bowe
Awilix
Level 29
God Stats
1W - 5L
1,175 SR
Queue Stats
267W - 345L
1,420 Elo+
Party 4
Khepri
Khepri
Rud_Industries
Khepri
Level 29
God Stats
9W - 14L
1,878 SR
Queue Stats
153W - 224L
1,422 Elo+
Party 4
Chaac
Chaac
nolanehntholt
Chaac
Level 28
God Stats
8W - 7L
1,818 SR
Queue Stats
24W - 37L
1,533 Elo+
Solo
Odin
Odin
shaynerino
Odin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 167L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ovelt112
Bastet
13
3 / 9 / 3
11,367
367
4,318
13,912
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RedXArgyle
Cthulhu
19
2 / 6 / 19
14,197
458
16,802
31,119
33,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SL REV4N
Tsukuyomi
18
3 / 13 / 7
13,377
432
15,718
25,068
13,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
20
24 / 5 / 9
18,001
581
46,941
28,561
15,729
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
TimingFawn70363
Cu Chulainn
20
14 / 5 / 6
15,713
507
33,592
27,901
45,691
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BIGgunKEEPER
Ah Puch
18
4 / 9 / 13
12,229
394
15,705
23,323
9,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
20
12 / 14 / 9
15,956
515
25,513
39,214
19,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 9 / 12
14,207
458
12,534
39,891
43,522
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 6 / 15
15,046
485
17,271
30,014
44,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 10 / 7
13,063
421
12,124
24,854
23,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
92
46
Kills
36
38
Deaths
48
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BIGgunKEEPER
Ah Puch
4
9
13
1.17
W
Bastet
Ovelt112
Bastet
3
9
3
0.5
W
Cthulhu
RedXArgyle
Cthulhu
2
6
19
1.92
L
Awilix
12
14
9
1.18
L
4
9
12
1.11
W
Tsukuyomi
SL REV4N
Tsukuyomi
3
13
7
0.5
W
Apollo
24
5
9
5.7
W
Cu Chulainn
TimingFawn70363
Cu Chulainn
14
5
6
3.4
L
9
6
15
2.75
L
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,371
Damage
83,147
126,561
Taken
157,296
112,884
Mitigated
140,325
22,356
Healing
39,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BIGgunKEEPER
Ah Puch
15,705
1,618
108
4,196
23,323
9,498
0
4,407
18,916
52,415
0
W
Bastet
Ovelt112
Bastet
4,318
3,060
0
530
13,912
4,655
407
2,247
11,665
0
21,697
W
Cthulhu
RedXArgyle
Cthulhu
16,802
1,732
427
4,685
31,119
33,491
328
8,663
22,456
59,315
0
L
Awilix
25,513
18,270
849
9,955
39,214
19,805
0
6,818
32,396
0
96,307
L
12,534
1,205
0
7,922
39,891
43,522
0
3,093
36,798
62,618
0
W
Tsukuyomi
SL REV4N
Tsukuyomi
15,718
5,035
0
1,049
25,068
13,318
1,744
4,225
20,843
0
69,718
W
Apollo
46,941
32,720
315
15,350
28,561
15,729
13,846
7,286
21,275
0
141,233
W
Cu Chulainn
TimingFawn70363
Cu Chulainn
33,592
7,803
0
0
27,901
45,691
1,790
8,416
19,485
1,236
103,708
L
17,271
4,793
701
15,302
30,014
44,395
0
4,854
25,160
0
67,517
L
12,124
4,528
0
382
24,854
23,105
32
5,232
19,622
0
60,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,655
Gold Earned
70,501
513
Minions Killed
442
0
Camps Cleared
0
2,616,463
Distance Traveled
2,763,218
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,229
394
95
3
0
487,507
0
W
Bastet
11,367
367
27
1
0
415,748
2
W
Cthulhu
14,197
458
82
3
0
556,445
6
L
Awilix
15,956
515
106
3
0
579,513
0
L
Khepri
14,207
458
60
2
0
555,138
1
W
Tsukuyomi
13,377
432
108
3
0
568,496
0
W
Apollo
18,001
581
174
6
0
492,972
0
W
Cu Chulainn
15,713
507
122
4
0
582,802
0
L
Chaac
15,046
485
91
3
0
650,255
4
L
Odin
13,063
421
90
3
0
490,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role