Player Matchup

Thoth
Thoth
BanditJ
Thoth
Level 15
God Stats
0W - 2L
1,297 SR
Queue Stats
28W - 10L
1,724 Elo+
Solo
Tsukuyomi
Tsukuyomi
LePitreur
Tsukuyomi
Level 5
God Stats
1W - 1L
1,477 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 3
Bellona
Bellona
SeaSneek
Bellona
Level 7
God Stats
2W - 1L
1,621 SR
Queue Stats
7W - 4L
1,774 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
scxry
Ah Muzen Cab
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 127L
1,570 Elo+
Party 2
Ymir
Ymir
wnhsder
Ymir
Level 5
God Stats
3W - 4L
1,848 SR
Queue Stats
4W - 5L
1,675 Elo+
Party 2
Team Averages
Level 25
1,549 SR
1,704 Elo+

VS

Team Averages
Level 21
1,553 SR
1,655 Elo+
Izanami
Izanami
DabsOnly
Izanami
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 125L
1,674 Elo+
Solo
Sun Wukong
Sun Wukong
FILLdotDIFF
Sun Wukong
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 46L
1,634 Elo+
Solo
Tsukuyomi
Tsukuyomi
G0onbag
Tsukuyomi
Level 28
God Stats
6W - 4L
1,553 SR
Queue Stats
163W - 115L
1,702 Elo+
Solo
Janus
Janus
Gazoolz
Janus
Level 33
God Stats
2W - 2L
1,710 SR
Queue Stats
98W - 80L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
TwitchedMe
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 112L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BanditJ
Thoth
15
8 / 7 / 3
9,350
492
13,388
11,463
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LePitreur
Tsukuyomi
13
4 / 9 / 3
8,439
444
5,925
14,193
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
SeaSneek
Bellona
12
2 / 5 / 3
7,973
420
10,096
12,901
11,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
scxry
Ah Muzen Cab
15
3 / 7 / 1
9,319
490
11,136
17,200
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
wnhsder
Ymir
11
0 / 7 / 9
7,887
415
3,897
18,434
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DabsOnly
Izanami
19
9 / 2 / 8
11,326
596
13,864
13,763
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
FILLdotDIFF
Sun Wukong
16
5 / 0 / 11
10,187
536
10,180
13,482
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
G0onbag
Tsukuyomi
20
13 / 0 / 8
12,208
643
14,359
12,844
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Gazoolz
Janus
15
4 / 9 / 6
9,742
513
14,969
12,351
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TwitchedMe
Cthulhu
13
4 / 6 / 16
9,303
490
7,365
16,935
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
17
Kills
35
35
Deaths
17
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thoth
BanditJ
Thoth
8
7
3
1.36
W
Izanami
DabsOnly
Izanami
9
2
8
6.5
W
Sun Wukong
FILLdotDIFF
Sun Wukong
5
0
11
10.5
W
Tsukuyomi
G0onbag
Tsukuyomi
13
0
8
17
W
Janus
Gazoolz
Janus
4
9
6
0.78
L
Tsukuyomi
LePitreur
Tsukuyomi
4
9
3
0.61
L
Bellona
SeaSneek
Bellona
2
5
3
0.7
W
Cthulhu
TwitchedMe
Cthulhu
4
6
16
2
L
Ah Muzen Cab
scxry
Ah Muzen Cab
3
7
1
0.5
L
Ymir
wnhsder
Ymir
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,442
Damage
60,737
74,191
Taken
69,375
45,535
Mitigated
37,520
11,092
Healing
25,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BanditJ
Thoth
13,388
305
0
250
11,463
4,077
0
5,814
5,333
59,188
0
W
Izanami
DabsOnly
Izanami
13,864
8,777
0
7,398
13,763
4,654
810
692
13,013
0
83,867
W
Sun Wukong
FILLdotDIFF
Sun Wukong
10,180
1,629
0
8,349
13,482
10,262
866
2,248
11,074
0
60,452
W
Tsukuyomi
G0onbag
Tsukuyomi
14,359
4,272
0
8,240
12,844
6,091
65
1,353
11,433
0
93,088
W
Janus
Gazoolz
Janus
14,969
750
0
1,169
12,351
3,630
1,499
6,057
5,860
65,227
0
L
Tsukuyomi
LePitreur
Tsukuyomi
5,925
1,434
0
2,684
14,193
6,846
0
2,991
11,042
0
31,806
L
Bellona
SeaSneek
Bellona
10,096
3,022
0
712
12,901
11,033
0
3,547
8,863
985
32,361
W
Cthulhu
TwitchedMe
Cthulhu
7,365
786
113
630
16,935
12,883
0
6,715
9,971
26,628
0
L
Ah Muzen Cab
scxry
Ah Muzen Cab
11,136
6,070
0
6,157
17,200
7,367
0
2,051
15,070
0
65,877
L
Ymir
wnhsder
Ymir
3,897
599
0
1,289
18,434
16,212
0
7,190
10,886
12,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
52,766
360
Minions Killed
558
0
Camps Cleared
0
1,705,199
Distance Traveled
1,842,446
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,350
492
114
6
0
323,461
4
W
Izanami
11,326
596
138
7
0
325,133
5
W
Sun Wukong
10,187
536
105
6
0
415,782
5
W
Tsukuyomi
12,208
643
160
8
0
407,516
5
W
Janus
9,742
513
118
6
0
318,777
0
L
Tsukuyomi
8,439
444
49
3
0
360,081
1
L
Bellona
7,973
420
67
4
0
345,531
1
W
Cthulhu
9,303
490
37
2
0
375,238
1
L
Ah Muzen Cab
9,319
490
115
6
0
320,766
6
L
Ymir
7,887
415
15
1
0
355,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role