Player Matchup

Ymir
Ymir
Gar3bear1
Ymir
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 36L
1,467 Elo+
Solo
Rama
Rama
JLLVdestroyer
Rama
Level 127
God Stats
6W - 3L
1,547 SR
Queue Stats
50W - 53L
1,597 Elo+
Party 2
The Morrigan
The Morrigan
MIAAAUUUU
The Morrigan
Level 28
God Stats
4W - 0L
1,708 SR
Queue Stats
81W - 32L
1,736 Elo+
Party 2
Fenrir
Fenrir
Shírō
Fenrir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 39L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
Sopero
Sylvanus
Level 129
God Stats
37W - 24L
1,751 SR
Queue Stats
645W - 568L
1,509 Elo+
Party 2
Team Averages
Level 96
1,601 SR
1,570 Elo+

VS

Team Averages
Level 99
1,619 SR
1,619 Elo+
Cernunnos
Cernunnos
JohanR08
Cernunnos
Level 4
God Stats
2W - 1L
1,757 SR
Queue Stats
15W - 4L
1,854 Elo+
Party 1
Susano
Susano
Xxwezker210xX
Susano
Level 149
God Stats
8W - 13L
1,561 SR
Queue Stats
421W - 393L
1,661 Elo+
Party 1
Geb
Geb
agher
Geb
Level 61
God Stats
2W - 2L
1,904 SR
Queue Stats
140W - 128L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
coneno23
Tsukuyomi
Level 141
God Stats
18W - 26L
1,374 SR
Queue Stats
660W - 576L
1,570 Elo+
Party 1
Eset
Eset
xasexino
Eset
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 5
6,630
442
2,272
9,290
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 2 / 1
9,247
616
8,113
13,063
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
MIAAAUUUU
The Morrigan
13
2 / 4 / 4
7,608
507
3,239
6,226
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Shírō
Fenrir
15
8 / 0 / 0
9,357
624
9,775
11,536
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Sopero
Sylvanus
14
5 / 2 / 5
8,651
577
10,627
10,992
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JohanR08
Cernunnos
13
4 / 2 / 1
7,688
513
7,229
9,355
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 4
7,589
506
7,350
11,298
3,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Geb
agher
Geb
11
0 / 5 / 1
5,882
392
3,130
11,591
5,029
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
coneno23
Tsukuyomi
13
1 / 5 / 2
7,446
496
7,058
11,093
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
14
4 / 3 / 1
8,279
552
7,662
8,690
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
18
Kills
10
10
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
5
1.25
W
3
2
1
1.75
L
Cernunnos
JohanR08
Cernunnos
4
2
1
2.25
W
The Morrigan
MIAAAUUUU
The Morrigan
2
4
4
1
W
Fenrir
Shírō
Fenrir
8
0
0
8
W
Sylvanus
Sopero
Sylvanus
5
2
5
3.75
L
1
3
4
1
L
Geb
agher
Geb
0
5
1
0.1
L
Tsukuyomi
coneno23
Tsukuyomi
1
5
2
0.4
L
Eset
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
32,429
51,107
Taken
52,027
27,403
Mitigated
23,747
21,173
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,272
683
0
1,703
9,290
4,957
120
2,082
7,126
14,167
0
W
8,113
6,878
0
8,678
13,063
4,092
2,854
2,742
10,245
0
68,379
L
Cernunnos
JohanR08
Cernunnos
7,229
4,365
0
3,781
9,355
4,036
1,160
2,028
7,302
0
41,415
W
The Morrigan
MIAAAUUUU
The Morrigan
3,239
790
234
421
6,226
2,505
0
1,939
4,146
46,095
479
W
Fenrir
Shírō
Fenrir
9,775
1,732
0
4,377
11,536
8,187
25
748
10,289
0
40,884
W
Sylvanus
Sopero
Sylvanus
10,627
2,082
1,767
3,993
10,992
7,662
0
2,842
7,944
40,059
7,799
L
7,350
1,391
0
2,269
11,298
3,928
0
3,433
7,840
0
53,780
L
Geb
agher
Geb
3,130
348
354
1,620
11,591
5,029
132
5,386
6,179
25,909
0
L
Tsukuyomi
coneno23
Tsukuyomi
7,058
1,792
0
3,152
11,093
7,760
0
1,068
9,650
0
39,603
L
Eset
7,662
1,207
134
1,616
8,690
2,994
0
3,442
5,223
57,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,493
Gold Earned
36,884
415
Minions Killed
414
0
Camps Cleared
0
1,344,295
Distance Traveled
1,426,566
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,630
442
20
1
0
286,059
5
W
Rama
9,247
616
140
9
0
262,040
5
L
Cernunnos
7,688
513
93
6
0
236,704
1
W
The Morrigan
7,608
507
87
6
0
235,263
5
W
Fenrir
9,357
624
84
6
0
278,567
2
W
Sylvanus
8,651
577
84
6
0
282,366
0
L
Susano
7,589
506
94
6
0
329,381
1
L
Geb
5,882
392
25
2
0
260,242
5
L
Tsukuyomi
7,446
496
69
5
0
313,378
5
L
Eset
8,279
552
133
9
0
286,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role