Player Matchup

Thanatos
Thanatos
El Elegido 0077
Thanatos
Level 63
God Stats
7W - 8L
1,500 SR
Queue Stats
425W - 333L
1,506 Elo+
Party 1
Tiamat
Tiamat
GreyFox6401
Tiamat
Level 88
God Stats
30W - 17L
1,741 SR
Queue Stats
35W - 24L
1,572 Elo+
Party 2
Izanami
Izanami
ItsWorst
Izanami
Level 46
God Stats
63W - 21L
1,858 SR
Queue Stats
235W - 183L
1,545 Elo+
Party 1
Cerberus
Cerberus
McSwaqqums
Cerberus
Level 45
God Stats
45W - 37L
1,373 SR
Queue Stats
471W - 358L
1,486 Elo+
Party 1
Anubis
Anubis
Vampzzs
Anubis
Level 46
God Stats
24W - 7L
1,932 SR
Queue Stats
37W - 25L
1,578 Elo+
Party 2
Team Averages
Level 58
1,681 SR
1,538 Elo+

VS

Team Averages
Level 46
1,513 SR
1,424 Elo+
Ymir
Ymir
BJ23mhs
Ymir
Level 69
God Stats
1W - 4L
1,614 SR
Queue Stats
5W - 13L
1,195 Elo+
Party 3
Mulan
Mulan
BaTMaN ClawZ
Mulan
Level 27
God Stats
50W - 46L
1,581 SR
Queue Stats
187W - 210L
1,501 Elo+
Party 3
Neith
Neith
lBanish
Neith
Level 8
God Stats
18W - 13L
1,436 SR
Queue Stats
41W - 38L
1,473 Elo+
Party 3
Arachne
Arachne
radtart
Arachne
Level 95
God Stats
89W - 72L
1,619 SR
Queue Stats
263W - 273L
1,485 Elo+
Party 3
Raijin
Raijin
xTHE SEBOx
Raijin
Level 33
God Stats
12W - 13L
1,317 SR
Queue Stats
219W - 228L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
11 / 4 / 5
11,082
583
11,940
15,814
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
19
4 / 2 / 2
11,968
630
9,977
9,904
8,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ItsWorst
Izanami
19
5 / 0 / 8
11,354
598
12,008
12,347
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
McSwaqqums
Cerberus
16
3 / 2 / 11
10,543
555
9,567
16,004
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Vampzzs
Anubis
17
5 / 3 / 8
11,041
581
14,890
15,806
9,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BJ23mhs
Ymir
12
0 / 3 / 3
6,873
362
4,624
17,706
5,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 6 / 4
8,419
443
4,578
15,395
11,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
lBanish
Neith
12
0 / 7 / 2
7,073
372
7,492
14,110
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
radtart
Arachne
15
7 / 4 / 4
10,086
531
14,023
19,912
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
xTHE SEBOx
Raijin
15
3 / 8 / 3
9,455
498
7,783
13,584
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
28
Kills
11
11
Deaths
28
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
BJ23mhs
Ymir
0
3
3
0.5
L
1
6
4
0.5
W
Thanatos
11
4
5
3.38
W
Tiamat
4
2
2
2.5
W
Izanami
ItsWorst
Izanami
5
0
8
9
W
Cerberus
McSwaqqums
Cerberus
3
2
11
4.25
W
Anubis
Vampzzs
Anubis
5
3
8
3
L
Neith
lBanish
Neith
0
7
2
0.14
L
Arachne
radtart
Arachne
7
4
4
2.25
L
Raijin
xTHE SEBOx
Raijin
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,382
Damage
38,500
69,875
Taken
80,707
41,742
Mitigated
30,619
45,634
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BJ23mhs
Ymir
4,624
979
355
2,945
17,706
5,279
34
6,419
11,287
26,512
0
L
4,578
1,308
0
4,128
15,395
11,798
73
10,204
5,191
0
38,183
W
Thanatos
11,940
2,558
0
12,806
15,814
6,384
589
1,203
14,523
0
61,259
W
Tiamat
9,977
1,218
0
4,772
9,904
8,073
1,564
413
9,278
82,890
0
W
Izanami
ItsWorst
Izanami
12,008
7,685
0
9,421
12,347
4,708
3,403
1,402
10,899
0
98,829
W
Cerberus
McSwaqqums
Cerberus
9,567
378
732
7,753
16,004
13,032
1,424
3,274
12,515
45,583
0
W
Anubis
Vampzzs
Anubis
14,890
1,713
0
10,150
15,806
9,545
2,589
5,166
9,964
65,147
0
L
Neith
lBanish
Neith
7,492
3,103
0
3,767
14,110
3,491
672
2,861
11,249
0
36,250
L
Arachne
radtart
Arachne
14,023
9,960
212
6,532
19,912
6,017
560
7,360
12,552
0
51,735
L
Raijin
xTHE SEBOx
Raijin
7,783
802
0
973
13,584
4,034
0
7,590
5,994
52,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,988
Gold Earned
41,906
621
Minions Killed
390
0
Camps Cleared
0
1,767,434
Distance Traveled
1,732,363
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,873
362
36
2
0
372,664
2
L
Mulan
8,419
443
97
5
0
339,836
4
W
Thanatos
11,082
583
90
5
0
375,680
1
W
Tiamat
11,968
630
171
9
0
330,444
2
W
Izanami
11,354
598
165
9
0
324,883
5
W
Cerberus
10,543
555
79
4
0
400,496
3
W
Anubis
11,041
581
116
6
0
335,931
3
L
Neith
7,073
372
69
4
0
314,719
5
L
Arachne
10,086
531
81
4
0
399,164
2
L
Raijin
9,455
498
107
6
0
305,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role