Player Matchup

Ymir
Ymir
Dwarfishh
Ymir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,695 Elo+
Party 1
Izanami
Izanami
ElasticLeech
Izanami
Level 160
God Stats
8W - 7L
1,467 SR
Queue Stats
653W - 404L
1,647 Elo+
Party 1
Sylvanus
Sylvanus
GudshiBoyyy
Sylvanus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 209L
1,482 Elo+
Solo
Janus
Janus
SuppSemi
Janus
Level 141
God Stats
10W - 11L
1,464 SR
Queue Stats
312W - 206L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xenlaa
Tsukuyomi
Level 108
God Stats
12W - 2L
1,816 SR
Queue Stats
56W - 42L
1,638 Elo+
Party 1
Team Averages
Level 135
1,550 SR
1,615 Elo+

VS

Team Averages
Level 77
1,504 SR
1,434 Elo+
Ymir
Ymir
AGB325
Ymir
Level 49
God Stats
3W - 8L
1,236 SR
Queue Stats
43W - 70L
1,374 Elo+
Party 2
Cupid
Cupid
Jinsoyun
Cupid
Level 149
God Stats
5W - 7L
1,689 SR
Queue Stats
487W - 446L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
NanashiShukumei
Ao Kuang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
homermonk
Nu Wa
Level 55
God Stats
6W - 6L
1,596 SR
Queue Stats
35W - 73L
1,296 Elo+
Party 2
Mulan
Mulan
srgalyen11
Mulan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 94L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 1 / 8
9,869
581
10,930
17,241
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ElasticLeech
Izanami
16
8 / 3 / 7
10,373
610
15,400
11,656
4,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
GudshiBoyyy
Sylvanus
13
2 / 4 / 14
8,856
521
3,837
13,740
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
SuppSemi
Janus
16
8 / 3 / 8
9,965
586
10,505
8,434
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Xenlaa
Tsukuyomi
16
6 / 3 / 5
9,649
568
7,864
12,564
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AGB325
Ymir
13
1 / 6 / 7
8,486
499
4,711
12,955
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
Jinsoyun
Cupid
15
5 / 6 / 3
9,359
551
10,231
14,425
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
14
5 / 8 / 4
9,116
536
7,652
14,522
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
homermonk
Nu Wa
14
2 / 4 / 5
8,568
504
9,833
8,767
3,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
12
1 / 6 / 3
7,153
421
7,308
13,894
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
30
Kills
14
14
Deaths
30
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
AGB325
Ymir
1
6
7
0.75
W
Ymir
6
1
8
10
W
Izanami
ElasticLeech
Izanami
8
3
7
3.83
W
Sylvanus
GudshiBoyyy
Sylvanus
2
4
14
2.25
L
Cupid
Jinsoyun
Cupid
5
6
3
1.08
L
Ao Kuang
5
8
4
0.88
W
Janus
SuppSemi
Janus
8
3
8
4
W
Tsukuyomi
Xenlaa
Tsukuyomi
6
3
5
2.83
L
Nu Wa
homermonk
Nu Wa
2
4
5
1.13
L
Mulan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,536
Damage
39,735
63,635
Taken
64,563
33,883
Mitigated
26,836
23,722
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AGB325
Ymir
4,711
736
0
2,611
12,955
6,724
36
3,529
9,146
29,532
0
W
Ymir
10,930
1,236
0
8,389
17,241
12,383
34
5,952
10,955
54,692
0
W
Izanami
ElasticLeech
Izanami
15,400
11,724
0
3,481
11,656
4,045
0
3,554
8,077
0
93,751
W
Sylvanus
GudshiBoyyy
Sylvanus
3,837
821
2,541
4,112
13,740
8,571
164
4,967
8,748
16,121
0
L
Cupid
Jinsoyun
Cupid
10,231
5,904
615
5,585
14,425
3,663
0
2,456
11,923
0
65,606
L
Ao Kuang
7,652
1,518
0
2,084
14,522
4,426
0
6,464
7,866
44,700
0
W
Janus
SuppSemi
Janus
10,505
435
0
1,211
8,434
3,235
56
4,143
4,291
60,348
0
W
Tsukuyomi
Xenlaa
Tsukuyomi
7,864
1,950
0
3,988
12,564
5,649
0
3,678
8,786
0
63,029
L
Nu Wa
homermonk
Nu Wa
9,833
1,693
0
1,311
8,767
3,008
160
5,656
2,613
52,068
0
L
Mulan
7,308
840
0
3,479
13,894
9,015
0
5,720
7,743
156
34,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,712
Gold Earned
42,682
484
Minions Killed
394
0
Camps Cleared
0
1,659,714
Distance Traveled
1,506,519
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,486
499
57
3
0
310,417
0
W
Ymir
9,869
581
99
6
0
324,519
7
W
Izanami
10,373
610
142
8
0
307,851
1
W
Sylvanus
8,856
521
18
1
0
316,796
6
L
Cupid
9,359
551
106
6
0
286,236
1
L
Ao Kuang
9,116
536
84
5
0
302,784
3
W
Janus
9,965
586
121
7
0
338,775
2
W
Tsukuyomi
9,649
568
104
6
0
371,773
9
L
Nu Wa
8,568
504
91
5
0
291,296
1
L
Mulan
7,153
421
56
3
0
315,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role