Player Matchup

Tsukuyomi
Tsukuyomi
Hacim9
Tsukuyomi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
adriiM1
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 1
Kuzenbo
Kuzenbo
uc00
Kuzenbo
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,444 Elo+

VS

Team Averages
Level 68
1,393 SR
1,542 Elo+
Chernobog
Chernobog
AkKilla420
Chernobog
Level 154
God Stats
10W - 15L
1,521 SR
Queue Stats
276W - 321L
1,585 Elo+
Solo
Vulcan
Vulcan
Danielabebe
Vulcan
Level 44
God Stats
0W - 1L
1,159 SR
Queue Stats
8W - 7L
1,396 Elo+
Party 2
Osiris
Osiris
Dogecoin2DaMoon
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hacim9
Tsukuyomi
16
9 / 7 / 7
12,977
811
12,305
12,825
4,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
adriiM1
Cthulhu
14
1 / 3 / 16
10,556
660
5,755
11,446
7,261
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
uc00
Kuzenbo
16
7 / 4 / 9
11,692
731
10,262
14,803
10,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AkKilla420
Chernobog
13
4 / 3 / 9
10,554
660
11,159
12,869
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
5 / 5 / 8
10,535
658
9,615
9,223
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 9 / 8
10,217
639
10,949
15,058
12,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
17
Kills
14
14
Deaths
17
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AkKilla420
Chernobog
4
3
9
2.83
L
Vulcan
5
5
8
1.8
L
5
9
8
1
W
Tsukuyomi
Hacim9
Tsukuyomi
9
7
7
1.79
W
Cthulhu
adriiM1
Cthulhu
1
3
16
3
W
Kuzenbo
uc00
Kuzenbo
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
31,723
39,074
Taken
37,150
22,467
Mitigated
20,154
4,771
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AkKilla420
Chernobog
11,159
5,807
0
5,182
12,869
4,554
859
5,466
7,403
0
50,413
L
Vulcan
9,615
3,146
0
250
9,223
3,420
131
3,741
5,482
38,531
0
L
10,949
3,919
0
2,008
15,058
12,180
0
6,850
8,208
532
31,573
W
Tsukuyomi
Hacim9
Tsukuyomi
12,305
2,668
0
1,426
12,825
4,563
750
3,140
9,435
0
61,297
W
Cthulhu
adriiM1
Cthulhu
5,755
725
489
1,279
11,446
7,261
534
3,765
7,381
18,835
0
W
Kuzenbo
uc00
Kuzenbo
10,262
2,930
0
1,577
14,803
10,643
1,164
3,103
11,540
41,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,225
Gold Earned
31,306
155
Minions Killed
177
0
Camps Cleared
0
869,147
Distance Traveled
745,395
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,554
660
70
4
0
239,147
3
L
Vulcan
10,535
658
80
5
0
248,724
6
L
Osiris
10,217
639
27
2
0
257,524
3
W
Tsukuyomi
12,977
811
62
4
0
286,242
3
W
Cthulhu
10,556
660
21
1
0
294,272
0
W
Kuzenbo
11,692
731
72
5
0
288,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role