Player Matchup

Cthulhu
Cthulhu
Crusher1123
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 70L
1,906 Elo+
Party 3
Thor
Thor
Deluuu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 3
Guan Yu
Guan Yu
Dubbendorf
Guan Yu
Level 7
God Stats
25W - 21L
1,730 SR
Queue Stats
181W - 158L
1,613 Elo+
Party 1
Jing Wei
Jing Wei
Slayer1123
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
tfunkysar
Izanami
Level 28
God Stats
24W - 13L
1,689 SR
Queue Stats
356W - 324L
1,508 Elo+
Party 1
Team Averages
Level 29
1,584 SR
1,643 Elo+

VS

Team Averages
Level 48
1,498 SR
1,579 Elo+
Set
Set
CCBromia
Set
Level 68
God Stats
2W - 0L
1,184 SR
Queue Stats
61W - 55L
1,489 Elo+
Party 2
Thoth
Thoth
CthulhuGX
Thoth
Level 19
God Stats
5W - 8L
1,393 SR
Queue Stats
105W - 103L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kurayamatsumi
Cu Chulainn
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 74L
1,535 Elo+
Party 2
Ares
Ares
painfulladog
Ares
Level 6
God Stats
4W - 0L
1,707 SR
Queue Stats
7W - 0L
1,707 Elo+
Party 2
Izanami
Izanami
shyne29
Izanami
Level 1
God Stats
5W - 0L
1,707 SR
Queue Stats
5W - 0L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crusher1123
Cthulhu
5
0 / 0 / 0
3,104
621
355
1,778
766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Deluuu
Thor
1
0 / 0 / 0
1,035
207
0
0
0
Guan Yu
Dubbendorf
Guan Yu
6
2 / 1 / 0
3,722
744
681
2,017
791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Slayer1123
Jing Wei
4
0 / 1 / 2
3,193
639
293
1,137
230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
tfunkysar
Izanami
6
1 / 2 / 0
3,465
693
2,562
2,922
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,790
758
1,039
2,184
971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
CthulhuGX
Thoth
6
0 / 1 / 1
3,516
703
784
1,203
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Kurayamatsumi
Cu Chulainn
6
1 / 0 / 0
3,611
722
386
2,729
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 1
3,524
705
490
2,029
658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
shyne29
Izanami
4
0 / 1 / 2
3,106
621
1,056
2,099
356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Cthulhu
Crusher1123
Cthulhu
0
0
0
0
W
Thoth
CthulhuGX
Thoth
0
1
1
0.5
L
Thor
Deluuu
Thor
0
0
0
0
L
Guan Yu
Dubbendorf
Guan Yu
2
1
0
2
W
Cu Chulainn
Kurayamatsumi
Cu Chulainn
1
0
0
1
L
Jing Wei
Slayer1123
Jing Wei
0
1
2
1
W
1
0
1
1.5
W
Izanami
shyne29
Izanami
0
1
2
1
L
Izanami
tfunkysar
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,891
Damage
3,755
7,854
Taken
10,244
2,634
Mitigated
2,977
1,874
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,039
345
0
854
2,184
971
0
190
1,919
0
9,333
L
Cthulhu
Crusher1123
Cthulhu
355
34
0
0
1,778
766
0
150
1,582
8,133
0
W
Thoth
CthulhuGX
Thoth
784
0
0
230
1,203
229
751
165
988
12,046
0
L
Thor
Deluuu
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Dubbendorf
Guan Yu
681
177
120
659
2,017
791
0
250
1,597
0
5,433
W
Cu Chulainn
Kurayamatsumi
Cu Chulainn
386
0
0
1,540
2,729
763
0
0
2,729
0
10,905
L
Jing Wei
Slayer1123
Jing Wei
293
229
0
144
1,137
230
0
274
819
0
3,004
W
490
220
0
420
2,029
658
0
0
2,029
5,216
0
W
Izanami
shyne29
Izanami
1,056
794
0
514
2,099
356
0
0
2,099
0
6,961
L
Izanami
tfunkysar
Izanami
2,562
1,590
0
951
2,922
847
601
490
2,432
0
15,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,519
Gold Earned
17,547
64
Minions Killed
90
0
Camps Cleared
0
344,692
Distance Traveled
489,924
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,790
758
14
3
0
91,551
0
L
Cthulhu
3,104
621
19
4
0
105,052
0
W
Thoth
3,516
703
24
5
0
80,785
1
L
Thor
1,035
207
0
0
0
0
0
L
Guan Yu
3,722
744
11
2
0
80,001
0
W
Cu Chulainn
3,611
722
27
5
0
105,217
1
L
Jing Wei
3,193
639
9
2
0
77,633
0
W
Ares
3,524
705
11
2
0
114,908
0
W
Izanami
3,106
621
14
3
0
97,463
1
L
Izanami
3,465
693
25
5
0
82,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role