Player Matchup

Neith
Neith
Aarich
Neith
Level 7
God Stats
5W - 10L
1,294 SR
Queue Stats
33W - 42L
1,362 Elo+
Party 1
Anubis
Anubis
DecentBrown
Anubis
Level 43
God Stats
7W - 5L
1,500 SR
Queue Stats
107W - 144L
1,355 Elo+
Party 1
Thor
Thor
EpicAlbatrozz
Thor
Level 22
God Stats
18W - 8L
1,698 SR
Queue Stats
411W - 429L
1,265 Elo+
Solo
Bellona
Bellona
Phat Loot
Bellona
Level 32
God Stats
3W - 5L
1,433 SR
Queue Stats
35W - 49L
1,267 Elo+
Party 1
Cerberus
Cerberus
smolgoth1105
Cerberus
Level 29
God Stats
7W - 0L
1,697 SR
Queue Stats
27W - 26L
1,299 Elo+
Solo
Team Averages
Level 27
1,524 SR
1,310 Elo+

VS

Team Averages
Level 27
1,423 SR
1,298 Elo+
Bellona
Bellona
Bkax12gamer
Bellona
Level 18
God Stats
8W - 19L
1,291 SR
Queue Stats
18W - 28L
1,258 Elo+
Solo
Hel
Hel
Candieee
Hel
Level 75
God Stats
31W - 50L
1,205 SR
Queue Stats
762W - 889L
1,318 Elo+
Party 2
Janus
Janus
GoldzOfficia
Janus
Level 17
God Stats
3W - 3L
1,654 SR
Queue Stats
10W - 22L
1,101 Elo+
Solo
Cthulhu
Cthulhu
Kaiden5715
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,576 Elo+
Solo
Nemesis
Nemesis
Zerogani
Nemesis
Level 8
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aarich
Neith
9
2 / 1 / 2
5,122
512
1,394
5,010
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
5 / 0 / 0
6,640
664
3,501
3,300
1,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 4
5,850
585
4,177
6,183
1,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Phat Loot
Bellona
11
4 / 0 / 1
6,420
642
2,722
5,441
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
smolgoth1105
Cerberus
9
3 / 1 / 3
5,875
588
3,046
4,976
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bkax12gamer
Bellona
8
0 / 2 / 0
4,829
483
763
4,907
3,170
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 0
5,264
526
3,833
5,306
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,566
457
1,778
3,111
803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Kaiden5715
Cthulhu
6
0 / 8 / 0
4,160
416
1,551
8,416
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Zerogani
Nemesis
7
0 / 5 / 0
4,574
457
2,708
6,853
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
17
Kills
2
2
Deaths
19
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Aarich
Neith
2
1
2
3
L
Bellona
Bkax12gamer
Bellona
0
2
0
0
L
2
3
0
0.67
W
Anubis
5
0
0
5
W
3
0
4
5
L
0
1
0
0
L
Cthulhu
Kaiden5715
Cthulhu
0
8
0
0
W
Bellona
Phat Loot
Bellona
4
0
1
4.5
L
Nemesis
Zerogani
Nemesis
0
5
0
0
W
Cerberus
smolgoth1105
Cerberus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,840
Damage
10,633
24,910
Taken
28,593
11,471
Mitigated
10,001
11,209
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aarich
Neith
1,394
419
0
1,884
5,010
1,501
495
2,206
2,804
0
18,883
L
Bellona
Bkax12gamer
Bellona
763
463
0
288
4,907
3,170
875
300
4,507
0
19,660
L
3,833
342
165
2,434
5,306
1,221
0
2,041
3,265
20,026
0
W
Anubis
3,501
290
0
2,002
3,300
1,735
696
1,403
1,897
30,611
0
W
4,177
2,144
524
2,711
6,183
1,975
0
1,363
4,820
0
30,125
L
1,778
436
0
0
3,111
803
0
1,328
1,783
12,079
0
L
Cthulhu
Kaiden5715
Cthulhu
1,551
340
0
190
8,416
3,062
0
1,829
6,587
7,828
0
W
Bellona
Phat Loot
Bellona
2,722
807
0
1,905
5,441
4,242
280
373
5,068
0
27,156
L
Nemesis
Zerogani
Nemesis
2,708
681
0
1,482
6,853
1,745
0
1,049
5,729
0
16,362
W
Cerberus
smolgoth1105
Cerberus
3,046
341
318
1,865
4,976
2,018
0
1,817
3,159
14,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
23,393
254
Minions Killed
150
0
Camps Cleared
0
910,070
Distance Traveled
978,140
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,122
512
33
3
0
178,579
0
L
Bellona
4,829
483
49
5
0
182,202
0
L
Hel
5,264
526
35
4
0
194,495
0
W
Anubis
6,640
664
74
7
0
155,905
1
W
Thor
5,850
585
59
6
0
206,631
0
L
Janus
4,566
457
22
2
0
195,217
2
L
Cthulhu
4,160
416
7
1
0
196,362
3
W
Bellona
6,420
642
65
7
0
176,146
0
L
Nemesis
4,574
457
37
4
0
209,864
0
W
Cerberus
5,875
588
23
2
0
192,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role