Player Matchup

Yemoja
Yemoja
Coromax
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,756 Elo+
Party 1
Odin
Odin
Elmopx
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Mercury
Mercury
ObscurionDark
Mercury
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 63L
1,756 Elo+
Party 1
Jing Wei
Jing Wei
VickyLucy
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
alextrollpsy
Sol
Level 28
God Stats
10W - 13L
1,762 SR
Queue Stats
52W - 43L
1,756 Elo+
Party 1
Team Averages
Level 28
1,552 SR
1,705 Elo+

VS

Team Averages
Level 22
1,394 SR
1,588 Elo+
Nemesis
Nemesis
Huarte09_YT
Nemesis
Level 28
God Stats
6W - 6L
1,150 SR
Queue Stats
137W - 185L
1,427 Elo+
Solo
Kali
Kali
Materilex
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 26L
1,829 Elo+
Solo
Osiris
Osiris
RaidenGSM
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,554 Elo+
Solo
Ra
Ra
SOLOORF6
Ra
Level 16
God Stats
1W - 1L
1,321 SR
Queue Stats
64W - 55L
1,557 Elo+
Solo
Cupid
Cupid
Taruíra
Cupid
Level 15
God Stats
11W - 4L
1,500 SR
Queue Stats
41W - 30L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Coromax
Yemoja
10
0 / 3 / 0
6,179
386
2,258
8,986
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Elmopx
Odin
12
4 / 5 / 2
7,668
479
7,707
14,025
8,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
11
2 / 6 / 2
7,005
438
3,565
10,616
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
VickyLucy
Jing Wei
10
1 / 6 / 0
6,239
390
3,005
11,014
3,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 0
7,053
441
7,023
11,855
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Huarte09_YT
Nemesis
12
0 / 2 / 7
7,931
496
3,355
9,019
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
15
5 / 2 / 5
9,669
604
5,540
14,229
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
RaidenGSM
Osiris
15
4 / 4 / 0
9,606
600
7,253
10,376
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 0 / 5
11,343
709
8,156
6,930
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Taruíra
Cupid
17
10 / 0 / 1
10,701
669
16,558
9,959
3,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
24
24
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Coromax
Yemoja
0
3
0
0
L
Odin
Elmopx
Odin
4
5
2
1
W
Nemesis
Huarte09_YT
Nemesis
0
2
7
1.75
W
Kali
5
2
5
3.75
L
Mercury
2
6
2
0.5
W
Osiris
RaidenGSM
Osiris
4
4
0
1
W
5
0
5
7.5
W
Cupid
Taruíra
Cupid
10
0
1
10.5
L
Jing Wei
VickyLucy
Jing Wei
1
6
0
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,558
Damage
40,862
56,496
Taken
50,513
24,626
Mitigated
24,378
15,034
Healing
24,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Coromax
Yemoja
2,258
250
1,654
742
8,986
4,559
0
943
7,999
10,661
0
L
Odin
Elmopx
Odin
7,707
2,429
0
3,639
14,025
8,610
0
551
13,008
0
27,169
W
Nemesis
Huarte09_YT
Nemesis
3,355
1,456
0
3,782
9,019
3,170
0
366
8,574
0
33,807
W
Kali
5,540
3,321
0
6,426
14,229
6,089
0
1,860
12,131
0
48,879
L
Mercury
3,565
1,417
0
624
10,616
5,112
0
1,911
8,588
0
34,715
W
Osiris
RaidenGSM
Osiris
7,253
2,698
0
514
10,376
8,413
3,185
401
9,547
150
48,973
W
8,156
637
1,799
3,452
6,930
2,900
1,125
3,637
3,025
92,946
0
W
Cupid
Taruíra
Cupid
16,558
9,030
230
8,052
9,959
3,806
63
2,503
7,363
0
79,285
L
Jing Wei
VickyLucy
Jing Wei
3,005
2,618
0
1,914
11,014
3,096
0
118
10,870
0
33,816
L
7,023
1,050
637
5,824
11,855
3,249
0
4,492
7,233
47,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,144
Gold Earned
49,250
287
Minions Killed
565
0
Camps Cleared
0
1,490,933
Distance Traveled
1,558,325
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,179
386
11
1
0
277,136
1
L
Odin
7,668
479
62
4
0
293,031
0
W
Nemesis
7,931
496
58
4
0
333,487
3
W
Kali
9,669
604
88
6
0
347,695
5
L
Mercury
7,005
438
65
4
0
323,612
1
W
Osiris
9,606
600
102
6
0
247,691
3
W
Ra
11,343
709
181
11
0
336,987
3
W
Cupid
10,701
669
136
9
0
292,465
2
L
Jing Wei
6,239
390
65
4
0
283,453
4
L
Sol
7,053
441
84
5
0
313,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role