Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
RECDA3
Poseidon
Level 141
God Stats
9W - 11L
1,568 SR
Queue Stats
165W - 226L
1,462 Elo+
Party 2
Agni
Agni
SPADE_DEAD
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,487 Elo+

VS

Team Averages
Level 56
1,632 SR
1,619 Elo+
Kukulkan
Kukulkan
JustAN0THERgrand
Kukulkan
Level 61
God Stats
7W - 5L
1,539 SR
Queue Stats
116W - 127L
1,582 Elo+
Party 1
Guan Yu
Guan Yu
Perceptive Pete
Guan Yu
Level 104
God Stats
52W - 48L
1,510 SR
Queue Stats
452W - 601L
1,411 Elo+
Solo
Neith
Neith
UCampBr0
Neith
Level 4
God Stats
13W - 6L
1,848 SR
Queue Stats
14W - 9L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
10 / 4 / 2
13,789
766
13,834
16,668
7,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
RECDA3
Poseidon
19
3 / 2 / 10
12,909
717
20,519
16,758
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 1
8,843
491
267
1,273
401
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
12,570
698
10,441
16,042
7,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 3
10,673
593
3,890
15,497
8,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
UCampBr0
Neith
15
5 / 4 / 2
11,861
659
7,775
13,040
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
8
8
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
4
2
2.75
L
2
4
5
1.13
L
1
5
3
0.5
W
Poseidon
RECDA3
Poseidon
3
2
10
4
W
0
2
1
0.25
L
Neith
UCampBr0
Neith
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,620
Damage
22,106
34,699
Taken
44,579
13,325
Mitigated
20,737
13,744
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,834
3,747
0
4,279
16,668
7,046
3,516
3,845
12,823
0
63,591
L
10,441
615
0
553
16,042
7,104
833
9,154
6,888
67,294
0
L
3,890
249
3,518
5,529
15,497
8,804
638
5,505
9,992
0
20,163
W
Poseidon
RECDA3
Poseidon
20,519
2,188
1,163
8,302
16,758
5,878
46
6,231
10,527
109,935
0
W
267
103
0
0
1,273
401
0
739
534
749
0
L
Neith
UCampBr0
Neith
7,775
3,732
0
1,765
13,040
4,829
1,711
6,172
6,868
0
34,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
35,104
203
Minions Killed
197
0
Camps Cleared
0
635,355
Distance Traveled
893,920
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,789
766
71
4
0
303,898
4
L
Kukulkan
12,570
698
105
6
0
337,154
3
L
Guan Yu
10,673
593
43
2
0
265,339
0
W
Poseidon
12,909
717
131
7
0
293,202
6
W
Agni
8,843
491
1
0
0
38,255
1
L
Neith
11,861
659
49
3
0
291,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role