Player Matchup

Nemesis
Nemesis
AlanB 01
Nemesis
Level 95
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 123L
1,507 Elo+
Party 2
Cupid
Cupid
CoolMathGamz865
Cupid
Level 107
God Stats
3W - 2L
1,523 SR
Queue Stats
517W - 546L
1,503 Elo+
Party 2
Osiris
Osiris
Dragongamer1848
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,194 Elo+
Party 2
Zhong Kui
Zhong Kui
Gall0wWraith
Zhong Kui
Level 105
God Stats
4W - 3L
1,461 SR
Queue Stats
41W - 43L
1,471 Elo+
Party 2
Ares
Ares
xTHICC Ash1
Ares
Level 81
God Stats
5W - 4L
1,760 SR
Queue Stats
168W - 160L
1,479 Elo+
Party 2
Team Averages
Level 81
1,549 SR
1,431 Elo+

VS

Team Averages
Level 36
1,530 SR
1,425 Elo+
Jormungandr
Jormungandr
LYB CERBERUS
Jormungandr
Level 29
God Stats
10W - 11L
1,500 SR
Queue Stats
348W - 380L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LYB LEVIATHAN
Tsukuyomi
Level 24
God Stats
23W - 14L
1,649 SR
Queue Stats
234W - 275L
1,507 Elo+
Party 1
Medusa
Medusa
Maddhatter66
Medusa
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
318W - 345L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
The Show005
Erlang Shen
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
385W - 409L
1,404 Elo+
Party 1
Agni
Agni
chilll_igotthis
Agni
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 34L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlanB 01
Nemesis
17
6 / 1 / 6
10,848
571
11,808
12,895
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 2 / 6
10,503
553
13,198
12,767
5,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 3
8,315
438
4,005
10,053
8,089
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
Gall0wWraith
Zhong Kui
18
11 / 2 / 6
11,277
594
15,723
16,851
13,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 10
9,837
518
8,794
14,910
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LYB CERBERUS
Jormungandr
13
1 / 5 / 3
7,675
404
5,961
13,681
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
LYB LEVIATHAN
Tsukuyomi
16
6 / 4 / 0
9,970
525
7,855
11,112
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
12
0 / 7 / 3
7,501
395
8,708
14,692
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
The Show005
Erlang Shen
16
4 / 6 / 3
10,003
526
10,691
18,544
11,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 10 / 1
7,600
400
6,008
13,250
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
32
Kills
11
12
Deaths
32
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlanB 01
Nemesis
6
1
6
9
W
7
2
6
5
W
2
4
3
0.88
W
Zhong Kui
Gall0wWraith
Zhong Kui
11
2
6
7
L
Jormungandr
LYB CERBERUS
Jormungandr
1
5
3
0.5
L
Tsukuyomi
LYB LEVIATHAN
Tsukuyomi
6
4
0
1.5
L
Medusa
0
7
3
0.21
L
Erlang Shen
The Show005
Erlang Shen
4
6
3
0.92
L
0
10
1
0.05
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,528
Damage
39,223
67,476
Taken
71,279
46,408
Mitigated
36,540
18,923
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlanB 01
Nemesis
11,808
6,505
0
1,923
12,895
6,354
1,385
227
12,668
0
78,834
W
13,198
8,086
187
4,770
12,767
5,051
2,850
3,000
9,467
0
75,508
W
4,005
1,885
0
1,060
10,053
8,089
0
402
9,626
0
23,527
W
Zhong Kui
Gall0wWraith
Zhong Kui
15,723
1,315
264
9,379
16,851
13,829
706
4,366
12,360
73,481
0
L
Jormungandr
LYB CERBERUS
Jormungandr
5,961
1,754
42
2,279
13,681
10,889
200
3,767
9,914
34,847
0
L
Tsukuyomi
LYB LEVIATHAN
Tsukuyomi
7,855
2,943
0
3,956
11,112
4,317
0
4,124
6,988
0
63,957
L
Medusa
8,708
3,395
0
3,444
14,692
5,119
501
6,779
7,913
0
42,150
L
Erlang Shen
The Show005
Erlang Shen
10,691
6,191
0
5,959
18,544
11,649
464
2,118
16,426
0
51,845
L
6,008
958
0
946
13,250
4,566
1,008
7,729
5,521
32,878
0
W
8,794
495
0
1,340
14,910
13,085
0
3,351
11,386
22,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,780
Gold Earned
42,749
480
Minions Killed
402
0
Camps Cleared
0
1,718,362
Distance Traveled
1,659,287
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,848
571
142
7
0
413,101
4
W
Cupid
10,503
553
149
8
0
350,695
0
W
Osiris
8,315
438
42
2
0
250,588
0
W
Zhong Kui
11,277
594
120
6
0
327,031
3
L
Jormungandr
7,675
404
59
3
0
351,303
0
L
Tsukuyomi
9,970
525
111
6
0
385,411
1
L
Medusa
7,501
395
77
4
0
295,896
4
L
Erlang Shen
10,003
526
92
5
0
311,955
1
L
Agni
7,600
400
63
3
0
314,722
7
W
Ares
9,837
518
27
1
0
376,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role