Player Matchup

Yemoja
Yemoja
Finesseyes7
Yemoja
Level 26
God Stats
1W - 2L
1,521 SR
Queue Stats
211W - 198L
1,638 Elo+
Solo
Ares
Ares
HandsomeMagee77
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 161L
1,603 Elo+
Solo
Izanami
Izanami
RubrNjaRobot
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 94L
1,678 Elo+
Solo
Poseidon
Poseidon
TheXlegacy3
Poseidon
Level 10
God Stats
4W - 6L
1,777 SR
Queue Stats
183W - 206L
1,564 Elo+
Party 3
Zeus
Zeus
xDakarii
Zeus
Level 67
God Stats
100W - 92L
1,643 SR
Queue Stats
206W - 212L
1,544 Elo+
Party 3
Team Averages
Level 29
1,588 SR
1,605 Elo+

VS

Team Averages
Level 33
1,668 SR
1,669 Elo+
Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CanYouBeaatMe
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,872 Elo+
Party 2
Ares
Ares
ForgxveMySxn
Ares
Level 4
God Stats
4W - 1L
1,675 SR
Queue Stats
53W - 52L
1,624 Elo+
Solo
Bellona
Bellona
ReayWay
Bellona
Level 16
God Stats
26W - 7L
1,895 SR
Queue Stats
271W - 170L
1,674 Elo+
Party 1
Zeus
Zeus
iKurbStompDawGz
Zeus
Level 17
God Stats
108W - 48L
1,768 SR
Queue Stats
282W - 161L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 4 / 4
6,233
1,039
3,168
10,307
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 1
6,664
1,111
3,698
4,162
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
RubrNjaRobot
Izanami
11
1 / 2 / 2
6,155
1,026
3,141
6,664
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
TheXlegacy3
Poseidon
11
0 / 4 / 2
6,127
1,021
2,929
6,031
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
11
2 / 3 / 3
6,753
1,126
5,195
5,670
2,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

274

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 1 / 4
7,150
1,192
5,281
4,488
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 5
7,764
1,294
8,422
5,068
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 1 / 9
6,970
1,162
2,264
6,669
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
ReayWay
Bellona
12
1 / 0 / 8
6,731
1,122
4,587
4,997
4,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 2 / 8
7,189
1,198
10,685
3,010
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
5
Kills
14
14
Deaths
5
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
4
6
W
6
1
5
8.5
L
Yemoja
0
4
4
0.5
W
0
1
9
4.5
L
2
1
1
2.5
W
Bellona
ReayWay
Bellona
1
0
8
5
L
Izanami
RubrNjaRobot
Izanami
1
2
2
1
L
Poseidon
TheXlegacy3
Poseidon
0
4
2
0.25
W
3
2
8
3.5
L
Zeus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
31,239
32,834
Taken
24,232
13,741
Mitigated
14,148
4,440
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,281
941
0
1,004
4,488
1,920
0
2,727
1,761
0
12,436
W
8,422
5,358
0
1,247
5,068
2,476
0
2,894
2,174
0
20,950
L
Yemoja
3,168
718
692
876
10,307
4,535
0
3,578
6,432
9,464
0
W
2,264
284
0
884
6,669
4,332
0
4,189
2,480
8,380
0
L
3,698
663
0
864
4,162
2,590
0
814
3,298
7,024
0
W
Bellona
ReayWay
Bellona
4,587
526
0
206
4,997
4,187
0
2,892
2,105
0
14,063
L
Izanami
RubrNjaRobot
Izanami
3,141
2,153
327
946
6,664
2,469
0
3,128
3,486
0
13,988
L
Poseidon
TheXlegacy3
Poseidon
2,929
618
0
62
6,031
2,114
0
2,619
3,293
15,370
0
W
10,685
259
0
382
3,010
1,233
0
2,288
722
19,762
0
L
Zeus
5,195
166
432
241
5,670
2,033
0
2,810
2,860
9,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
35,804
89
Minions Killed
100
2
Camps Cleared
7
449,436
Distance Traveled
607,681
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,150
1,192
11
2
2
139,949
2
W
Medusa
7,764
1,294
31
5
1
104,674
0
L
Yemoja
6,233
1,039
4
1
0
97,963
0
W
Ares
6,970
1,162
11
2
0
129,319
0
L
Ares
6,664
1,111
8
1
0
78,362
0
W
Bellona
6,731
1,122
25
4
1
120,543
0
L
Izanami
6,155
1,026
31
5
0
84,176
0
L
Poseidon
6,127
1,021
35
6
2
103,892
0
W
Zeus
7,189
1,198
22
4
3
113,196
0
L
Zeus
6,753
1,126
11
2
0
85,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role