Player Matchup

Hades
Hades
DiositoYisus
Hades
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,110 Elo+
Party 1
Baron Samedi
Baron Samedi
FeindAnubis
Baron Samedi
Level 6
God Stats
3W - 0L
1,696 SR
Queue Stats
9W - 5L
1,306 Elo+
Solo
Jing Wei
Jing Wei
Oshiv
Jing Wei
Level 12
God Stats
8W - 0L
1,500 SR
Queue Stats
89W - 74L
1,376 Elo+
Party 3
Hun Batz
Hun Batz
Ulrïc
Hun Batz
Level 14
God Stats
9W - 5L
1,480 SR
Queue Stats
70W - 59L
1,354 Elo+
Party 3
Cerberus
Cerberus
pankeke77
Cerberus
Level 4
God Stats
3W - 7L
1,292 SR
Queue Stats
7W - 17L
1,110 Elo+
Party 1
Team Averages
Level 8
1,493 SR
1,251 Elo+

VS

Team Averages
Level 22
1,515 SR
1,381 Elo+
Cthulhu
Cthulhu
JPtheJoker
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sol
Sol
Kilaswanson
Sol
Level 16
God Stats
89W - 83L
1,417 SR
Queue Stats
168W - 150L
1,329 Elo+
Party 2
Freya
Freya
ThorOfYodenheim
Freya
Level 53
God Stats
4W - 7L
1,362 SR
Queue Stats
18W - 31L
1,383 Elo+
Party 4
Kali
Kali
Uninverted666
Kali
Level 14
God Stats
7W - 7L
1,725 SR
Queue Stats
156W - 150L
1,279 Elo+
Party 2
Fenrir
Fenrir
edwarshair
Fenrir
Level 25
God Stats
30W - 22L
1,571 SR
Queue Stats
86W - 81L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 23
10,514
1,051
14,423
14,541
9,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
FeindAnubis
Baron Samedi
18
12 / 0 / 23
12,410
1,241
18,453
3,983
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Oshiv
Jing Wei
19
20 / 2 / 21
13,565
1,357
33,072
13,245
5,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Ulrïc
Hun Batz
17
8 / 3 / 21
11,370
1,137
22,208
15,146
6,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
pankeke77
Cerberus
19
5 / 2 / 43
12,237
1,224
11,866
16,922
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JPtheJoker
Cthulhu
15
0 / 12 / 6
8,748
875
3,905
23,628
16,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 14 / 6
10,814
1,081
22,691
25,811
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 7 / 5
9,938
994
15,659
20,662
5,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 10 / 3
10,054
1,005
4,232
22,835
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
edwarshair
Fenrir
17
3 / 7 / 6
10,607
1,061
7,657
15,668
5,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
38
50
Kills
12
12
Deaths
50
131
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
5
23
3.3
W
Baron Samedi
FeindAnubis
Baron Samedi
12
0
23
23.5
L
Cthulhu
JPtheJoker
Cthulhu
0
12
6
0.25
L
4
14
6
0.5
W
Jing Wei
Oshiv
Jing Wei
20
2
21
15.25
L
3
7
5
0.79
W
Hun Batz
Ulrïc
Hun Batz
8
3
21
6.17
L
2
10
3
0.35
L
Fenrir
edwarshair
Fenrir
3
7
6
0.86
W
Cerberus
pankeke77
Cerberus
5
2
43
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,022
Damage
54,144
63,837
Taken
108,604
40,028
Mitigated
43,725
27,009
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,423
3,535
295
2,755
14,541
9,878
0
8,479
6,012
27,831
0
W
Baron Samedi
FeindAnubis
Baron Samedi
18,453
835
3,769
1,519
3,983
1,684
0
1,942
1,991
34,358
0
L
Cthulhu
JPtheJoker
Cthulhu
3,905
821
0
357
23,628
16,534
0
9,181
14,447
14,236
0
L
22,691
10,580
0
4,935
25,811
6,463
0
6,794
19,017
36,975
0
W
Jing Wei
Oshiv
Jing Wei
33,072
30,596
0
6,800
13,245
5,481
0
8,974
4,121
0
50,161
L
15,659
4,985
0
4,857
20,662
5,908
0
8,433
12,229
32,511
0
W
Hun Batz
Ulrïc
Hun Batz
22,208
13,988
0
6,227
15,146
6,079
0
9,130
5,941
292
36,861
L
4,232
1,941
376
5,199
22,835
9,228
0
11,760
11,075
0
19,573
L
Fenrir
edwarshair
Fenrir
7,657
2,311
135
1,256
15,668
5,592
0
8,866
6,802
0
11,033
W
Cerberus
pankeke77
Cerberus
11,866
1,744
0
5,644
16,922
16,906
0
13,230
3,517
19,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,096
Gold Earned
50,161
163
Minions Killed
127
6
Camps Cleared
4
898,329
Distance Traveled
725,338
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,514
1,051
20
2
0
156,121
1
W
Baron Samedi
12,410
1,241
40
4
2
183,668
0
L
Cthulhu
8,748
875
22
2
0
105,424
0
L
Sol
10,814
1,081
38
4
2
134,095
0
W
Jing Wei
13,565
1,357
40
4
1
193,232
0
L
Freya
9,938
994
39
4
0
170,072
0
W
Hun Batz
11,370
1,137
30
3
3
175,054
0
L
Kali
10,054
1,005
23
2
1
142,267
4
L
Fenrir
10,607
1,061
5
1
1
173,480
1
W
Cerberus
12,237
1,224
33
3
0
190,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role