Player Matchup

Tsukuyomi
Tsukuyomi
JupiterSoulEve
Tsukuyomi
Level 98
God Stats
13W - 14L
1,530 SR
Queue Stats
43W - 42L
1,509 Elo+
Party 2
Tiamat
Tiamat
Mendoza Frank
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,192 Elo+
Party 2
Cu Chulainn
Cu Chulainn
St4r Killer117
Cu Chulainn
Level 126
God Stats
4W - 4L
1,826 SR
Queue Stats
109W - 97L
1,591 Elo+
Party 2
Artemis
Artemis
aDrinkCup
Artemis
Level 60
God Stats
2W - 2L
1,498 SR
Queue Stats
47W - 41L
1,533 Elo+
Solo
Cerberus
Cerberus
maniaphobia 8
Cerberus
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 122L
1,417 Elo+
Solo
Team Averages
Level 97
1,571 SR
1,448 Elo+

VS

Team Averages
Level 79
1,583 SR
1,474 Elo+
Danzaburou
Danzaburou
DarkLord__HELMET
Danzaburou
Level 69
God Stats
49W - 25L
1,652 SR
Queue Stats
285W - 254L
1,507 Elo+
Party 1
Bastet
Bastet
Janova13
Bastet
Level 62
God Stats
60W - 25L
1,596 SR
Queue Stats
530W - 473L
1,430 Elo+
Party 1
Chaac
Chaac
Tuxdog
Chaac
Level 53
God Stats
3W - 1L
1,666 SR
Queue Stats
51W - 57L
1,463 Elo+
Solo
Zeus
Zeus
shadowhunter16k
Zeus
Level 126
God Stats
6W - 2L
1,349 SR
Queue Stats
26W - 13L
1,472 Elo+
Solo
Nu Wa
Nu Wa
somethingw1cked
Nu Wa
Level 86
God Stats
47W - 15L
1,652 SR
Queue Stats
235W - 188L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JupiterSoulEve
Tsukuyomi
18
5 / 8 / 7
12,831
1,069
12,828
21,140
9,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 9 / 11
12,580
1,048
14,507
22,427
17,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
St4r Killer117
Cu Chulainn
19
7 / 13 / 8
13,884
1,157
19,605
30,104
11,475
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
aDrinkCup
Artemis
18
1 / 15 / 8
11,636
970
15,284
24,927
9,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
maniaphobia 8
Cerberus
17
3 / 3 / 5
11,508
959
8,828
24,758
17,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkLord__HELMET
Danzaburou
20
11 / 4 / 23
14,647
1,221
28,947
15,154
5,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bastet
Janova13
Bastet
19
6 / 5 / 20
12,347
1,029
10,791
12,667
5,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Tuxdog
Chaac
20
6 / 3 / 28
13,048
1,087
15,168
20,431
24,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 4 / 20
14,414
1,201
26,784
10,992
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 2 / 30
14,443
1,204
32,516
15,280
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
169
18
Kills
48
48
Deaths
18
39
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkLord__HELMET
Danzaburou
11
4
23
5.63
W
Bastet
Janova13
Bastet
6
5
20
3.2
L
Tsukuyomi
JupiterSoulEve
Tsukuyomi
5
8
7
1.06
L
2
9
11
0.83
L
Cu Chulainn
St4r Killer117
Cu Chulainn
7
13
8
0.85
W
Chaac
Tuxdog
Chaac
6
3
28
6.67
L
Artemis
aDrinkCup
Artemis
1
15
8
0.33
L
Cerberus
maniaphobia 8
Cerberus
3
3
5
1.83
W
15
4
20
6.25
W
10
2
30
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,052
Damage
114,206
123,356
Taken
74,524
65,242
Mitigated
45,254
15,451
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkLord__HELMET
Danzaburou
28,947
12,817
890
3,544
15,154
5,724
0
5,001
10,153
0
62,888
W
Bastet
Janova13
Bastet
10,791
3,369
0
2,270
12,667
5,173
0
2,759
9,908
0
17,708
L
Tsukuyomi
JupiterSoulEve
Tsukuyomi
12,828
3,137
462
1,674
21,140
9,548
0
8,220
12,013
0
36,620
L
14,507
1,446
0
3,430
22,427
17,618
0
8,494
13,549
46,256
0
L
Cu Chulainn
St4r Killer117
Cu Chulainn
19,605
10,038
0
3,452
30,104
11,475
0
15,302
14,266
0
48,514
W
Chaac
Tuxdog
Chaac
15,168
3,276
0
4,234
20,431
24,640
0
8,613
11,818
0
36,711
L
Artemis
aDrinkCup
Artemis
15,284
7,027
0
3,218
24,927
9,412
0
13,535
10,957
0
42,582
L
Cerberus
maniaphobia 8
Cerberus
8,828
258
562
2,653
24,758
17,189
0
12,267
11,997
25,107
0
W
26,784
1,670
0
760
10,992
3,837
0
3,647
7,345
41,807
0
W
32,516
7,399
243
3,262
15,280
5,880
0
3,315
11,965
46,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,439
Gold Earned
68,899
270
Minions Killed
229
6
Camps Cleared
7
1,005,292
Distance Traveled
1,092,704
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,647
1,221
86
7
1
216,182
1
W
Bastet
12,347
1,029
20
2
1
215,624
0
L
Tsukuyomi
12,831
1,069
25
2
0
220,417
0
L
Tiamat
12,580
1,048
69
6
1
212,524
3
L
Cu Chulainn
13,884
1,157
60
5
4
195,029
0
W
Chaac
13,048
1,087
58
5
2
240,103
0
L
Artemis
11,636
970
67
6
0
151,224
0
L
Cerberus
11,508
959
49
4
1
226,098
0
W
Zeus
14,414
1,201
33
3
3
195,320
0
W
Nu Wa
14,443
1,204
32
3
0
225,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role